hello hello, it's me!
today I was thinking of how much you loved my masterlist featuring some free tools for writers, and I thought I would do something like that again but, this time, featuring just one or two tools per step while getting the best of "the writer's workbook" (which is also free).
before going any further, for those who don't know, "the writer's workbook" is, as the name says, a workbook for writers, with over 90 pages. it has lots of sheets divided into categories, to help you build the skeleton of your novel. (know more about it here).
however, we can get the most out of it using other complementary tools to ease this process.
Reedsy generator - it's one of my favorites, and it can be quite useful when you're stuck and want to get an idea. you're free to make changes to it so that it is as unique as possible.
Lucidspark - although it has a premium version, I find it so helpful when it comes to making a mindmap. I've used it multiple times before, including for college assignments, and it's one of the best I've found so far.
Mindmup - I'm sharing this one here as an alternative to lucidspark, since this one doesn't require to create an account, and you have access to unlimited maps. however, in my opinion, it is not as good or intuitive as lucidspark is.
Behind the name - it's a classic, but one of my favorites. you can search every name you could ever imagine, and get its meaning, history, variations, etc. it still has some tools you can use such as a name generator, anagrams, and much more.
Fake person generator - although it was not created for authors, you might find it useful since it gives lots of details and you can be interested in some fields.
Character generator - this one was made for writers, and is simple and easy to use.
Family echo - it's so simple yet so helpful.
Inkarnate - it has a paid version, but you can use it for free and create a great map.
Filteries - this is sooo complete and accurate!
hope this was helpful! have a nice day <3
Hello there!
I'm meaning to write a story for a long time (I've kind of brilliant ideas for the plot and stuff) but i can't get words out; half of the time I get confused about which pov will suit the story or sometimes it just doesn't seem appealable.
How can I go about it?
When you have ideas for the story but you sit down to write it and it goes nowhere.... that's a good sign that you need to spend some time doing some planning and plotting. In fact, you may need to take some time to make sure you understand plot and story structure before you start to plan. Here are some posts to get you started!
Basic Story Structure Beginning a New Story How to Move a Story Forward Choosing a Point-of-View Choosing a POV Character Among Many Interesting Viewpoints Guide: How to Rekindle Your Motivation to Write Getting Unstuck: Motivation Beyond Mood Boards & Playlists Have Plot, Can’t Write
Good luck with your story! ♥
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This Halloween, you better bring your reading glasses, because it's time to whack out word crimes that bring out the absolute worst (affectionate) in the great universe of Romance Club.
To help out, we've compiled an eclectic spread of writing resources for your convenience - and please, if you have additional suggestions for your fellow writer, let us know in the comments!
Spooky Writing Prompts - by @daydreaming-effy
Halloween Fluff Prompts - by @asparklerwhowrites
Halloween-themed Dialogue Prompts - by @palettes-and-prompts
30 Whumpy Dialogue Prompts - by @wildfaewhump
Lists of Prompts I and II grouped by mood - by @linwritesif
Monster x Monster Hunter Prompts - by @deity-prompts
A Sense of Horror (inspiration) - by @whump-queen
Monstrous May 2021 Write-Up (inspiration - please note: occasionally suggestive) - by Johannes T. Evans
9 Tricks For Writing Suspense Fiction (inspiration) - by Simon Wood on Writer's Digest
What Even Is Suspense (inspiration - not a promotion at all, just a few good points if you're unsure how to ramp up the scaries) - through Masterclass.com
I haven’t mentioned this before, but I’m close to graduating with a psychology degree. As I was organizing things to move back in at university, I came across some notes from my Developmental Psych class. Psychologist Urie Bronfenbrenner presented an ecological systems model of child development, which represents a dynamic model of how people develop psychologically depending on their environment. I realized this may be an interesting reference for writers as we consider worldbuilding.
The individual is at the center. Each level interacts with the others and may affect them in different ways and to different degrees at different times. The individual is at the center of the model and has inherent traits which are the result of genetics. The microsystem is the individual’s most immediate surroundings. These are the places and people they come into close contact with on a daily basis, including the home and peer groups. The way microsystems treat the individual influence them, but the behavior of the individual also influences how the microsystems react to them. The mesosystem is essentially comprised of links between microsystems - between home and school, between home and church, between family and peers. Active involvement between microsystems promotes harmony and a sense of like-mindedness. The exosystem consists of linkages between systems that do not directly influence the individual, but do so indirectly by influencing a microsystem. For instance, the parents’ workplaces influences the parents’ behavior in the presence of the individual. The macrosystem consists of more distant influences that still have a significant impact on the individual. These elements often include beliefs, values, and other aspects of culture. For instance, life in a country at war will influence an individual differently than life in a country at peace. The chronosystem simply incorporates the meaningful passage of time. What is in each system, how much it affects an individual, and how can all shift in time.
