You guys want to play a game? REBLOG and put in the tags why you follow this person
why i oughta.....
messin around in the prop closet. finally found an arrow that works with the bow, like, it has a notch. shoot it at my pal, MISS. hit the bucket next to him. loud clang. rest my head against the wall brcausr im a fucking idiot
yeagh theyre actively doing main cast show. yeah, the one we’re graded on. yeah.
I have talked about it before, but independant artists, and by extension independant TTRPG designers like myself and my team, live and die by their social media presence. We can't afford a lot of advertising, if any, and so we rely not only on word-of-mouth advertisement, but also just the good will of our audience. Like another designer @cavegirlpoems put it, we're basically busking, putting our art out for everyone and hoping for voluntary donations, donations which I writing this am reliant on as a disabled designer who can't work a normal job.
If you can't pay, you can still have it for free, and something that can be just as helpful is reblogging the posts of artists like myself. I'll demonstrate with a screenshot from our itch.io page for the open beta for Eureka: Investigative Urban Fantasy.
(and on these days, it was only about 6 or 7 people who did the reblogging.)
As you can see, reblogs mean more people see our game, which means more downloads (and sometimes even payments), downloads mean more people play our game and more people see our game in the itch.io algorithm, which means more views, which means more downloads, which means more and so on and so on. But, it all starts with you reblogging our posts, and without that, we're stagnate. It doesn't matter if you have 1,000 followers or 10, your reblog means that our posts reach corners of tumblr that wouldn't have seen it otherwise.
Myself and others are reliant on a 2-second reblog to be able to support ourselves as artists, you and your 10 followers are where it starts.
Sorry for shooting my toxic blood at you like a rifle in class earlier. I know this may seem inappropriate but I really want to kill you
just thinking about a mech cockpit as a stim toy, there would be so many buttons to press and switches to flip, and so many sensations
watching a totally normal minecraft youtube video and i heard the words ‘parkour jump’ in quick succession and the guy missed it and my brain a.) went completely numb for at lease two seconds and b.) saw the jump and was like ‘thats just a two-block diagonal, you can make that.’ needless to say i hate what parkciv has done to me
He drinks a whisky drink (action) he drinks a vodka drink (bonus action) he drinks a lager drink (hasted action) he drinks a cider drink (action surge)
DEAR GOD!
THE HUMANITY!
Idea: The main antagonist of your Lancer campaign, a dangerous criminal you’ve been chasing across the galaxy, has been convicted of thought crimes. They cannot be allowed to spread their dangerous philosophy, for you see… they pronounce “mech” as if it rhymes with “fetch”.
hey so uhh. I honestly don’t know what to open this post with but I do, unironically, recommend eureka! investigative urban fantasy to everyone, I’ve read thru the rule book, I’m in both servers and I must say. It’s worth it. It’s worth paying for. Everyone in the servers are lovely, I’ve made new friends (well I’d count them as friends anyway), and you can play ttrpgs (including eureka!) with said people! look. I can’t force you to buy eureka! or silk & dagger, but if you want to give your money to a small indie ttrpg who’s creators deserve the money (more than multibillion corporations)! Id seriously recommend it. I’m not super well-versed in ttrpgs, but eureka! is easy enough for me to understand while still allowing for complex characters and the like! Another fun thing is a bunch of new modules will be coming out for eureka! soon as well.
So please, if you’re considering supporting. Do it
plus, if you join the book club, I’ll always be down to chat :]
Remember, the most powerful status effect you can inflict is "dead".