Yeah, Can I Make ~ATH Continue To Generate Variables? Like If One Part Of The Program Dies It Generates

yeah, can i make ~ATH continue to generate variables? like if one part of the program dies it generates another variable? because i've been trying to do that lmfao

Hi. Not sure what you mean by continue to generate variables. If you mean like how in lisp you can like, automatically generate a new variable name and then use that variable name, then no, drocta ~ATH doesn't have a feature like that, but I'm guessing that's not what you mean.

Variables are just like, names in your program. If you want more objects, you can just continue bifurcating objects to get more objects.

drocta ~ATH does not support parallelism or concurrency or whatever (though presumably canonical ~ATH would, in some sense. At least, it appears to handle circumstantial simultaneity.), So, if you are referring to drocta ~ATH, then I'm not sure what you mean when you refer to part of the program dying. Though, given that in canonical ~ATH, there is the expression

[THIS,THIS].DIE();

then it seems like, presumably, it should be possible to have something like

THIS.DIE();

in order to describe part of the program dying (ending), without another part doing so.

But, again, drocta ~ATH does not support anything like that. Feel free to make a fork of it which does though. Please let me know if you do!

More Posts from Learn-tilde-ath and Others

11 years ago

Hello again all!

So recently I started kind of working on this again for a bit. I have fixed some bugs with the parser that I haven't pushed yet. I am also writing an improved interpreter that will use the parser instead of the hacky thing that just goes through strings.

However, for the time being, even after I release this version, I would recommend maybe using the older version for a while if anyone is using it, because this version is probably even more buggy.

However, you know how a few posts ago (but more than a year ago (wow) ) I posted that post where I said that I didn't think bifurcate can be used to split values into more than 2 values?

Well I still kind of think that, but on the map page for homestuck on act 6, it says split Act_6[Act_1,Act_2,Act_3,<etc>];

So this is something I intend to implement, and something I am implementing.

And like I said before I would like it to be done with repeated bifurcation, as a sort of syntactic sugar.

And I am thinking I want it to be like

[a,b,c] means the same thing as [a,[b,c]]

so split Z[A,B,C];

would be the same as

BIFURCATE Z[A,BCTEMP]; BIFURCATE BCTEMP[B,C];

and that split [A,B,C]Z;

would be the same as

BIFURCATE [B,C]BCTEMP; BIFURCATE [A,BCTEMP]Z;

But the way the splits would be done could also be backwards

so [a,b,c] could be the same as [[a,b],c]

I'm pretty sure I prefer the first way, but the second way is actually easier to implement.

or at least cleaner looking to implement.

Why doesn't my code look clean ever?

Anyway, my reason for this post is this:

Does anyone have any opinions about how split is implemented?


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12 years ago

reading binary numbers from the user, continued.

when we left off, we had code to interpret one binary number from user input, and output it as a unary number. In this post we will add the second user input, and maybe make a thing that converts from unary to binary, and then outputs it.

The code for that was the following:

import blah BLAH; print please enter whatever character you will be using for binary zero.; INPUT ZEROCHAR; BIFURCATE ZEROCHAR[ZEROCHAR,JUNK]; import chrcmp CMP0; BIFURCATE [CMP0,ZEROCHAR]D; D.DIE(); print please enter whatever character you will be using for binary one.; INPUT ONECHAR; BIFURCATE ONECHAR[ONECHAR,JUNK]; import chrcmp CMP1; BIFURCATE [CMP1,ONECHAR]D; D.DIE(); BIFURCATE [NULL,NULL]2NULL; BIFURCATE 2NULL[OUTNUM,JUNK]; print please input the binary number you want.(it will be converted to unary); INPUT BINNUM; ~ATH(BINNUM){ BIFURCATE [OUTNUM,OUTNUM]G; BIFURCATE G[NCOPY,OUTNUM]; ~ATH(NCOPY){ BIFURCATE NCOPY[JUNK,NCOPY]; BIFURCATE [BLAH,OUTNUM]OUTNUM; }  BIFURCATE BINNUM[CHAR,BINNUM]; BIFURCATE [CMP0,CHAR]NEQ0; ~ATH(NEQ0){ BIFURCATE [BLAH,OUTNUM]OUTNUM; BIFURCATE 2NULL[NEQ0,JUNK]; } } print ok, going to print it out in unary, with each digit on one line. If the number you entered was large you might want to close the program instead of hitting enter.; INPUT JUNK; BIFURCATE [OUTNUM,OUTNUM]GOUTNUM; BIFURCATE GOUTNUM[OUTNUMCOPY,JUNK]; ~ATH(OUTNUMCOPY){ BIFURCATE OUTNUMCOPY[JUNK,OUTNUMCOPY]; print 1; }

ok, so what do we need to do after that?