One can relate Bronfenbrenner’s model to creating a fictional sense of place however one likes, but I’ve drawn some parallels between each level and a corresponding element in worldbuilding. The model looks something like this.
The main character (or characters) lies at the center of your worldbuilding. It is through their eyes, or over their shoulder, that the reader experiences the world in which your story is set. A strong sense of place is vital to telling a satisfying tale, and a great deal of it comes down to your protagonists. Like in the original model, the protagonist has certain inborn traits that are a result of nature, but are also influenced by nurture - the other systems, in this case. The world is reflected in the hearts, minds, and behaviors of the people who live in it, and the people are reflected in the world they populate.
These are the people the protagonists interacts with most, and it’s a two-way street of influence. Their behavior influences the protagonist, but the protagonist affects them as well. You can present a great deal of information about the world through the interactions between characters. The way your protagonist interacts with parents and siblings can reveal family structure and dynamics, and interactions with friends or coworkers can shine light on social classes, pastimes, or employment. What your characters do, how they do it, and how they speak or feel about it will reveal what is normal or not.
Where are all these interactions taking place? The actual physical locales in seen in your story have an impact on the way people behave, but don’t forget the direct effect of setting the scene. One behaves differently at school, as opposed to the mall - how can you use differences like this to portray societal norms and mores in your story? Additionally, the events and values of a world leave physical reminders, which may be as simple as smog over a city unconcerned by or incapable of controlling pollution. Perhaps there is graffiti in the streets leftover from social or political unrest. The remnants of a torn-down shrine or monument may reflect changing values, war, or persecution of certain religions or other groups. Living conditions can portray class differences. Possibilities are endless.
Social structure has ramifications on who can interact with whom and what’s considered appropriate. These rules may be very strict or much more informal. If there are rigorous separations in place according to class, an interaction between members of different status will be shocking to your characters. Speaking out against an elder coworker may have severe consequences, or employees may be under forced retirement deadlines - these differences reveal if old age is revered or looked down upon. What holidays do people celebrate, and how? What manners of speech or behavior are unique to the setting? Social norms will be reflected in the behavior of your characters, but the population is capable of changing those norms.
The setting at large still has far-reaching influence on your story. The geography itself will determine a number of things about the setting, including the landscape, weather, physical resources available, methods of transportation and more. All of these things trickle down into each of the layers beneath it and leave their fingerprints. If transportation is unfavorable, how does this affect information and cultural exchange? How about the economy? The physical setting is an umbrella of elements which may change everything under it, even in small or indirect ways.
The genre determines, amongst a few other things, how much of each of the above is needed. In essence, genre can be your guide to where you should place your focus in worldbuilding. Fantasy and science fiction often call for a greater emphasis on the physical setting and cultures, while realistic fiction set in real-life places readers are likely to be familiar with is likely to need emphasis on the protagonist and supporting cast. Some genres, such as historical fiction, may need a more evenly balanced blend of each system. The plot structure itself will also have an influence. For instance, in a ‘pursuit’ plot, the ticking clock and pursuit itself are typically considered of more import than the characters, while ‘forbidden love’ plots are all about the people and culture.
Remember, as always, to mold writing advice to your work and not the other way around. The influence of one or more of these systems may be heightened or lessened, depending on the needs of your story, and they may interact differently, perhaps even from chapter to chapter. Thank you for reading, and I hope this can be a useful model for you to use as a springboard in some of your worldbuilding.
I'm not sure I can express this sentiment strongly enough, but I'm going to try via the medium of large bolded text.
Write what makes you happy. Write what makes your soul sing. Write what fucks you up and makes you cry. Write what comforts you. Write what distracts you. Write what you want to read. Write what you want to watch.
Write what you want to dream about tonight.
Write what you can't get enough of. Write what you're completely obsessed with. Write what wakes you up at 4am and drags you out of bed because you can't stop thinking about what your characters are going to do next.
Write what turns you on, if that's your vibe. Write characters you're in love with and characters who inspire you and characters you want to be friends with and characters you fucking hate but oh my god they're so much fun.
Write about things you would sell your soul to do in real life and things you would never do in real life. Write about things that are happening right now and things that happened a thousand years ago and things that might happen in the future and things you wish could happen.
