First day of work... wish me luck
Wow! Couldn't be further away!
This game doesn't come out til Oct and I already have ideas!
The God of Thunder
Late 4/4-celebration
Just wanted to share the WiP on my latest project, a little collage celebrating The Fantastic Four
Hope it doesn't look as awkward once the rest of the work is finished
But the FF has a special place in my heart, I have loved them as long as I have loved comics and so excitied for them to return to the cinemas
Spider-Man WIP
Hi!
Feels like ages since I did a superhero. I don’t really read many comics these days, not that many that managed to keep my interest. So I haven't gotten that many new ideas either. Kinda feels like I’m losing touch with a big part of my childhood, wondering a little what will take its place.
But I have started on a Spider-Man/Captain America Team-Up and felt I wanted to share my step-by-step drawing ol’ Webhead!
First of all, open up your friendly neighbourhood JustSketchMe. Really helpful when you can’t really see the full canvas when you draw. And start with lineart. Spidey’s suit is tight and thin to allow him to use his powers and to hide under his clothes. So, abs, ribcage, toes should even be slightly visible while adding wringage or stretching in groin, elbows and knees. If I make a younger Ditko-era Spidey, the mask would have more wrinkles and the ears more prominent but for an adult Spidey, the head is smoother and the neck tighter.
Spider-Man’s eyes are one-way-glass and in my render, not that flexible so I imagine them being this round shape and the mask form around that and are held by two shiny plastic frames, them being separate from the thin fabric as well.
Most times I have to adjust the ratio of red/blue in the torso to make space for the webbing but managed to pull it off this time without any major readjustments. Webs are drawn on an individual layer.
As the lineart is done, the next step is the coloring. I actually make Spidey’s eyes quite dark here as a dark base will make it easier for me to make it shine afterwards as I try to catch a glass-effect. I always make sure to keep an extra layer for each color in a hidden folder so I can mark the specific colors when needed.
Next step is my highlighter. Simply strengthen the lineart and first step to add a little depth in it. Where I chose to highlight and not has changed over the years, like the space between the head and the further arm lacks highlight as it’s further away, same with the closer arm and the torso as well as left leg/thigh. Areas where one piece of clothing goes to another gets a subtle highlight like shirt, gloves and boots.
Next step is a 3-parter where I depthen the figure more. First layer’s functions the same as the last step but in a larger area and wider brush. Second layer goes more along the edges of the line art and makes the body rounder. Last is just focusing on areas with more depth like collarbone, ribs, some wrinkles, maybe if I missed a spot on the wrist.
So now is the basic “pillar” of the character done, the steps I undergo for all my figures, so now are the personal details like eye colors or hair coloring. This is where the spare layers are mostly welcomed. I give my Spider-Man a halftone effect on the red areas, making the suit look more breathable and giving the thing a comic-effect while the blue parts get darkened. I then eliminate the already shadowed areas, kinda reversing the work so wrinkles get lighter and smoother parts get darker. Inspired by how the suit can be portrayed black with blue detailing in classic comics as well as the fabric in Tom Holland’s second homemade suit.
Speaking of films, I also brighten some spots. I add a light grey spot on the eyes and I brighten the webs, inspired by Tobey Maguire’s suit but more subtle.
Last steps are brightening the black areas like the frames and logo. A lesser layer along the edges to showcase the shape and bulge of things and a brighter one that can be splashed across, reflecting light. I add more black and white on the eyes for that glass-effect.
AND… That’s basically it! Things might change and get added when I put in a real light source but for a basic 3-Dimensional Spider-Man in a pure white world, the process is done!