Well we need to make it get two numbers, right?

Yes. Yes we do.

But getting one number was kind of long, wasn't it.

Luckily we don't have to have the entire thing there twice, much of it we can jusst have it in there once.

we COULD define a function, but I haven't added that to the interpreter yet, so yeah...

so a significant portion of that was initialization stuff that doesn't need to be duplicated. the first 14 lines in fact!

so pretty much we just duplicate everything but the first 14 lines.

gee, now I sound lazy for not writing this part earlier.

anyway, here goes:

import blah BLAH;

print please enter whatever character you will be using for binary zero.;

INPUT ZEROCHAR;

BIFURCATE ZEROCHAR[ZEROCHAR,JUNK];

import chrcmp CMP0;

BIFURCATE [CMP0,ZEROCHAR]D;

D.DIE();

print please enter whatever character you will be using for binary one.;

INPUT ONECHAR;

BIFURCATE ONECHAR[ONECHAR,JUNK];

import chrcmp CMP1;

BIFURCATE [CMP1,ONECHAR]D;

D.DIE();

BIFURCATE [NULL,NULL]2NULL;

BIFURCATE 2NULL[OUTNUM,JUNK];

print please input the first binary number you want.(it will be converted to unary);

INPUT BINNUM;

~ATH(BINNUM){

BIFURCATE [OUTNUM,OUTNUM]G;

BIFURCATE G[NCOPY,OUTNUM];

~ATH(NCOPY){

BIFURCATE NCOPY[JUNK,NCOPY];

BIFURCATE [BLAH,OUTNUM]OUTNUM;

BIFURCATE BINNUM[CHAR,BINNUM];

BIFURCATE [CMP0,CHAR]NEQ0;

~ATH(NEQ0){

BIFURCATE [BLAH,OUTNUM]OUTNUM;

BIFURCATE 2NULL[NEQ0,JUNK];

}

}

BIFURCATE [BLAH,OUTNUM]UINNUM1;

BIFURCATE UINNUM1[JUNK,UINNUM1];

BIFURCATE 2NULL[OUTNUM,JUNK];

print input the second binary number:;

INPUT BINNUM;

~ATH(BINNUM){

BIFURCATE [OUTNUM,OUTNUM]G;

BIFURCATE G[NCOPY,OUTNUM];

~ATH(NCOPY){

BIFURCATE NCOPY[JUNK,NCOPY];

BIFURCATE [BLAH,OUTNUM]OUTNUM;

BIFURCATE BINNUM[CHAR,BINNUM];

BIFURCATE [CMP0,CHAR]NEQ0;

~ATH(NEQ0){

BIFURCATE [BLAH,OUTNUM]OUTNUM;

BIFURCATE 2NULL[NEQ0,JUNK];

}

}

BIFURCATE [BLAH,OUTNUM]UINNUM2;

BIFURCATE UINNUM2[JUNK,UINNUM2];

BIFURCATE [UINNUM1,UINNUM1]CUINNUM1;

BIFURCATE CUINNUM1[SUM,JUNK];//haha, some junk

BIFURCATE [UINNUM2,UINNUM2]CUINNUM2;

BIFURCATE CUINNUM2[UINNUM2CPY,JUNK];

~ATH(UINNUM2CPY){

BIFURCATE UINNUM2CPY[JUNK,UINNUM2CPY];

BIFURCATE [BLAH,SUM]SUM;

}

print ok, going to print the sum out in unary, with each digit on one line. If the numbers you entered were large you might want to close the program instead of hitting enter.;

INPUT JUNK;

BIFURCATE [SUM,SUM]GSUM;

BIFURCATE GSUM[SUMCOPY,JUNK];

~ATH(SUMCOPY){

BIFURCATE SUMCOPY[JUNK,SUMCOPY];

print 1;

}

ok. That worked. I haven't made it convert the output to binary yet. I started this the day of the other post, but there was a bug I didnt get around to fixing in it that I didn't find the fix for until today.

that bug was that in the part where it changes the binary number to a unary number, the first time around, the unary number starts at zero and increases to what it should be...

