Perhaps they never experienced it, and they think it is fake. Like, that it's all for show and that it doesn't exist. Perhaps they were taught that love is not love, it is just advanced selfishness. They are scared to admit that it might be real, because it would mean to them that they were not only wrong for most of their life, but also that they missed out on so much.
genuinely do not understand how people can hate love. like not even talking about romantic love but how so many people are cynical but all over there are parents crying with joy because their little kid is learning how to walk!! their daughter just won the soccer championship! one boy just made a lasting friendship at the skatepark and two people just realized they both like the same type of music and someone is brushing someone else’s hair so delicately and carefully it has to be love. how can you hate what life inevitably boils down to
I’ve been in such a funk since the concert. I’m not even sure I enjoyed myself that much. maybe I did. I don’t know
Want to create a religion for your fictional world? Here are some references and resources!
General:
General Folklore
Various Folktales
Heroes
Weather Folklore
Trees in Mythology
Animals in Mythology
Birds in Mythology
Flowers in Mythology
Fruit in Mythology
Plants in Mythology
Folktales from Around the World
Africa:
Egyptian Mythology
African Mythology
More African Mythology
Egyptian Gods and Goddesses
The Gods of Africa
Even More African Mythology
West African Mythology
All About African Mythology
African Mythical Creatures
Gods and Goddesses
The Americas:
Aztec Mythology
Haitian Mythology
Inca Mythology
Maya Mythology
Native American Mythology
More Inca Mythology
More Native American Mythology
South American Mythical Creatures
North American Mythical Creatures
Aztec Gods and Goddesses
Asia:
Chinese Mythology
Hindu Mythology
Japanese Mythology
Korean Mythology
More Japanese Mythology
Chinese and Japanese Mythical Creatures
Indian Mythical Creatures
Chinese Gods and Goddesses
Hindu Gods and Goddesses
Korean Gods and Goddesses
Europe:
Basque Mythology
Celtic Mythology
Etruscan Mythology
Greek Mythology
Latvian Mythology
Norse Mythology
Roman Mythology
Arthurian Legends
Bestiary
Celtic Gods and Goddesses
Gods and Goddesses of the Celtic Lands
Finnish Mythology
Celtic Mythical Creatures
Gods and Goddesses
Middle East:
Islamic Mythology
Judaic Mythology
Mesopotamian Mythology
Persian Mythology
Middle Eastern Mythical Creatures
Oceania:
Aboriginal Mythology
Polynesian Mythology
More Polynesian Mythology
Mythology of the Polynesian Islands
Melanesian Mythology
Massive Polynesian Mythology Post
Maori Mythical Creatures
Hawaiian Gods and Goddesses
Hawaiian Goddesses
Gods and Goddesses
Creating a Fantasy Religion:
Creating Part 1
Creating Part 2
Creating Part 3
Creating Part 4
Fantasy Religion Design Guide
Using Religion in Fantasy
Religion in Fantasy
Creating Fantasy Worlds
Beliefs in Fantasy
Some superstitions:
Czytaj dalej
People, especially games, get eldritch madness wrong a lot and it’s really such a shame.
An ant doesn’t start babbling when they see a circuit board. They find it strange, to them it is a landscape of strange angles and humming monoliths. They may be scared, but that is not madness.
Madness comes when the ant, for a moment, can see as a human does.
It understands those markings are words, symbols with meaning, like a pheromone but infinitely more complex. It can travel unimaginable distances, to lands unlike anything it has seen before. It knows of mirth, embarrassment, love, concepts unimaginable before this moment, and then…
It’s an ant again.
Echoes of things it cannot comprehend swirl around its mind. It cannot make use of this knowledge, but it still remembers. How is it supposed to return to its life? The more the ant saw the harder it is for it to forget. It needs to see it again, understand again. It will do anything to show others, to show itself, nothing else in this tiny world matters.
This is madness.
ADHD brain be like:
My current job has me working with children, which is kind of a weird shock after years in environments where a “young” patient is 40 years old. Here’s my impressions so far:
Birth - 1 year: Essentially a small cute animal. Handle accordingly; gently and affectionately, but relying heavily on the caregivers and with no real expectation of cooperation.
Age 1 - 2: Hates you. Hates you so much. You can smile, you can coo, you can attempt to soothe; they hate you anyway, because you’re a stranger and you’re scary and you’re touching them. There’s no winning this so just get it over with as quickly and non-traumatically as possible.
Age 3 - 5: Nervous around medical things, but possible to soothe. Easily upset, but also easily distracted from the thing that upset them. Smartphone cartoons and “who wants a sticker?!!?!?” are key management techniques.
Age 6 - 10: Really cool, actually. I did not realize kids were this cool. Around this age they tend to be fairly outgoing, and super curious and eager to learn. Absolutely do not babytalk; instead, flatter them with how grown-up they are, teach them some Fun Gross Medical Facts, and introduce potentially frightening experiences with “hey, you want to see something really cool?”
Age 11 - 14: Extremely variable. Can be very childish or very mature, or rapidly switch from one mode to the other. At this point you can almost treat them as an adult, just… a really sensitive and unpredictable adult. Do not, under any circumstances, offer stickers. (But they might grab one out of the bin anyway.)
Age 15 - 18: Basically an adult with severely limited life experience. Treat as an adult who needs a little extra education with their care. Keep parents out of the room as much as possible, unless the kid wants them there. At this point you can go ahead and offer stickers again, because they’ll probably think it’s funny. And they’ll want one. Deep down, everyone wants a sticker.
Dormant Predators
We're too scared to flirt with you
ur dad sounds hot do u need a step mom
why does everyone always flirt with my dad
ivan coyote, there’s one in every crowd, 2012.