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Rough draft 12-frame walk cycle animation that I was working on. It was going to be a player character for a project I was doing in Godot game engine, so the goal was an isometric 8-directional walk cycle. I haven't really had the motivation to work more on it lately.
Hoi! Right here's another one of my (Unnamed)Ocs who heard...a confession from one of her team mates.
First time animating a lip sync, heh!
Was du Ostern dieses Jahr auf jeden Fall aus dem Ei pellen solltest!
you all ask me oh abraxas where have you been THIS. THIS IS WHERE I HAVE BEEN WORKING ON THIS INCREDIBLE AND AMAZING ANIMATED PILOT!! KEEP YOUR EYE OUT THIS JULY FOR THE OFFICIAL RELEASE
I have finally finished my animatic. It has plenty of mistakes, but it's done now and I'm happy about that. The characters are from my friend whose Instagram is in the description and Tumblr is @duck-in-a-spaceship :D
Yo I made this one!! Everybody go follow my capstone project please
The best tactic to get your sister to totally look into the slide
gravity falls animation clip from a project of mine that, sadly, was never finished :(
"sixty degrees that come in threes / watches from within birch trees."