revisiting a peril design i made some time ago
The little-known 10th circle of hell, known as "Favorite character is extremely popular but you are also extremely particular and everyone is wrong".
my love language is being annoying and difficult and insufferable
ngl i really dislike the whole FP telling Artificer to go commit scavenger genocide.
if i could i would rewrite it, maybe i’d have FP tell Artificer how to ascend. of course, he’d still let her know she is unable to and is bound because of her anger, but he would still let her know how, just so she is aware if she ever manages to let go of this deep seated hatred.
he’d resync the citizen ID drone still, but wouldn’t tell her to go genocide scavengers. he’d simply let her know she can now access the city as his citizen or something. (and ofc, the player, being curious, will obviously go to explore Metropolis)
maybe if she visits him after killing some scavengers in metropolis (though, before killing scavenger chieftain), he’ll warn her and tell her that if she continues this, there truly will be no hope of her ever escaping this cycle of pain and misery
once she kills the scavenger chieftain and brings the mask he’ll probably give similar dialogue to what he says ingame
(i’m just salty they made FP tell Arti to go genocide scavengers instead of him .. doing his job… forever in my heart i HC this to be what he said to her instead)
Hide and seek
I know that this is not possible, but i just want them to be happy kids... And playing children games... Am i asking too much?
Triple affirmative! Triple affirmative!
two rain world region concepts