So, I've decided to part the chapter into two parts.
What's new:
The beginning of Chapter One.
Customize your appearance.
Choose your clothes.
Get to talk with a new face.
Have a pleasant chat with Derek :)
Get to know your maker (just barely, will be more content in the next update)
Changes:
The tulip in the main background.
Choices' icons.
Enjoy, and let me know if any errors got past me :)
Three hundred years ago, the Covens fell. Sovereign institutions of magick that had stood for a millenia, laid low by the Hounds of Víla, a viscous order of witch hunters that arose in the wake of the great tragedy at Mírgrave.
What witches survived took to the forests and mountains, scattering, forsaking bonds long held in the hopes of surviving. A brave few settled at the fringes of society, as apothecaries and wisefolk, eking out what meager lives they could.
Your mother is one such witch, the farmers nearby willing to look the other way in return for services only she can provide. This isolated existence was lonely, of course, but for love, at least, you never wanted. Until the Hounds caught wind of a hedge witch.
Your home is gone, your mother missing. Your only option is to run and hope to outpace the Hounds on your trail or bite back.
Customizable MC, from gender to appearance
Choose a familiar to join you on your journey
Romance your companions (or don’t!)
Kestrel: he/they
A Hound. He and his mentor destroyed your home. Prickly and hard to read, they spared you for a reason, you just don’t know why.
Appearance: Average height, with an athletic build. Tawny skin and hazel eyes with softly curled, ear length brown hair.
»»———- ———-««
Emery: she/her
The daughter of an innkeeper. She agrees to hide you while you figure out what to do next, on the condition that you take her with you. Insatiably curious. She wears her heart on her sleeve.
Appearance: Tall and chubby with pale, densely freckled skin. Shoulder length, frizzy red hair and large brown eyes.
TBA
The game is written in Twine and will be posted on itch.io.
This is my first time writing IF. Criticism is welcomed!
I said ooh girl
"the 'power of love' trope is such an overused and cliche gimmick" i do not care i will love it always and forever. love prevails and explodes the enemy
You never thought you'd go to college, due to your circumstances. But you especially didn't dream you'd be forced to attend the prestigious Vales Grove University after being attacked by wraiths in their library. What started as a visit to a long time friend, ended with your hands burned, your innocence questioned, and the startling realization magic is real. To apologize for what's happened to you, or more accurately, to keep an eye on you, the Headmaster himself offers you enrollment with all fees waived. With no real choice in the matter, you become a student, and try to ignore the suspicion everyone throws your way. Besides, you have worse things to deal with. Like how you've started to attract ghosts and other dead things, or the fact that there is a very living thing inside your head, waiting for you to lower guard and take control. And most pressing of all, managing your obligation to a family that hasn't been such a thing in years. Tread carefully, if the ghosts don't devour you, the university certainly might.
Customize the MC; gender, appearance, personality, etc!
Romance six questionable love interests, or not!
A morality system. Do you belong to the day, the night, or somewhere in between?
A complicated family, which you've been shackled to your whole life. Will you ever be able to escape them? Do you even want to?
Survive college, your job, and attempt to not have a quarter life crisis.
Avoid getting devoured by all the things that go bump in the night.
Retain your free will.
Rook Bellerose [M]: A "best friend" you've known for almost a decade now. He's never let you get close even after all this time. He's the king of jokes and immaturity, but after the events which led to your enrollment at Vales Grove, something's changed. Maybe it's the guilt, or maybe it's the mask finally slipping.
Beck Castro [M]: Rook's detested roommate, although you aren't sure why. He's the kind of guy who likes to hear himself talk, and he's pretty good at it. He can captivate a room or get himself out of any situation. For whatever reason, he's taken a keen interest in you, and has offered his help for whatever you might need.
Rhea Windsor [F]: The Headmaster's daughter. Everyone who talks about her often complains that she's the traditional prim and proper young woman one would expect from a Headmaster's daughter. However, the more you talk to her, the more you realize she's the exact opposite with a dorky personality and a streak of clumsiness.
Zoe Ripley [NB]: A loner who hides in the library to avoid people. They saw what went down the day you get forced to attend Vales Grove. Despite their prickly attitude, you get the sense they aren't a bad person, and despite how they act, they've never refused to help you. If anything, you seem to be the one person on campus who doesn't get on their nerves, professors included.
Lars Angel [M]: The most exhausted person you've ever seen, and that's saying something. He's a grad student, and one you keep running in to. He can't stand you, and the feelings mutual. With a sharp tongue and a bitter disposition, he wants nothing to do with you. Too bad you both keep running into each other. It looks like fate has other plans.
???: The thing which haunts you. You have no idea how the two of you got connected, but you can feel it in your blood, organs, neurons, synapses. You know it's evil, you know it wants to consume you, but tell me? Has anything ever cradled your soul so gently before?
CW: Gore, violence, parental neglect, alcoholism, mtc
Clawing at the walls of my enclosure. The enclosure is the 2 week end of the semester period. It cannot end soon enough
In a sea of constant change, does a ship remain true, when every plank replaced, and every sail anew?
[DEMO TBA]
we all know the ship of theseus' dilemma. Is it the same ship?
is it not the same ship?
what you know is that it's yours.
every morning after a full moon, you wake to witness a part of it replaced.
you're the captain of this cursed ship, you and your crew bound to it like day and night are to each other. despite the curse, you've known a life full of adventure and travels, exploring and seizing the waters. all this, you know.
until you don't.
this morning, no member of your crew can find the object that's been replaced.
what happens when for the first time since this curse has been set, not an object has been replaced, but a person–or a part of them– has?
you wake in a captain's cabin. are you the same captain?
are you not the same captain?
you know nothing.
Hey Hey everyone, so I've made a short twine game about a monster hunter has a run in with a vampire who they happened to know before they turned.
This story has two ending and you can pick from some pre selected names for your hunter for customization.
So if you've got the time and are interested check of Affairs in Blood
The important things have passed, the post apocalypse concept is simply a fun world building thing at this moment thankfully. But man the, those dragons... I don't know why I became such a dragon lover in the past few months. I've been sleeping on em for years wtf. But I don't need another if idea, or any creative project by any means.
Wanting to make a story about dragons and another post apocalypse story. Why must my brain come up with ideas when I'm supposed to be doing important things, I must focus plss
I've pretty much mapped out an entire 3rd if project ro help myself get out if a rut, plotting always kicks my ass. It did help but idk what to even do with this thing now. Something to do when I finish the bronze age story I suppose.
Hik | They/Them | Aspiring IF writer, we're workshopping stuff rn | Expect project related art now and again
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