[Environment And Journey Concepts + Battle Scene] The Game Is Similar To Darkest Dungeon And RPGs With

[Environment And Journey Concepts + Battle Scene] The Game Is Similar To Darkest Dungeon And RPGs With
[Environment And Journey Concepts + Battle Scene] The Game Is Similar To Darkest Dungeon And RPGs With
[Environment And Journey Concepts + Battle Scene] The Game Is Similar To Darkest Dungeon And RPGs With

[Environment and journey concepts + battle scene] The game is similar to Darkest Dungeon and RPGs with encounters happening between a start point and a goal point: Journeys You protect the sun orb from monsters by fending them off and keeping them at a distance, until you reach another town on your cycle.

- Mod M

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1 year ago

i decided to add some last minute items because why not

the first item is called the orb of freezing:

I Decided To Add Some Last Minute Items Because Why Not

this item affects all enemies (including enemies that spawn after the item is used) and it basically stops them from doing anything. it will last for 12-16 player turns and will have a cooldown that lasts 12-16 new room generations (the cooldown amount will be the same as the use duration.) this item will not work on bosses (and certain boss minions) and has a 1/30 chance of appearing in act 2. it will also deal 2 damage to the player when used.

the next (and final because there is no way i'm adding 3 items at once) item is the orb of blood theft:

I Decided To Add Some Last Minute Items Because Why Not

this item is passive and allows the player to heal 1 health when attacking an enemy. i created this mainly to be used with the orb of freezing as a free healing method for the player (assuming all goes well the player will heal 8 health every time). the potion healing upgrade will also increase the healing of this item to 2, which makes the healing upgrade a lot more useful. this item has a 1/20 chance of appearing in the first levels of act 1, a 1/10 chance of appearing in the last levels of act 1. and has a 1/5 chance of appearing in the first levels of act 2.

(wow i did not expect to vomit out two walls of text)


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2 months ago

i was bored so i made itch.io for the game

i love procrastinating on adding basic stuff like battle animations because most of the battle code was written at midnight for some reason and i literally cannot comprehend it.


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10 months ago

Announcing: SunEssence

Announcing: SunEssence

Fcddesgames is proud to announce our latest project! SunEssence is an Turn-Based RPG game that takes place in the world of Heraby.

We plan on releasing this game sometime in 2027. We are also planning a demo.


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1 year ago

new enemy: Figment of Annihilation:

New Enemy: Figment Of Annihilation:
New Enemy: Figment Of Annihilation:
New Enemy: Figment Of Annihilation:

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2 years ago

fcdesert devlog 12

i added items because combat was boring.

string:

Fcdesert Devlog 12

bow:

Fcdesert Devlog 12

and some arrows

Fcdesert Devlog 12

i'm planning on adding a magical band that heals you.


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1 year ago

))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

(ok all paid off...

)

Parenthesis Debt

parenthesis debt

(pay off your debt here)

)))))

1 year ago
Minion Summon Animation. (yes Its Different Than The Death Animation I Don't Know Why I Didn't Just Reverse

minion summon animation. (yes its different than the death animation i don't know why i didn't just reverse the animation but here we are i guess)


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1 year ago

new soundtrack


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freeve4-makes-games - i press buttons for a living
i press buttons for a living

i make games. check out http://freeve4hserver.ddns.net

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