Write to get a publishing deal or to sell your books yourself or not to sell your books at all. Write for your friends or for strangers or for the people who reblog your posts on Tumblr and send you songs that remind them of your characters.
Write for yourself.
Fuck any system that tells you there's only one right way to create or one valid way to share your writing. Your story, the way you tell it, has so much value. Make people smile or piss people off or do both of those things because art is divisive and fascinating and beautiful.
Start writing. Keep writing. And write what the fuck you want.
In 2006 a high school English teacher asked students to write a famous author and ask for advice. Kurt Vonnegut was the only one to respond - and his response is magnificent: “Dear Xavier High School, and Ms. Lockwood, and Messrs Perin, McFeely, Batten, Maurer and Congiusta:
I thank you for your friendly letters. You sure know how to cheer up a really old geezer (84) in his sunset years. I don’t make public appearances any more because I now resemble nothing so much as an iguana.
What I had to say to you, moreover, would not take long, to wit: Practice any art, music, singing, dancing, acting, drawing, painting, sculpting, poetry, fiction, essays, reportage, no matter how well or badly, not to get money and fame, but to experience becoming, to find out what’s inside you, to make your soul grow.
Seriously! I mean starting right now, do art and do it for the rest of your lives. Draw a funny or nice picture of Ms. Lockwood, and give it to her. Dance home after school, and sing in the shower and on and on. Make a face in your mashed potatoes. Pretend you’re Count Dracula.
Here’s an assignment for tonight, and I hope Ms. Lockwood will flunk you if you don’t do it: Write a six line poem, about anything, but rhymed. No fair tennis without a net. Make it as good as you possibly can. But don’t tell anybody what you’re doing. Don’t show it or recite it to anybody, not even your girlfriend or parents or whatever, or Ms. Lockwood. OK?
Tear it up into teeny-weeny pieces, and discard them into widely separated trash recepticals. You will find that you have already been gloriously rewarded for your poem. You have experienced becoming, learned a lot more about what’s inside you, and you have made your soul grow.
God bless you all!
Kurt Vonnegut
Nimbus Publishing and Vagrant Press Goose Lane Editions Breakwater Books Ltd. The Acorn Press Bouton d'or Acadie Canada Council for the Arts | Conseil des arts du Canada
Chapters: 1/1 Fandom: One Piece Rating: General Audiences Warnings: Creator Chose Not To Use Archive Warnings Relationships: Roronoa Zoro/Vinsmoke Sanji, Roronoa Zoro & Vinsmoke Sanji Characters: Roronoa Zoro, Vinsmoke Sanji, Kuina (One Piece), Monkey D. Luffy, Portgas D. Ace, Aka Ashi no Zeff | Red-Leg Zeff Additional Tags: Soulmates, Alternate Universe - Soulmates, POV Alternating Summary:
Shokugeki no Sanji Chapter 2
being a self-taught artist with no formal training is having done art seriously since you were a young teenager and only finding out that you’re supposed to do warm up sketches every time you’re about to work on serious art when you’re fuckin twenty-five
Pls make a list of books you recommend to aspiring writers<3
In writing anything you officially become a writer so that’s step one haha, no need to aspire too much. BUT. I’m going to soapbox for a bit using this ask as an excuse love u kissing u etc. So. This will barely be about books, but sort of the recipe of what I (personally and subjectively) think will help anyone who wants to grow their craft. (I know because I've been writing seriously for 14 years)
The act of writing is the best practice you can get but having a well from which to draw on creatively and skill wise in order to DO that practice is the trickier part. And sometimes we can be found lacking because we’re either NOT refilling that well enough, consciously enough, or only with the same sorts of things so it gets stagnant. This is a long one so I’ll shove it under the cut haha.