...but I forgot to include the line to reset it back to zero for the second number.

but in works now.

I might make the part where it converts from unary to binary now instead of later, but I have to do stuff.

Sorry for having such a slow post rate, it is partly because I am busy and partly because I am lazy. mostly the [FORMER,LATTER].

hey, it adds the numbers that were entered in binary...

So a future improvement is to make it so it outputs it in binary as well.

Another possible future post is something that shouldn't work but the interpreter has a certain bug that might be amusing, and will not negatively affect many things.

specifically, if you have a "}" inside of a print statement, and you are jumping to the end of a loop, it will jump to the inside of the print statement, and execute the text as code. This is a bug, not a feature, so you should not rely on it when writing stuff. It might be fun to mess with though.

I might add user defined functions to the interpreter soon...

I don't feel that this post really explained much of anything, but I have to do stuff now, so I am going to post this, and possibly modify it later with clarifications.

Feel free to send me messages asking about how some part works.


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12 years ago

Heyho, I now red alot of your sources and i started to understand your interpretation of ~ATH. You do alot of things with the bifurcate command.. I actually thought that bifrucate JUST splits the programm in different colors like here : "bifurcate THIS[THIS(red), THIS(blue)]; " I think that you can actually split your script into N colors while N > 0. like this: bifrucate THIS[THIS(COLOR(0),THIS(COLOR(1),THIS(COLOR(2),THIS(COLOR(3),THIS(COLOR(4),THIS(COLOR(5),THIS(COLOR(6)] and so on.

Yes. I do use BIFURCATE often.

Personally, I doubt that one could say

BIFURCATE A[D,B,C]; (for some names and colors for a b c and d),

because of the "Bi" part of the word "bifurcate", meaning two. (or in some cases, "both")

Further, I would defend my use of it to BIFURCATE things other than  THIS with http://mspaintadventures.com/?viewmap=6 which, for the start of act 5, says

BIFURCATE ACT_5[red(ACT_1), blue(ACT_2)];

which seems to indicate that things other than THIS can be BIFURCATED.

To split something into more than 2 parts, I would just bifurcate it multiple times. *

I don't know what the etiquette is for whether I should click publish or answer privately, so I am going to pick one and hope for the best.

8 years ago

How exactly would one go about downloading and running your ~ATH interpretation? Where can we download it and what is needed to run it?

“Hi! My interpreter is on my github account [here], along with a number of example files.

To run it, you need to have python 2.7 installed. (Other versions of python 2 may also work. I don’t think it quite works in python 3, but running it through a python 2 to python3 converter should probably give you a working python 3 version)

You can get python 2 at https://www.python.org/downloads/ .

The current version of python 2 is 2.7.13 . Currently that python download page has a link directly to the download on it. (If anyone is reading this post much later than January 1 2016 and the page has changed in the meantime, feel free to send me an ask asking where the current download link for python 2 is).

Once you have python 2 installed, download the interpreter from my github, https://github.com/drocta/TILDE-ATH . There should be a green button labeled “Clone or download”. If you click this, one of the options it will give will be “download ZIP” . Choose this option to download a .zip file of all the files for drocta ~ATH.

Unzip these files into a folder somewhere. Put the .~ATH files that you want to run in the same folder. Use python2 to run the python file interp_2.py . The program will then expect you to type in the filename of the .~ATH file you want to run and then press enter once. It will then load and run the ~ATH program. When it has finished running the program, it will say "press enter to close" . (this is so you can see the output of your ~ATH program before it closes, in case you run it in certain ways.). When you press enter, the python program will finish.

More details on how to run interp_2.py, in case you don’t know how to:(I am assuming you are on windows. if this is not the case, please send me another ask. It should work fine on other OSs, but these instructions for how to run interp_2.py with python might be slightly different)once python 2 is installed, if you open the command line, navigate to the folder with interp_2.py, and type “python interp_2.py” (without spaces), it should run it. Alternatively you can double click on the interp_2.py, it will probably work.One potential problem you might have is if you have python3 installed as well as python2. In this case you have to make sure you run it with the right version of python. If you are using the command line,“C:\Python27\python.exe interp_2.py” instead of “python interp_2.py” should probably work.

If any of this is unclear or you want any more help with this, please do not hesitate to send another ask.

I’m very pleased that this is still interesting for people, and am happy to help!

4 years ago

okay, this might be a liiittle specific, and more HS oriented, but still. can you power a First Guardian using ~ATH? and if so, what are some ways?

