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Indie Dev - Blog Posts

10 months ago

Now you can drag and drop cursor in text fields

PS: while i was doing it i often regretted i using defold... because it doesn't has nodes ready... it's so scary...


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10 months ago

Now text in entry fields will scroll if it doesn't fit. Also the selected entry field and its message will appear at the top of the screen on Android and IOS (i made this also on Windows to show it to you)


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11 months ago

Now you can set players colors. I also remade the pause menu and drew an icon for save button.

This is pre-beta 2.0 interim-1 and i'll be releasing it on my discord server within the next hour


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11 months ago

Added players customization window, now you can set players names. I've not created any icons for save and customization buttons yet, so they are just green.


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11 months ago

Added auto layout and translations into simplified and traditional chinese. Thanks @freeve4-makes-games (translator)

If you want to translate my game, write me a private message


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1 year ago

How to number game versions?

Soon i'll start developing a new version but i don't know how to number versions

Often developers number game versions as 1.0, 1.1, 1.2... But the 1st digit ("1") never changes and i don't see the point in it. So i numbered the alpha versions as 1.0, 2.0, 3.0... And i can omit the 2nd digit ("0") because it didn't also change (i didn't release intermediate versions). But in this case versions will be numbered 1, 2, 3... and it will look like the 2nd part of the game.

So i decided to ask you:


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1 year ago

War & Economy

"War & Economy" is my first big project. It's the game about two city-states at the war with each other. Nobody knows the reason for this war. For their rulers, it's just very exciting game. And you act in the roles of these rulers. But nobody thinks about habitants of these city-states...

I was inspired to create this game by marble wars, in particular the MIKAN channel. I watched them and cheered on teams. I got upset if my team lost. I thought my team lost because i can't control it. I decided to create a game is similar to marble wars but it's played by players this game, not random chance...

Join the game's discord server


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1 year ago

War & Economy has pre-beta released!

Now it's available on itch.io. Pre-beta because i'm going to release a beta version on Google Play/Steam in the future


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1 year ago

It would seem - nothing new: just added more useless settings

But this is pre-beta 1.0 pre-1 and it means that i'll pre-beta release the game soon

So i made my discord server public to everyone can test my game

... And i decided to name my studio Mantyi...


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1 year ago

Added a full debug menu that can be turned on/off. Also added settings for simultaneous sound playback. Currently turning the debug menu on/off is the only setting on new Other page but i'm going to add more useless settings to this page.


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1 year ago

The tutorial is done! It turns out just writing a text and taking screenshots is long and difficult (it took me more than 3 days (including the previous week)). Also added a scrollbar but it only shows progress, i can't use it to navigate the page.


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1 year ago

Working on the tutorial. Initially, i wanted to make an interactive tutorial but i realized it will be too difficult, so tutorial is just text with screenshots.


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1 year ago

Added background music and credits page. The icons to the right of the names are links to their profiles. Also enlarged scales because they were difficult to hit.


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1 year ago

Added the control section in the settings menu, but it's read only. I added so little content because i'm currently optimizing the game.

I plan to add a background music, so if you're good at making music, let me know so your tracks can get into my game


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1 year ago

I realized it would be difficult to scale gameplay screenshot. So, I created a sketch of the new game icon:

I Realized It Would Be Difficult To Scale Gameplay Screenshot. So, I Created A Sketch Of The New Game

But it doesn't tell new player about my game, unlike the old icon:

I Realized It Would Be Difficult To Scale Gameplay Screenshot. So, I Created A Sketch Of The New Game

If you like the new logo, I'll improve it and it will become the new game icon


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1 year ago

Turn down the volume before watching! Sorry I didn't warn you last time

Added settings menu


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1 year ago

I have two variants of radio buttons and can't decide which one is the most beautiful (square will be used for checkboxes):

I Have Two Variants Of Radio Buttons And Can't Decide Which One Is The Most Beautiful (square Will Be
I Have Two Variants Of Radio Buttons And Can't Decide Which One Is The Most Beautiful (square Will Be

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1 year ago

Working on the settings menu


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1 year ago

War & Economy

War & Economy

"War & Economy" is my first big project. It's the game about two city-states at the war with each other. Nobody knows the reason for this war. For their rulers, it's just very exciting game. And you act in the roles of these rulers. But nobody thinks about habitants of these city-states...

Now the game is in closed alpha testing. To take a part, send me a private message.

I plan to start beta testing on Steam and/or Google Play this summer.


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1 year ago

Added sounds. If you attack a non-empty cell, the alarm will sound in addition to the attack sound.


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1 year ago

Added the first player selection menu and changed the main menu background


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1 year ago

Added the main menu. Now its background is temporary.


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1 year ago

Alpha test started!

I started alpha game test. If you want to take part, send me a private message. But currently the game doesn't have a tutorial, so you'll have to learn to play on your own.


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1 year ago

Added victory menu. Now my game is fully playable. I plan to start locked testing of the game soon.


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1 year ago

Added pause menu


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1 year ago

Every building turns into an air defense system.

I noticed this strange bug when I started playing the game on my phone.


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1 year ago

Added the ability to undo and redo actions. I also fixed some bugs with attacks. I don't know what color the buttons should be, that's why they are green.


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1 year ago

Now I can play without mouse! I've also added tools descriptions and deleted attacks descriptions. I've deleted the mem label because it was showing false info and moved the fps label.


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1 year ago

Dialogue Box

Holy shi* the frames on this recording. Anyway, here is my dialogue box! it reads a JSON file with all the lines a dialogue has and plays them with a silly sound that I might change... It has support for some cool stuff although it's not implemented yet since I'm really lazy and suck at writing.

Don't mind the other things in the background... However, if you can't control your curiosity, listen closely. I heard there is a hidden archive on a particular discord server full of other development snippets, including snippets that haven't been posted here!? If anyone asks you didn't hear it from me (plz join, k thx bye)


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1 year ago

Liftable Objects

Liftable Objects
Liftable Objects
Liftable Objects
Liftable Objects

Super quick and basic implementation that just tells the object to follow the player's position with a bit of an offset. I use a ray cast to check if there are colliders where the drop area is and change the drop location to behind the player if that is the case... It uh sometimes crushes you or your party members but that's no biggie, right? It also sometimes gets glitched into things but that's an edge case that won't be abused at all.

You know... looking at it now, it might be a little buggy... But it's fun and brings a bit more interactivity to the overworld/field so I'm happy it's implemented haha.


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