It's 2:30am and I... need to touch some grass
I simply ADORE the way this artist draws them <33333
dvattra doodle dump
Ok, I'm currently engaged with researching as much as I can about Overwatch Lore ever since the new PVE missions came out because, I just gotta know everything, you know?
I was looking at the Talon wiki page and going through the members and the commanding staff, yada, yada, yada, and I scroll down to the gallery, and I see... an atrocity.
I LOVE the achieves event, right. It's my favourite event since it always came out around my birthday, and PVE is just so fine. I remember playing Retribution when it first came out, and man, where those missions good. The enemies were great, they had unique designs and made combat interesting.
The assassin was my favourite because it nodded to Genji's original design ideas, and found a way to still incorporate it into the game.
Basically, the Talon forces in Retribution and Storm Rising followed as such:
You had your grunts, your standard cannon fodder and really easy to kill. The only thing that irritating about them is the amount of health they gain in Expert and Legendary.
Then you had the enforcers, who had slower attack patterns but did more damage. You gotta be real careful of their attack when it gets to Expert and Legendary, because they can one shot you.
Then there was the sniper, who would spawn in with a small cutscene initially, and then had a tracking laser that followed the person they were targeting. Fairly easy to take out in the Easy - Hard difficulties, and then slightly more difficult in the Expert and Legendary versions. Because, like Widow, Headshots can kill in one shot.
Then there's the assassin, which like I said before, is a nod to some design concepts initially discussed for Genji. The assassin, like the sniper, would initially spawn in a small cutscene when they're first introduced in the mission. Then they would leap from wall to wall, before selecting a target and running across the ground towards them to slash them. Usually, whatever difficulty, it's a one attack, one kill kind of thing, but she's the easiest to avoid and the easiest to kill in my opinion.
Then there was the heavy assault unit. Man, where those things nightmares. Massive hulks of men, with two giant mini guns (or whatever they are) attached to their arms, and giving off a constant stream of fire. People literally designed routes and patterns for the achieves mission so that there was a possible way to destroy these monsters in Expert and Legendary. Not to mention the ungodly amount of them Blizzard throw at you.
Here's a photo for reference :P
So, here I am, looking at this photo reminiscing, because IT'S BEEN THREE YEARS SINCE WE HAD ARCHIEVES BLIZZARD! Then I click onto the next slide and oh God...
What is this travesty?
Who... are you? What happened to the Enforcers? To the Assassin? Why do the grunts look so... flaccid... and why does the Heavy assault look like a bad imitation of Winston? He looks smaller and not as intimidating as well... And the sniper... I could have physically cried when I saw this. The sniper in overwatch 1 was so sick! But now... well... now she looks like a shoddy imitation of Widow.
Petition for the return of Jeff Kaplan? </3
(I feel like I might have gotten too carried away over the Talon enemy models, but then again. Maybe I didn't).
I'm going to rebolg every satire Genji meme I come across on this post...
There's a time and there's a place for certain things
Just played a round of legendary death from above underworld and our soldier decides that he wants to get the lore achievement on legendary mode?
Like there's a time and a place my dude, and that's normal mode not legendary.
*Crying*
imagine if you like bought a house and the realtor that sold you the house came by and did maintenance every couple months and it was a pretty good arrangement until one day they stopped doing maintenance and things started breaking them and you called them up and they were like 'surprise! we've decided what this house is really missing is a pool so we're going to build a whole new house for you that has a pool we are so excited about this pool' and you were like 'is this a deflection from your sexual harassment lawsuit you're involved in' and they were like 'the pool is going to be so cool!' and hung up and you didn't hear from them for years and then they called you up again and were like 'good news! we've built the new house, why don't you move in' and you were like 'oh, the one with the pool?' and they were like 'wellll yeah but we haven't actually installed the pool yet but when we do it's going to totally transform how you live in your house so you can see the value' and you were like 'i don't know i think i'll stay in this one' and they were like 'hmm yeah sorry actually you can't we're blowing the old house up with dynamite' and you were like 'what? why?' and they were like 'so that you're not split between your old house and the new one' and you were like 'um, fine' and you drove over to the new house and there was no pool or space for a pool and the realtor showed up to gave you the keys and you were like 'this house looks identical to the old one, i don't really understand why you did this' and they were like 'aha! you see, the old house had six rooms, this one has five!' and you were like 'that sounds worse, though' and they were like 'no you see with only five rooms it will be much easier to do maintenance on the house' and you were like 'but you haven't done that for months' and they were like 'yeah that was the old house which we've just blown up with explosives this is the new house' and you were like 'so how's that sexual harassment lawsuit going' and they leaped acrobnatically into their car like a trapeze artist and zoomed away and you went into the house and saw a coin slot on the bathroom door and called them and you could hear the background noise of a courtroom and they said 'yeah so you have to pay five dollars every time you use the bathroom now, it's our new monetization plan' and you were like 'well this is bullshit i feel like this house is just straight up worse' and they were like 'noo listen the pool is going to be so cool it's going to be so good we promise there'll be a diving board and a tiki bar and those water jets that give young people sexual awakenings' and you were like 'well okay' and they were like 'we've been building this pool for four years trust us it's going to be good' and then you didn't hear from them for a long long time except occasionally when they showed up to do maintenance and if you asked about the pool they just winked meaningfully and asked if you wanted to pay a $15/month fee for a bathroom pass giving you unlimited flushes and toilet paper. and this went on for a year until one day you got a voicemail 'dear resident. we're not going to build the pool lol' and you called them back like 'well what the fuck did you demolish my old house for' and they were like 'we actually gave up on the whole pool like two years ago but we did a whole announcement and it would have felt sooo awkward to walk it back' and you were like 'what the fuck have i been paying five dollars to use the toilet for over these last two years!' and they were like 'listen buddy if you don't like it you can buy the bathroom pass' and then they hung up on you . anyway that's what happened with overwatch 2
Uprising was the first achieves event introduced into Overwatch and was released in 2017. It was also a huge hit. It was introduced some four or five months before I started playing, but just reading through the comments and from my personal memories surrounding the event. I can say for certainty it was a hit.
I'll start it off small. they introduced a series of banger skins for this event, and until this day some of them are still my favourites.
Obviously, on top of the skins and the cosmetics, the mission was released.
This was the introduction video. Unlike the following two events, it didn't have an outro cutscene, just this short one at the start.
The uprising mission story itself, is simply stop a war before it begins. There's an null sector invasion in London that needs tackling before it progresses into something more, and Jack Morrison sends in a small strike team.
Their goal is to gain control of the large artillery guns scattered across kings row and take down their defences so Overwatch can move in and save some prisoners stuck in the factory, aka the final payload location.
There's also a lovely little pre-lude to the mission in the form of a comic. Said comic is also called Uprising and details the finer complications of Overwatch's actions in London.
It shows the complicated nature of the relations between Jack Morrison and Gabriel Reyes, and the strain Blackwatch was having.
It discusses the politics of Overwatch and highlights how much Overwatch was under fire at that point. It also gives us a look into Tracer and how she handled the start of her first mission as well.
Because, yes, this was Tracer's first ever field mission.
It also just gives us a nice little jewel, and shows us where Tracer got her "the cavalry's here" line.
All in all, the Uprising event was delivered with Grace, lore, cosmetics, and interactive and fun gameplay.
Overwatch 2 could never.
I've played Overwatch for six years and I need mental help. 21. She/Her.
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