This is a slightly off of the usual topic of this blog, which is more about a language which I made up and is based on and named after the language in the comic, and attempts to be as close to the comic while still being possible to implement and use, (the language in the comic is not particularly well documented), but I’ll answer it to the best of my abilities.

I’m not sure what you mean by “power”.

“Can I write a first guardian character that has some of their behavior be based on ~ATH in some ways?” : I don’t see any reason why not. If you can do ectobiology with a puppet and a cueball, why not with a computer running a program?

“Can I make a first guardian character who is a first guardian because of the continual execution of a ~ATH script?” : While you can of course write whatever you want, I’m not sure that this is consistent with what is said in acts 1-7 (I have chosen to disregard everything after act 7) about first guardians. It seems like an entity either is or is not a first guardian, and that this fact is established at the time of that entity’s creation. It seems to me like what happens with first guardians is: using ectobiology, the genetic code from some players’ subconscious-or-whatever is combined with some other source(s), and the result is a first guardian.

Oh, I suppose if you just mean “an entity has the powers of a first guardian as a result of a ~ATH script”, then, uh, I guess that doesn’t contradict anything. How would I depict such a script? Well, I don’t know that anything that we’ve seen of the language gives any particularly clear direction for what such a script would look like. If you want it to just have the keywords we’ve seen, possibly re-interpreted to mean something different, I guess one idea could be to like, say bifurcate an existing first guardian into parts with names that seem relevant, and also whatever entity is to have the abilities of a first guardian, and then like, un-bifurcate (unbifurcation is not something shown in the comic, but is something I’ve added to my language, in order to make it usable) the other entity, but with some component of the first guardian mixed in somehow? Though if you did that, you would probably want to justify why, if ~ATH can do that that easily, why it doesn’t happen all the time.

There is very little in terms of rules that the story gives for how ~ATH behaves. If you want to have a ~ATH script “power” a first guardian, just make up some stuff. If you want to depict the actual script, then look at all the pages of the comic that depict code from it, see what it says they do, and just make something up that seems to aesthetically fit.

The language that I have defined (”drocta ~ath”) does not provide any means of doing this, because the language I designed was designed to technically be usable, while also resembling the language in the comic.

I suppose that, as all first guardians get their power from the green sun, and the green sun was created by the circumstantially simultaneous destruction of, uh, either universes A and B, or specifically of A2 and B1, not sure which, and this was in some ways tied to the Möbius Double Reacharoud virus, you could argue that all first guardians get their powers from, something somewhat connected to a ~ATH script.

Why can’t I add tags to an answer to an ask?


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3 years ago

@ karkathateseveryonesposts

Anon in that ask was me, not rping as you say but what I meant from computer-exploding code is I was unsure if ~ATH was supposed to crash once running a code like Sollux's.  Also, there couldn't be a syntax error as the program crashes if I press enter with no code on it yet.

Ah! My apologies for my misunderstanding, I interpreted the reference to computer exploding scripts combined with your handle to [ justification for why I misinterpreted snipped for brevity].

You don’t type the script in when you run the program. You need to first save the script as a seperate file, and then when you run the interpreter, type in the filename.

The last bit of the interpreter says like

filename=raw_input() filelink=open(filename,'r') script=filelink.read(-1) result_obj=evalScript(script,NULL_obj) raw_input("press enter to close")

I probably should have made it more clearly ask for a file name instead of just having a prompt with no explanation.

(also, wow, this reminds me that this code was written in python 2.7 and not python 3. Maybe I should update it to use python 3? There’s also many other things about it that ought to be improved but it isn’t high on my priorities..)

My ~ATH keeps crashing whenever I run a non-computer exploding code, or if I press enter. Why is this?

Based on the username which recently followed this blog at the same time as I received this ask (which I won't say what it was because you asked this on anon, and haven't received permission), I'd guess that you may be running a different version of ~ATH than the one I document here :P

Unfortunately, I don't have a specification for the version you have.

If you have such a specification, or the executable for it, I'd be happy to take a look if you could send it to me, haha.

If on the off chance you are using the version I document here, then presumably you have a syntax error or something in your code?

12 years ago

WOAAAAHHHH I posted! (significant progress on functions)

Hey, I haven't posted in a while because I have been doing other stuff. Meanwhile some people followed me. Thank you.

OK, so news: I got calling functions working. it works and stuff.

huh, apparently tumblr changed the interface since I last posted? I think I preferred the previous version? w/e.

