Handwrite. (If you already are, write in a different coloured pen.)
Write outside or at a different location.
Read.
Look up some writing prompts.
Take a break. Do something different. Comeback to it later.
Write something else. (A different WIP, a poem, a quick short story, etc.)
Find inspiring writing music playlists on YouTube. (Themed music, POV playlists, ambient music, etc.)
Do some character or story prompts/questions to get a better idea of who or what you’re writing.
Word sprints. Set a timer and write as much as you can. Not a lot of time to overthink things.
Set your own goals and deadlines.
Write another scene from your WIP. (You don’t have to write in order.) Write a scene you want to write, or the ending. (You can change it or scrap it if it doesn’t fit into your story later.)
Write a scene for your WIP that you will never post/add to your story. A prologue, a different P.O.V., how your characters would react in a situation that’s not in your story, a flashback, etc.
Write down a bunch of ideas. Things that could happen, thing that will never happen, good things, bad things.
Change the weather (in the story of course.)
Feel free to add your own.
Your narrator and each of your characters should sound different from one another (unless your story is in the first person and one of the characters is actually telling the story!). Remember that no two people speak in exactly the same way, so if all your characters sound identical to your narrator, it will pull the reader out of the story.
Every person has distinct vocal habits or “go-to’s,” words or phrases they use often, and giving your characters their own vocal “go-to’s” can help lend them some realism and make it easier to tell them apart from one another. Here’s a little hint: we use these “go-to’s” even more often when we’re distracted or not fully paying attention to the conversation and what we’re saying.
People sometimes stumble over their words. Let your characters stutter, or repeat themselves, or forget what they were about to say, or even ramble sometimes, especially if they are feeling flustered or overwhelmed in the scene. This will add realism to your dialogue, and make your characters seem more real to your readers!
Just like in real life, the situation should affect how your character speaks. For example, if a character has just gotten a big, unpleasant surprise, they probably won’t be in the right frame of mind to make a calm, articulate speech. Think about what’s happening and how it will affect what your character says and the way that they say it.
Most people speak differently depending on who they are talking to. For example, you probably wouldn’t talk to your boss the same way you would talk to a friend! Think about your character’s relationship to the person they’re talking to, and how they feel about that person, and let that come out in their dialogue.
Descriptive verbs (like “exclaimed” or “demanded” instead of “said”) are a great way to breathe some life into your dialogue, because they give the reader more information, telling us not just what the character said but how they said it. On the other hand, when used too often, or incorrectly, descriptive verbs can pull the reader right out of the story (for example, using “demanded” when the character isn’t making any kind of demand in their dialogue).
by Writerthreads on Instagram
A common problem writers face is "white room syndrome"—when scenes feel like they’re happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!
You don’t need to describe everything in the scene—just pick a couple of specific, memorable details to bring the setting to life. Maybe it’s the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.
Instead of just focusing on what characters can see, try to incorporate all five senses—what do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.
Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.
Sometimes, the setting can do more than just provide a backdrop—it can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to what’s happening symbolically.
The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner café down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.
Hope these tips help in your writing!
Every culture and society has holidays! They are often one of the most enjoyable parts of societies and bring people together despite all of their differences. For your story, they are a great way to take your worldbuilding to the next level and make everything feel that much more real. But, Ailey, why does my world even need holidays? Well, personally, holidays are so much fun to create. You can pretty much do whatever you want to do! And, holidays can often provide great opportunitiesfor plots and sub-plots in your story. Holidays can give your characters the opportunity to gather with family, remember the family they lost, get a great deal on a super cute maxi dress, go on a blind date, or go to an awesome costume party. We, as people, need holidays, and so do your characters! So here are some tips on creating holidays for your world.
What are the rituals/traditions of your holiday?
How long is the holiday (just a day, or a week, or a month)?
If the holiday is longer than a day, does it build up? Is there a most important day, and how does that look?
How does religion influence how your holiday is celebrated?
What food is traditionally served?
How do people decorate to symbolize the holiday?
Are there gifts exchanged?
Do people traditionally play games?
The best place to get inspiration for the holidays in your world is by looking at the world around you. Maybe your family has a super cool and quirky tradition that you always wished was a holiday, tweak it a little to fit the circumstances of your world, and boom now it is. Those traditions are important to you for a reason, and often times, family traditions can eventually morph into a national holiday. Outside of that, I would look at the holidays of both modern and national holidays. Ancient Rome and Ancient Greek have plenty of holidays for you to get inspiration from, and there are so many cultures out there that have incredible traditions that you can most certainly turn into holidays! Almost every holiday is rooted in one of five things which we’ll get to next religion, a season, war, labor, and the government. Make sure that applies to your own world as well.