Study craft
Broaden horizons
Diversify consumption
Consume with intention
Apply with reference
1) Study craft: this is the easiest to make sense of, right? I want to get good at writing so I read books about writing yada yada. Whatever you’re writing, it’s made up of a lot of moving parts, and you can dedicate time studying EACH PART, but figure out what you have the least experience with, or the most difficulty with, and start there. Also, before I go on to preach about why you shouldn’t solely stake your growth on some dusty old books, here’s some dusty old books I recommend:
The Elements of Style (strunk/white/kalman) (really quick and abbreviated advice, read every bit of this but remember: rules are important to know so you can decide which are worth following and which are in need of breaking for the pursuit of your goals. And nobodies perfect, or editors wouldn’t have a job)
Bird by Bird (Anne Lamott) (excellent work about fostering a process, important for everyone who finds themselves a little lost on how to just. Start)
Wonderbook (Jeff Vandermeer) (I haven’t read this one but knowing Vandermeers work this is on my TBR and I KNOW it’s going to be enlightening)
How to Read Literature like a Professor (Thomas C. Foster) (perfect for those who can see others stories working but unsure how to make their own work, I personally didn’t read much of this one but this will help people to more critically engage with what they’re consuming)
Save the Cat Writes a Novel/Joseph Campbells Hero’s Journey/On Writing and Worldbuilding/etc (all of these are on structure and craft in a concrete sense), I would recommend either choose one OR getting the abbreviated/digestible versions through YouTube because a lot of these can repeat themselves. I’m working on a playlist of writing craft/structure videos that I found helpful, so keep an eye out for that)
So. Studying craft should be a multidisciplinary process. Articles online, videos on niche media, books on craft or copying things from your favorites, looking for yourself in the movies you watch or fiction you read. Punctuation, prose, structure, rhetoric, character, world building, pacing, etc. Unfortunately, no matter how seasoned you become as a writer, you will always be learning new things about the craft itself.
It should be fun and I honestly feel like an enlightened little scientist when I see something that really cracks the open the magic for me (ex: scenes that serve more than one purpose are OF COURSE going to be more engaging that scenes with only one purpose- duh) (of COURSE magic systems should have a cost) (of COURSE the characters cant always win OR always lose)
2) Broaden horizons: consuming fiction and studying it is key to knowing how to reproduce it. We start with the training wheels of imitation before we ride away full speed into truly unique original storytelling. But the most impactful and thought-provoking stories are more than just fiction, so you need to know more than stories. Science, history, art, craft, math, music, cooking, psychology, religion, whatever!
Everyone always parrots “write what you know”, but what you KNOW can expand to influence what you write- so keep learning new things all the time and for fun, because you never know what could help your story. Your knowledge is not limited to experience alone, and research is your best friend. ASOIAF was so loved because George RR Martin loved not only fantasy, but British history. The Folk of the Air series is so loved because Holly Blacks special interest is faeries.
Note: this does not mean the study of OTHER PEOPLES trauma and experiences in an appropriative way, rather, become worldly. Because sure, knowing what a gunshot feels like adds realism, but I don’t care about realism if I don’t care about your characters or world. Science fiction is the best example of this: so many of those stories stick with us generationally because they’re pointing a lens back at humanity, asking big philosophical questions with science, which is something that touches us all.
But it doesn’t even need to be Big and Thematic like that. My dear friend @chaylattes has a project where she’s applied her love of plants to the world building AND plot, and has INVENTED whole plant species that enriched their work with something so exclusively Chay. No one else could write Andromeda Rogue because Chay, with specific interests and knowledge, put that specificity into the story.
3) Diversify consumption: surrounding yourself with more of the same means you’re going to regurgitate the same, derivatively. To be a hater for a moment: I can tell within the first chapter if someone only reads/watches one kind of media (m*rvel, fairy smut, grim dark nonsense, etc), and it’s distracting. When I read that derivative work, I’m not thinking about THEIR story. All I can think of is the people who did it first, and better.
Alternatively, the best work draws on the unexpected. Fantasy work taking notes from horror, science fiction including humanistic romance, romance with elements of mystery. RF Kuangs work feels so smart because she’s literally a PHD candidate who’s reading of academic writing. Cassandra Clares work is so interpersonally messy and hard to look away from because she watches a lot of reality television.
Genre is less a set of cages to lock yourself inside of and more so the sections of a great big fictional playground- and you need to start playing. Rules, again, are guidelines that can be bent for the sake of your stories. I predominantly write scifi/fantasy/horror but some of my favorite stuff is literary fiction, historical nonfiction, thrillers, and poetry.
And if you can’t bring yourself to read different genres, it takes significantly less effort to WATCH different genres. Television and film are stories too, and can absolutely be learned from.
4) Consume with intention: this is easier said than done. I, embarrassingly, admit that I did not have any reading comprehension skills until I was at least 19. I was consuming, but I wasn’t thinking a damn critical thought, just spitting it back out in a way that sounded smart.
Critical thinking skills (I say, on the website that historically lacks such a thing) are a muscle that needs to be exercised just as often as your writing muscle. Reading new work, studying craft, learning new shit- none of it matters if you can’t APPLY it all to a story. One can take a clock apart to learn how exactly it ticks, but it won't tell time like a watch until you put it back together.
