March has been a very challenging month for me — from the first 2 weeks where my mom was admitted to the hospital while me & my brother stayed by her side; to my mom passing away later on due to kidney failure. During those times I asked for help & received a lot of doodle commissions. Since the past weeks have been pretty busy and difficult for me & my brother, I've been trying to pace myself so that I could go through them slowly.
I don't have any other source of income and since I can't take new commissions at the moment, I've put up 3 PDF doodle compilations in my ko-fi shop to help fund me & my brother's budget for our needs & expenses.
If you'd like to help out & support, you can get the pdfs individually from my ko-fi shop for a minimum of $5 each:
Gotchibam Doodle Compilation #1 (PDF)
Gotchibam Doodle Compilation #2 (PDF)
Gotchibam Doodle Compilation #3 (PDF)
Or get all 3 pdfs above for a minimum of $12 instead: Gotchibam Doodle Compilation #1, #2, & #3 (3 PDF Pack)
Each and every support counts & means a lot to me 🙏 Honestly I wouldn't have been able to get this far without you guys so I just really want to say thank you, thank you so much, from the bottom of my heart 🙏🙏🙏
it seems like website building is about to have a boom, let me share my favorite resource of all time!!
this is a website packed to the brim with website building goodies , including a website layout maker that is the easiest and most user friendly maker i’ve encountered! perfect for creating your own neocities (it’s free!!) , the code even has helpful tips in it for those new to html/css!
i also recommend w3schools.com for quick and easy to follow chunks of html/css tutorials! gifcities is a goldmine for old neocities era gifs, and blinkies cafe is perfect for making your own blinkies!
i can’t wait to see everyone’s websites in the coming weeks and months! remember, it’s fine to take it slow and let it look silly, that’s always been the point of websites like this :]
ps check out our neocities and feel free to drop yours in the replies :]
The next major patch for HorrorVale will include a new feature called "Dream Colosseum"! Here, Alice will be able to fight stronger versions of every Boss she's conquered. Some of them with brand new twists...
Bug Fables charms & stickers available here!
I just followed the Kickstarter for Lucid, made by @thematteblackstudio. Be sure to check out their Tumblr to find out more about the game and for a chance to win a high Kickstarter tier! And follow and eventually back the game here: https://href.li/?https://www.kickstarter.com/projects/matteblackstudio/lucid-2
In this track i was try to make a commission for a friend.
Household has been under a lot of medical emergencies and strenuous life situations. Between these emergencies and lack of consistent work, the rent we have due in a couple of days (5/4/23) is dangerously short. If you can at least help me boost this I'd really appreciate it! And if you're in a position to help, you can find all relevant links and info via the linked tweet above
Thank you to Bokeh Game Studio and Miki Takahashi for taking the time to answer my questions!! I featured some of the answers in my latest video on the first Siren game, but here's the full interview for everyone to read:
1. What kind of directions did you receive when asked to design the Shibito? And what aspects of the designs in particular do you feel come from you and your style specifically?
2. How did you approach combining humans with sea creatures in the context of horror? I imagine you could take that idea but also end up making it look too cool or even quite funny, so how did you ensure they stayed creepy?
(Answering both 1 and 2)Regarding the combination of humans and sea creatures – as there was the aspect of the “Sea Sending” ritual in the story, the Art Director requested that sea creatures be incorporated into the Shibito’s design.
However, I preferred to detach myself from a traditional horror design. There are many monsters with decaying bodies, big mouths, fangs, and glaring eyes seen in other works. I also felt that if the creator’s intention of trying to intimidate viewers becomes too obvious, the result would be less interesting.
The Shibito is a physical manifestation of God’s blessing. They are not zombies, but rather bodies that are being reborn. This is why I incorporated the colors and shapes of lively, beautiful sea creatures in the design.
I also believe that ultimately in horror, there is a fine line between humor and pity. The final design was an outcome of pursuing this line.
3. What was your favourite Shibito design and why? Were there any particular Shibito concepts you made that you really liked but didn’t end up in the game?
I would say that Mina Onnda’s Shibito Brain is my favourite. This is the first Shibito I had designed, and I remember Toyama liking it. This therefore allowed the overall approach of the Shibito’s design to be clearer in my head.
4. Datatsushi’s appearance resembles a Shakoki-dogu. When it came to the design process, were the real-life counterparts the origin or starting point of a design? Or did they only come in during the later stages of creation to finalise details? I’m interested in how the relationship between reality and fiction worked during development!
Thank you for spotting the resemblance of the Shakoki-dogu! The design was inspired by the
beheading of Datatsushi. The reason for it… I think I will leave it up to your imagination.
5. What did you learn from your time working on the first Siren game? Are there any particular memories you’d like to share?
Through thoroughly incorporating the world and atmosphere of the game, I discovered how rewarding it is to create a convincing design. I find that the stories and settings that aren’t present on-screen are the most important aspects. I believe these give depth in the overall design of a work and stirs the imagination of the viewer.
Just a few of the characters I was able to design for Fatal Knockout, a board game inspired by fighting games.
If you're interested in fighting games, or competitive board games check it out. You can play the alpha on Tabletop Sim, or join the discord to keep up to date with the game.