Religious Holidays: Your world probably has a primary religion or primary religions. Every religion has holidays that they celebrate to celebrate their god or gods and show their devotion to them. For religious holidays, sacrifice and atonement often play a huge role. Lots of religious holidays include fasting in some part of them. Maybe, there’s a holy person who founded the religion or did something super important and all the people love them. Well then they probably have a holiday or a feast of some kind in their honor. For example, in Catholicism, Saints have Feast Days! I don’t think anyone celebrates every Saint’s Feast Day because that would be like every day of the year. Some people, especially those who live in the Saint’s home town or an area which they are the patron of, have a parade or small festival in their honor on the Feast Day. On the Feast Day of my patron Saint, St. Francis de Sales, I normally will pray a novena which is a prayer you say for nine consecutive days timed so that it ends on his Feast Day, light a candle, say another prayer specific to him on the feast day and maybe bake myself a batch of cookies.
Seasonal Holidays: Seasons are so important to our world, and lots of cultures celebrate them. Lot of important events rotate around the seasons: harvest, planting, fertility, hunting, hibernation. They mark our journey in life, year after year, and allow us to reflect on all of life’s changes. How your people celebrate seasonality is up to you. You could fashion it after holidays like the Summer and Winter Solstice or the Autumn Equinox. A holiday celebrating summer in my world takes some inspiration from May Day celebrations in England. The holiday could literally be as simple as a festival that celebrates the season’s arrival which could be really interesting if your world has different seasons than ours. Or the holidays could be more complex, tying in cultural values with the seasons. I, personally, would love to see a world with different seasons for a world that has more than four seasons because I think that could bring in some really cool holidays and festivals
War/Government Holidays: There was most likely a war or a series of wars in the history of your world. People love freedom. It’s a core value for so many people and so many countries. Therefore, most countries like to have a holiday celebrating the day they won their freedom. Almost every country has some kind of Independence Day celebration. If your country has never had to gain their independence, they’ve probably still fought and won a war before. They may celebrate their victory and take the time to remember those who died during the war like many European countries on Victory in Europe Day to celebrate the End of World War 2. Then you have your government holidays like Presidents Day in the US which isn’t really celebrated, but I do get a day off of school, so that’s always nice. Maybe the ruler of your country has decreed that their birthday is a national holiday in honor of them. Or going along with holiday’s celebrating independence, maybe the country celebrates the birthday of their founder every year in a national holiday!
Labor Holidays: And lastly, we have our labor holidays, which are some of the best holidays in my opinion. Everyone needs a break at times. Labor holidays acknowledge that, and they give you the day off with absolutely zero strings attached. No church, no war to hold remembrance for, just a party with your friends, no school and no work. These holidays are not the best but also probably some of the most important. If the people in your world work five days a week (assuming weekends and a similar calendar schedule) without any long breaks, they are going to get burnt out. Burnt out people are easily irritable, and easily irritable people lead revolutions. Giving your people a holiday where they don’t have to think about anything else other than themselves is a great way to keep the people appeased!
It starts in Paris.
“You can’t steal things just because you like them,” Sam tells Bucky, feeling innately that this is a losing battle, and Bucky cocks his head to the side, considers Sam very thoughtfully.
“Really,” he says. “I’m stealing you, aren’t I?”
hello, here is that long painfully slow-burning Sam-centric fic that’s been killing me for the last month. 33.5k words spanning from post-Winter Soldier to… well, to A Time. featuring art theft, meaningful conversation in hotel rooms, burning undercurrents of tension, Steve Rogers being Steve Rogers, moments of softness and breathless stillness. have fun. I’m dead.
How to Write a Death Scene
So, you want to write a death scene that hits your readers hard, right? Something that sticks with them, makes them feel something real?
First, give the death meaning. You can’t just toss in a death for the shock factor and call it a day. Even if it’s sudden or unexpected, the death has to matter to the story. Think about how it changes things for the characters who survive. Does it mess with their relationships? Their goals? Make sure this moment sends ripples through the rest of your plot. It’s gotta affect everything that happens after, like an emotional earthquake.
Then, think about timing. You don’t want to drop a death scene at the wrong moment and ruin the vibe. If it’s part of a big heroic moment or a heartbreaking loss in the middle of the story, it should feel earned. The timing of the death decides how your readers will react, whether they feel relief, gut-wrenching sorrow, or are totally blindsided. The right moment makes all the difference.