The key is asking questions, all of the time about everything. That whole “why the curtains were blue” nonsense comes to mind, but if you want to be a good writer, (edit: a writer that cares about whether or not their work is vapid imitation of better work) learning to ask WHY the curtains are blue really does matters.
Ask why in ALL stories you consume, including your own. Why do Ghibli films make me feel calm? (Motifs of undisturbed nature, low stakes plots and quiet scenes of reprieve between action, characters that care about one another and aren’t afraid to show it) Why do I fly through a Gillian Flynn novel but take 8,000 years to read other books? (Concise descriptions, realistic but evocative premise, witty voice, contained and fast paced plot, an abundance of questions driving the mystery leading up to a satisfying crash of answers at the end) Why were the curtains blue, the coffee cup chipped, and the lipstick stain on the rim red instead of purple or pink? And why did the colors matter at all when the scene is about a father at a kitchen table? (You tell me!) Answers may vary.
You can put the work into learning the answer at the source (ie: listening to authors talk about their own work), or through the external interpretations of a critic (proceed with caution here), sure. These are even good when learning HOW to think critically if you don’t even know where to start. But your growth as a writer depends on your ability to answer your OWN questions.
(Why do I feel tense in this scene? Is it because the character says they’re sweating and struggling to breathe? Is it because I’ve been told the monsters close? Is it because the sentences are getting shorter and the author keeps repeating descriptions of that monsters massive bloody teeth coming closer? Or is it because I know the gun in her hands has no bullets because another character already tried what she’s about to try?)
(Why do I feel sad in this scene? Is it because the characters mom just died? Is it because the character can’t even verbalize that sadness to others? Is it because none of the other characters seem to care enough to ask? Is it because of the wilted flowers in the corner? Or is it because there are daisies in the bouquet, and those were the moms favorite?)
I can nod and smile at 1000 opinions about “why X did Y and the end of Z” or “why X is Y and not Z” but how I felt when I consume something, how I was affected and how it made ME PERSONALLY answer my critical questions, that’s what’s important. That’s how we manufacture gay subtext in everything, because sometimes gay is a feeling as opposed to a fact.
Also, if those subjective answers are inconsistent among readers/viewers, the writer likely had their own intentions a little muddled. So, and I know I’m getting tangential but stay with me: romance. You know how you’re supposed to feel happy or convinced that the people falling in love are like, in love? And want to put yourself in that position or whatever? I CANNOT consume most romance media because it all comes off as categorically terrifying to me. I ask myself why the characters are doing what they do, reacting the way they react, saying way they say, and none of it feels romantic. I want to file a restraining order, and that’s the failing of the author, who did not make enough conscious choices in their work and accidentally created horror while writing their color by numbers trope slop of a “romance” novel.
5) Apply with reference: is like taking all your ingredients and finally cooking. You want people to notice and respect when you add certain literary devices, descriptions, character choices, but not to the detriment of your work. Shows like stranger things are popular but divisive because their intertextuality and reliance on nostalgia bolster an otherwise unoriginal idea. They weren’t trying to reinvent the wheel, they were writing a love letter to Stephen Spielberg, and are riding that wave into the ground. But the fairy dick renaissance doesn’t feel nearly as palatable as season one of stranger things did because a lot of times they aren’t using the ingredients in their own way, rather, following the recipe to a T and selling it as new. Food really is the perfect metaphor and sorry in advance because I’m really going to run with it here lol.
When I eat a meal, first of all I know I'm eating food, so don't try and trick me into thinking otherwise or I'll only get annoyed. I want to be able to taste all of what’s in front of me, spice, salt, sweet, bitter, etc and know what what you said you've fed me is really actually truly what I've eaten. One ingredient, or writing choice, shouldn’t overpower another, or surprise me so much I can’t take another bite. I shouldn’t try something you call “sauced and baked yeast patty garnished with fermented milk and smoked meat” and think “this shits pizza” because you didn’t even try to jazz it up more than what the instructions on the digiorno box said. I also shouldn’t bite into something you call a pizza and only taste bread because you really like bread and forgot that a pizza is more than just bread.
But inversely, avoiding all ingredients gets you weird, nary inedible shit like charred milk reduction with lamb mist or whatever. Show me you have knowledge in your genre by referencing it AND remixing it, show me that you studied craft by foreshadowing properly or pacing well, show me you’re more than an AI writerbot by deepening your work with your unique and human influence, show me you read broadly by adding surprising ingredients, and show me that you mean every word you write because you made the curtains blue instead of yellow, and topped your pizza with pepperoni instead of pineapple.
Congrats on making it all the way through my rambling, hope I made sense and that this helped!