But what I haven't added yet is the syntax to define and create a new function. Right now I just have some functions hard-coded in as elements of a dictionary. If you want to try it out just modify the funCodes dictionary. (yes, I am terrible at naming variables.)

Yeah so, I an not totally sure what I am going to have for the syntax for defining a function, but the syntax for calling a function is

FUNCTION_NAME [IN1,IN2]OUT;

(which takes the object consisting of IN1 and IN2 and puts it through the function, where it would be stored as the variable ARGS, and when it finishes the last thing .DIE() was called with is what gets put into OUT)

and then theres

FUNCTION_NAME IN[OUT1,OUT2];

which kinda does the opposite.

takes in IN, and splits the out into OUT1 and OUT2

(this version (the FUNCTION IN[OUT,OUT]; one, as opposed to the FUNCTION[IN,IN]OUT; one) isn't actually implemented yet, but mostly I will just have to copy paste it from the other one and change a few numbers, but I have to homework now so I'll do that later.)

to clarify, the same functions can be used either way. You can say LIME [LIME,LIME]LIME; or you can say LIME LIME[LIME,LIME]; and they would both call the function LIME, but they would do slightly different things.

hooray for stuff.

anyway I am going to go uh, push that new version.

How should the syntax for defining a function be? Should it just be each file can be imported as a function?

12 years ago

Bug fixed

Fixed the bug. The problem was that it was seeing

\n}\nD.DIE();

 and it was checking if the text up to the next semicolon ended with .DIE() and if it did, using the stuff before the . as the variable name.  When it should have been seeing the } and jumping back.

Also there may have been a problem with the {} matching. If so, that was fixed too. It was not the last part to be fixed.

BUT ANYWAY: The bug is fixed now.

runs in python 2.7

If you have a different version of python, and it is incompatible, please tell me. If a sufficient number of people want it in a different python version I might make a version of it for multiple python versions. 


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12 years ago

Welcome.

If its not obvious, this blog will teach techniques in a version of ~ATH Specifically, drocta ~ATH. And yes, I'm serious. I believe that I probably am the author of the longest ( possibly up to third longest) ~ATH program. Specifically, bubble sort. Further, I believe I am the author of the first ~ATH interpreter. (I am the drocta of drocta ~ATH) Link here: http://www.mspaforums.com/showthread.php?50314-ATH-interpreter This blog is intended to serve as a tutorial on writing things in drocta ~ATH. First I will go over the syntax. Then how to make conditional like things. Then how to make finite loops. Then perhaps storing "numbers". Then copying "numbers" Then comparing "numbers" Then lists In such a way I intend to work our way up to you understanding how to write bubble sort in drocta ~ATH. After that, we might even implement brainf*** in it. Or a universal Turing machine. Of course, when I say "numbers", the quotes are there for a reason. Numbers are not built into drocta ~ATH. One has to build them. Now how do I tag things...? Ah, that's how. In case it wasn't clear, the interpreter for drocta ~ATH does not attempt the impossible. It cannot trigger the apocalypse. It's just a python script that interprets ~ATH scripts. Don't worry if you don't already know how to program. I intend to make the posts fairly accessible.


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10 years ago

Do you know of any ~ATH implementations or dialects besides yours and mine?

Actually, yes kinda. Sorta anyway. There is a compiler of sorts that is intended to be ~ATH based, though I don't think it matched canon all that well.

It did have one feature which I found interesting though. It had a command which would create a variable thing which was truthy iff there was a process currently running with a given name, so you could have in a ~ATH loop something that loops until another program is closed. It was a pretty cool feature, but the syntax for it was odd. The author misinterpreted the panel where Sollux deletes the different virus folders he had, so the command was called rm -rf or something like that.

It also had a command to run an executable (by file name) iirc.(which allowed for easy implementation of the robin hood and friar tuck programs)

It also was an editor of sorts, but it had a small window that I don't think was resizeable. It worked (iirc) by doing some string replacement to turn the program into a c(++?) program, which it then compiled.

I'll try to find it  so I can link it. I don't think it represents ~ATH all that accurately, but the using another program as one of the objects seemed like a neat and probably accurate feature (given the mobius double reacharound)

tl;dr yes

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learn-tilde-ath - Learn ~ATH
Learn ~ATH

News and tutorials on drocta ~ATH by drocta. interpreter here A brief summary of how to write code in the language (but also see the table of contents)

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