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looks to the moe
i wanted to try drawing wideface moon like I'd seen going around everywhere... tho i didnt quite make the face wide enough oops
this took 2 long ermm sorry yall,,,
ok guys i think im cooking. Hear me out, what if iterators were the same color as their overseers, inspectors, etc (i wish there was a name for that or something)
sorry for the artstyle experimenr again
also pls give me art requests
guys.
robot yuri.
I don’t expect a response, but according to the headcanons of one artist, Sliver of Straw is obsessed with the Problem, and I also saw that there is a ship with her and Moon, so the idea came up to combine this.
the idea is that Sliver wasn’t always obsessed. she and Moon are about the same generation and from the very beginning developed an affectionate, deep love for each other. and then Sliver gradually lost herself over the course of life, completely dissolving in the Problem. Her mind is occupied only with the Problem. The Problem has suppressed her completely and devastated her, leaving only a vessel whose mind cannot escape from endless calculations, calculations and calculations.
Now imagine how Moon reaches out to take Sliver’s thin face in her hands, gently strokes her cheeks and talks about how she misses the former sparkle in her beloved’s eyes and how she doesn’t want to see that devastated, lost expression on her face.
but it's too late. too late. Sliver will never be the same. and then she'll just die, leaving Moon with devastating and longing pain in her chest.
My fav silly robots
:D
Day #2 of my interactive project! Again anyone that wants to please feel free to interact!
There are no rules to how you interact! You can add to/change the canvas any way you like! I changed the format of this one to be a bit more open!
You should draw monk and lttm hanging out :)
Oki!!
looks to the moon :)
(I originally wanted to post this for RW art month. I forgot about it, but still had the sketch lying around so I just decided to finish it)
a grumpy but intelligent slugcat created to reactivate communication tower cleansing protocols by moon ( with some help from sun's as well ). they now reside a top her structure, keeping the nearby machinery in check.
they were mostly just an excuse to make more time for iterators in my mega fix it au lol, but they r superrr fun to draw. this is them at the 'control panel' u could say of the communication tower, and yes they can understand ancient languages to some degree, they need to to be able to fix this stuff!!
Where do I even start with that ? Oh, yeah. It’s not done just yet (if that wasn’t obvious enough).
Though, I won’t have the opportunity to work on it for a while, so I figured I might as well share the progress.
Obviously, I’m missing the water; and an outside — as well as a few other things I’ll mention somewhere below (along with closeups and way too many details, as always).
If you don’t care about any of that, you could still check up my silly little FP there !
Lots, lots of things to talk about here…
(Structure first, feel free to skip to the first actual close up if you consider that as boring.)
First of all, here is an edited version of the first pic, with water :
Looks much better already. And although it might prove complicated, I have a plan. Sort of. Because Lego has this really cool, transparent blue piece which they produced a lot of : folding garage doors. They’re everywhere on firefighter sets, and they’re really wide. With a few tricks, they might work.
As for the outside, well…I’m not there just yet. I’ll try to cover it up with some Iterator-esque pattern, I suppose.
I’m also missing a scug ! I absolutely want one, and given how I chose to represent the scene, it won’t be Saint nor Spears (shame). Rivulet is really tempting, but it might make too much blue; currently, my choice might be on Monk, to have sufficient contrast (and Monk is cute). Though I might change that, depending on how much small yellow pieces I have.
Now, before talking about the inside, let’s take a peek at the outside :
Here it is (back side, specifically). It’s a bit of mess because of the technics im using — which I’ll come to in just a seconds — but I also find it oddly fitting with the Iterators theme. The blacks on each sides are holding the cube together, and the technic bars in the middle are ensuring everything is held together — and also compensating for the weight of the top plate, kind of like how I did with my Carrion MOC a while back.
Anyway, the Technic™️.
The one thing which I find striking in Iterators cans is the tiling (14x14 from my last count), and it’s not that easy to replicate through Lego. Either you have no gap at all, and you use only the tiles’ grove as a separation (which, here, is way too small) or you make them very far apart, which looks terrible here). However, my tiling technic here is (not entirely mine) usually something you’d see to make floors, especially castels.
Here, I have three layers : the dark grey layer, which is the base; the light gray, which is the tiles; and, in between, I have a layer of black dots forming a grid diagonally to the first layer, on which the tiles are placed. This diagonality explains why, on the pic above, my plates have so much spiky edges, and which I have to use this whole complicated system to hold everything together.
Of course, it gets worse ! Because the cans are not perfect cubes, the edges are bevelled. And so I bevelled. Now, with all these intricacies, there was no way any regular connection would keep these edges in place. You can also spot what I used instead, which is an awful lot of ball and socket joints (mixel style). Incredibly useful, those pieces.
Anyway, enough boring structural details, here come the fun part !
Small things first, here is a comparison of the first vs final design for the neuron flies :
I’m really glad I actually managed to do that — they’re an important element, and the conception had me worried for a little bit.
The first design is, in my opinion, the best one can make at this scale. Slight issue : it’s not actually physically possible to make it hold together. After a lot of different iterations (ah !) I’m came up with the design on the right. It’s a bit more square, but it has a distinct head and floppy tails, which was all I was asking for. Obviously, the two tooth pieces I’m using are hardly held at all (using a mod 1x1 joint piece). There’s also, behind, a white dot with a hole, which ensures that these can be connected to the background via the long, transparent bars. Wasn’t easy to stick them without breaking them, and there’s no way I’m touching these now.
Her. She is the central piece of my MOC after all. It took me a while to figure out the design (mostly the head), but I’m glad of how it turned out. It’s not perfect, of course, but I feel like it works well, both scale-wise and color wise. And there’s only one (two) illegal connections, for the antennas which I’m making using hands. It’s very tempting to draw her a face — I’ll probably consider it, at some point.
The arm behind is also relatively good, with loose cables hanging from it. Once again, ball and socket joints are here to save the day; although I do feel like some parts of it are a little bulky, and it doesn’t drop down low enough…
Additional details, the piles of debris.
It’s…really difficult to make debris which don’t look purpose, and aren’t simply horrendous to look at. I tried to keep some grey tones, but also incorporated some brown, because it does actually bring some well needed contrast to the whole scene; and a few plants.
Speaking of plants, I’m no really liking these vines hanging from the ceiling (much thinner and darker in game), but as far as my expertise go, I dont see another way to get them here — and if there’s nothing at all, the whole piece suddenly gets really dull. Of course, there’s also the gap in the ceiling, with cables falling out; this, I will add more details to later on — and I have the hope to get a proper light source to go through it and act as a sun which will fall directly on my small LttM.
To conclude, here are final views of it, from further away, and with a brick separator from scale. It does look quite flimsy, doesn’t it ?
Oh, and, well. I’ve been messing with Dots recently. Figured this was worth including as a footer (probably on of the first achievements I unlocked — poor Moon~).