"You’d murder countless people?"
"Wouldn’t you, to save your own?"
I MISS THIS!! THE DILEMMA OF EVERYTHING
Boop!
In the shadow of a god
Dragon Age: Inquisition | ▶ dev. Bioware
Hey fandom mom, would you also draw dwarves?
ffmmf fandom mom oh my god ;; yes of course!! wait I drew some Solas and Cadash ages ago and never posted it here, here you go
im so glad this post came back around because ive been thinking of these tweets from trick from at least pre-2021 and how disappointing it is that the veil doesn’t come down in the game but wasn’t able to find them and wow
like holy shit. so what happened between THIS and the veilguard ending that shipped?????
Pure.
Kicking the hornet's nest (possibly) by saying I don't really like Manfred's portrayal as a cute gimmicky spirit that is a "research assistant" but all he does is hiss and pour tea and play rock paper scissors. Not when we had Cole and a real agonizing decision of whether to remain a spirit of compassion or become a human. Not when Cole was a fully actualized character and had a REAL storyline and real banter and was trying to figure out himself and his purpose. But most of all, he wanted to help.
Its a huge step backwards in the portrayal of spirits in this game. I mean I have said lots about the status quo and the Veil but this game is just so intellectually incurious tbh. There's no thinking involved or agonizing decision to make where I remember looking up guides on past DA decisions and scum reloading since I wasn't happy with the first decision I made lol.
Would a spirit of curiosity not potentially be the most annoying spirit? I feel like they would be asking 10923482 questions constantly and would've added to a lot of world building and lore instead of comic relief or being sacrificed to another character's storyline.
At my most bitter, it genuinely feels like they just did not Know how to write the elves in a way that wouldn't invite discourse (i.e, they didn't know how to write their struggle compassionately. or they didn't want to.) So when they realized that they were getting highly criticized for increasingly treating them like disposable punching bags, they decided to just write them as little as possible. Which feels like the height of incompetency to me, but that's where we're at.
Like how (at least it feels to me) they took out the Chantry from the story entirely when they got criticized for (in Inquisition) constantly giving the Chantry a pass for their genuinely evil history. They'd rather not write it at all than criticize it.
I want to believe that there were writers on staff who genuinely cared about these things, but they either left in development or lost influence on the final product to people who only cared about getting better optics.
let me share with you this post i reblogged a few days ago that has stayed with me ever since