Next up, focus on the characters’ emotions. Here’s the thing, it's not always the actual death that makes a reader cry, it's how everyone feels about it. How do the characters react? Is the person dying scared, or are they at peace? Are the people around them in shock, angry, or just completely destroyed? You need to dive deep into these emotions, because that’s where your reader connects.
Make sure to use sensory details to pull readers into the scene. What does it feel like? The sound of their breathing, the stillness when they’re gone, the way everything feels heavy and wrong. Little details make the death feel real and personal, like the reader is right there with the characters, feeling the weight of the moment.
If your character has the chance, give them some final words or actions. What they say or do in those last seconds can really hit hard. Maybe they share a piece of advice, ask for forgiveness, or try to comfort the people around them. Even a simple gesture, a smile, a touch, a last look can leave a lasting impression. This is your last chance to show who this character was, so make it count.
Finally, don’t just stop when the character dies. The aftermath is just as important. How do the survivors deal with it? Does your main character fall apart, or do they find a new sense of purpose? Are there regrets? Peace? Whatever happens next should be shaped by the death, like a shadow that never quite goes away. Let your characters carry that weight as they move forward.
For questions or feedback on writing materials, please send me an email Luna-azzurra@outlook.com ✍🏻
Okay but why aren’t more people talking about that fact that it’s literally so helpful to put together a playlist based on whatever you’re writing?
It can help for multiple reasons; ones for me would be:
It helps me outline where the story is going
It makes it feel a little more official; like I’ve got my head in the game and there’s no point in turning back now
It gives me a little sense of accomplishment
It gives me something to listen to while writing that’s less likely to distract me; and if it does, the lyrics will only help me imagine the story more
Like- 10000/10 so helpful 100% recommended this, especially if you have attention span issues or if you end up giving up on something if dopamine takes too long to come from it
When I started writing fanfiction like ten years ago, dialogue was absolutely my weakest point. And I knew it. Character voice was a struggle, I used more ellipses than words probably, I just tried to lean on narration instead.
Fun to reflect and realize what a 180 I did on that. Cuz frankly dialogue is a DELIGHT and the best part of writing now. I love strong character voices. I love making characters trip over their words and talk over each other and go on tangents and lose their point and snark and snap at each other and crack wise and just, I love thinking about how dialogue sounds, and what feels most organic.
Description and narration are all still well and good, but it’s like those are the framework and scaffolding to set characters up to just say shit. I LOVE making characters just say shit. The truest delight of fanfic.
Foreshadowing - a warning or indication of a future event. In literature, it is when an author provides readers with hints or suggestions as to what will happen later in the story.
Foreshadowing can be used to create tension and set expectations as to how the story will play out. Can inspire reader emotions–suspense, unease, curiosity,
Types of Foreshadowing
Chekhov’s Gun The author states something that they want you to be aware of for the future - in the eponymous example, a gun hanging on the wall in an early chapter will be used later.
Prophecy A statement to character/ reader about what will happen in the future. Although sometimes unclear at first, they normally become true by the end.
Symbolism A more abstract way of foreshadowing, often shown through things like objects, animals, images and weather. Often foreshadows change in mood, luck or behaviour.
Flashback/Flashforward When the author needs the reader to know something that happened that doesn’t fit with the current timeline. Often there will be hints/clues for things that the writer wants you to remember/pick up on later.
Red Herring A type of foreshadowing that deliberately misleads the reader. False clues such as a character finding another suspicious, etc., may lead you to believe one thing when, in reality, they will have done nothing wrong
Tips and Tricks for Effective Foreshadowing!
Don’t foreshadow too obviously - signpost rather than state! Arouse suspicion, but keep them guessing!
If you make a promise, keep it!
The bigger the twist, the earlier it should be foreshadowed! Foreshadowing too soon is essentially a spoiler
Keep foreshadowing in moderation
Use beta-readers - sometimes our foreshadowing feels so obvious to us but it may not to other people who aren’t as close!
Hello there!
I'm meaning to write a story for a long time (I've kind of brilliant ideas for the plot and stuff) but i can't get words out; half of the time I get confused about which pov will suit the story or sometimes it just doesn't seem appealable.
How can I go about it?
When you have ideas for the story but you sit down to write it and it goes nowhere.... that's a good sign that you need to spend some time doing some planning and plotting. In fact, you may need to take some time to make sure you understand plot and story structure before you start to plan. Here are some posts to get you started!
Basic Story Structure Beginning a New Story How to Move a Story Forward Choosing a Point-of-View Choosing a POV Character Among Many Interesting Viewpoints Guide: How to Rekindle Your Motivation to Write Getting Unstuck: Motivation Beyond Mood Boards & Playlists Have Plot, Can’t Write
Good luck with your story! ♥
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