(I actually main Snake in Brawl, so I miss him. Villager is a lot of fun too.)
Source: Stuplr via Yumi’s Odd Odyssey leaderboards (records) and his comment on my video
i won’t miss him at all
From my pile of forgotten Game Boy carts comes QBillion. You have a top-down view of stacks of boxes. The goal is to reduce these boxes to a single flat layer. Once you wrap your head around that, it’s intuitive, but the puzzles get downright fiendish. 15 years later, the developer is gone, the copyright has lapsed, and a young developer has made a free HTML5 remake.
Yup, this is the HD version. Everything is about double the resolution of the Game Boy game. Click here to play.
Source: http://qbillionhd.com and LTD Interactive via Wikipedia and Game Boy World. I saw the screenshots in this Rock Paper Shotgun article and thought it was about this game.
After playing Wordle for three months and becoming a mod on /r/wordle, I’ve analyzed every possible starting word for greens, useful yellows, narrowing the solutions, and trap avoidance. Now, here’s the culmination of my. Research: a fighting game character tier list! Every character here is playable and ranked by their effectiveness in Hard Mode. Go run the bracket on those puzzles!
Source: My Tiermaker and my own Google Sheets analysis
Really Bad Chess is a randomized chess game for iOS and Android. Both sides often start with several bishops and knights up front and multiple queens in the back. Never mind protecting all your pieces; both players’ material is going to get bodied for free.
When not occupied with yet another mobile game, I’ve been distracted by the hallway thing in the background, bootleg Famiclones, current events, and feeds getting added, dropped, and shut down. If you want to see more of the kinds of stuff I post, I suggest following TwistedSifter and Something Random.
Source: Really Bad Chess via Jiko via Google Play recommendations
I visited 16-Bit Bar+Arcade tonight, and I've never seen that many people in an arcade in Columbus. Most games are in excellent shape, and there are some unique cabinets like Baby Pac-Man and Slick Shot. Here are the new high scores on Gorf, Space Invaders, and Rally-X. I'll be coming for the others later. I hope they get a good 90s shmup in there soon.
Source: good ol' cell phone camera and NerdKO
Spotify’s Discover Weekly playlist hit me with another doozy today. Comedy metal band Psychostick really wants me to grow a beard. Now, I respect a good beard and I want to improve myself, but I’m afraid that a beard would look weird on me. It’s too much maintenance!
Eh, I’ll think about it.
Source: Psychostick via Spotify
Hi, Internet! I apologize; I’ve been pretty glitchy lately and things have been crazy, what with the weddings and holidays and conventions and all. My cross-posting pipeline is broken so I have to write the same posts four times. That’s too much work!
My stream is erratic, too, but I’ve been experimenting with restream.io to stream to Mixer, Twitch, Smashcast, and Facebook all at once, usually on Friday nights. Once the cartridge is reseated and things work again, I’ll try to relaunch the blog and the stream. These experiments have been fun, though.
Source: Chanoma.ch
ナナメから世界を見たって、何もいいことはない / Enjoy correctly.
普通でいいんだよ。
RetroAchievements adds Xbox 360-style achievement hunting and leaderboards to thousands of classic games and romhacks. Uncommon games often have romhacks that work with RetroAchievements. Check Romhacking.net for patches you can apply with utilities like Floating IPS. I’ve already recommended Rockman 4 Minus Infinity but it also has RetroAchievements.
Dynamite Headdy delocalization by M.I.J.E.T. (RetroAchievements) The localization we got here removed most of the dialogue, added American pop culture references, and made the annoying tower boss fight four times as long. This fan translation doesn’t do any of that. Go collect those secret bonus points.
Pulseman translation by M.I.J.E.T. (RetroAchievements) My favorite game on Sega Channel had you build up static electricity and then discharge it to attack and move around. Most of the team that made it went on to make Pokémon Red and Blue.
Super Mario Land DX by toruzz (RetroAchievements) Also Super Mario Land 2 DX by toruzz (RetroAchievements) Super Mario Land is the first game I ever beat and a fine place to get started with romhacks. This turns Super Mario Land and its sequel into Game Boy Color games with some graphics redrawn for better visibility. The RetroAchievements add some nice challenges to keep things fresh.
Extra Mario Bros. by ATA (RetroAchievements) This romhack gives Mario a dose of Metroid-like exploration with collecting keys and permanent upgrades to reach new places. It’s still Super Mario Bros., so the screen only scrolls to the right.
Umihara Kawase translation by satsu (RetroAchievements) A new Umihara Kawase game just came out and I’m afraid to start it because I get hooked on these games for a long time. We’ve got a wedding to plan! The original game’s RetroAchievements keep track of every door and backpack you’ve reached, so try to get them all.
Source: RetroAchievements, Romhacking.net, and My Life in Gaming
I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by pressing Pause, and utterly pick apart the game. I hope this makes it into Awful Games Done Quick someday.
Google Chrome has gamepad support and is the recommended browser for playing this game. UPDATE: v1.02 has support for gamepads in Firefox and control config for all platforms.
Play at Bakamo Studios Play v1.02 with control config at Bakamo Studios Play at VOG Network
Yes, there is a way to reach the title screen with the hunter. Try escaping boss rooms.
Because I didn't have time to make a controller configuration menu, I basically just allowed for every control scheme at once. Even gamepads are supported if you're using Google Chrome. (Or Firefox in v1.02, which has a controller configuration menu now.
If you do a jump attack facing away from the wall, you can get inside the wall. I knew from the moment the theme was announced that I wanted to do a game with bad collision detection.
The skeleton wasn't even implemented until two days before the deadline. It turned out alright, though.
Holy crap, what happened here? Did that guy walk off the title screen to the right? You broke my game! How could you?
Source: http://hitstun.bakamostudios.com/vogjam/skeletonhunter.htm made from scratch in HTML5 and Javascript using Notepad++, Tiled, GIMP, FamiTracker, Bfxr, and Audacity.
Chiptune Hell is what I wish my room looked like. The desktop is filled with retro gaming gear I’d have to get at Warp Zone or Ohayocon’s dealer’s room. Is that a CRT TV with a built-in Super Famicom?
I’m trying a few new things with this post. Jetpack is now cross-posting to my rarely-used Twitter and Google+ as well as Facebook and the usual RSS feed. Even if none of those things reach you, you can now subscribe by email in the sidebar. (Can I even do that on Tumblr? That was a nice feature in Jetpack...)
I’ve also introduced tags and tagged up all my previous posts Tumblr-style. If you want to see all the music posts, other posts that have too many links, my original content, or an RSS feed of just the pixiv posts, you can get that now.
The artist's web site links right to the full-size image, I guess it's probably OK if I do the same here. Wow, this post is so meta it hurts.
Source: http://bonenod.com via pixiv probably via from one of its tags