real sufferers don't let anyone know. even themselves.
Hey, here are some cute scavenger pups, tell me you like them
Then you can see this↓
:3
more rw scraps?! more likely than you think
She placebo on my effect til I feel like something happened
Chains are present throughout the whole game as old remnants and possibly as part of machinery
However, there's places where they show to have a deeper meaning
Shaded "The True Anoited" Citadel, Holy Ground where memories are cherished, has an unique style of column that incorporates a chain motif
it can be better appreciated on the ruins immediately around the shoreline gate, where they're better iluminated
This pattern is also present on the cabinets
This motif runs older though, much much older
to the time of the Depths
A statue of a humanoid, in the classic stance of an echo, chest binded in chains
A head wrapped in chains, to the point of covering all features
...but with an X breaking the pattern, cutting through the chains
In a way, the progression of the higher levels of karma look more like cutting through a knot or a ring, a visual of breaking the cycle
this already gives in the meaning behind this motif: the chains are the cycle, binding the self to the carnal, ascension being the severing of the cycle to move freely above and beyond
Its entire memory is filled with a mantra repeated... 5061 times - and then a termination verse. It was worn as an amulet, probably together with many identical others forming a pattern on some garment. The repeating mantra is important because it symbolizes the cyclical nature of life and death, and the termination verse is a symbol for ascension above and beyond it. I don't know how familiar you are with the nature of life and death, but I imagine like all living creatures you have some intuitive knowledge? Then you know that death isn't the end - birth and death are connected to each other like a ring, or some say a spiral. Some say a spiral that in turn forms a ring. Some ramble in agonizing longevity. But the basis is agreed upon: like sleep like death, you wake up again - whether you want to or not. This is true for all living things, but some actually break the cycle. That doesn't apply to you or me though, you are too entangled in your animal struggles, and for me not breaking that cycle is an integral part of the design. Our mantras keep repeating.
"(...) and then a termination verse"
What is a chain if not a number of interlocked rings? The Shaded Citadel pattern even looks more like a double spiral, a double helix
The urges are also described as "binding"
fun fact one of the elements in an echo's design is called chains
it's the row of golden flakes bound to the legs
considering the depths statues, maybe part of the rituals in preparation for ascension included binding the body in chains, as a metaphor for the binding nature of the cycle, meant to dissolve in the void alongside the body as signifier of the liberation of the mind
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i think the watcher dlc definitely has its issues, but. oh my god. that final area. that beautiful, beautiful final area.
(major rain world: the watcher spoilers below the cut, of course)
i am obsessed with the window room in ancient urban. its thrown me back to the time when i first played rain world, the first ascension, that scene, thinking about it over and over and over again. i can't stop.
i know theres people out there who have spent hundreds of hours on rain world. i know theyve dug into every nook and cranny, poking into everything that they can, and i havent done that. my experience with rain world has been pretty surface level, but even still.
i dont fully know how to describe it. but spending 80 hours of my life exploring the ruins of this great civilization, wandering through the stuff theyve left behind, catching only remnants of stories and the lives that they might have lived, was beautiful. it was empty. it was lonely. i walked through their ashes and listened to their stories, but it was all after everything. they're all gone, and they've been gone for a long, long time. and they're never coming back.
but then you walk into a room, and you see them.
shadows beyond a window, faint voices, but you see them. they're right there, walking past, and their shadows loom and rush by and they're alive, they're alive, so blessedly alive, and you're nothing but a rat again, something wandering through their walls, and none of them know you but you know them, you've wandered through their ruins and heard their voices in their creations, and you know them, and now you actually get to see them and they're alive and i just
i want to cry. every single time i think about that room, i want to cry.
you see how different they all are, in their shadows. their voices are different from how you expected, but-- they sound exactly like the iterators do. of course they do. of course their children speak the same way as them.
they're there. and you know what's going to happen to them, you know what they're going to do, what they have done, and you know exactly how this is all going to turn out, but for a few, blessed moments, theyre alive. theyre alive again.
i just kept whispering to myself, staring. theyre alive. theyre alive. theyre alive.
i stood in that room for a long time.
Hey dude. I noticed that you seem to be having a lot of symbolic association with the ouroboros icon and I just wanted to know if you were like. ok. or like, that you're experiencing time linearly and not stuck in an eternal loop of the same events.