sketch dump!
You have no idea how excited I am for the next season
Art style breakdown /tutorial(??)
Some friends asked so here we go : disclaimer im bad at explaining (so feel free to send an ask or smth)
Final art (long read so theres a timelapse at the end)
If its not for something important (commissions), i dont usually make a lineart for a drawing but just clean up the sketch , it wont be used anyway
I usually separate them by colors , mostly so i can Alpha lock them and not worry about coloring over parts
When coloring i use a soft airbrush to have gradients within the shading , so its not one solid color . How i shade is very blocky , lots of triangles lol (if im using CSP i love using the lasso fill tool ) but there are parts especially in the skin where I keep it smooth and blended, usually nose and cheek area . Using an asaro head is usually a good start to learning how to shade faces with planes in mind
Depends on the character, but I like adding shadows on the lashes/brows itself , make it look solid and 3d , it makes the eyes pop more imo
Using multiply layer to make the shadows darker for more contrast
At some point I’d merge everything together so i can just paint in one layer, easier to fix things with liquify too ; if im in CSP i keep the separate layers in one folder just in case i need em later but i cant really do that in Procreate cos of layer limits
This is the part where i make the shading more painterly .,To make the shading look sharper , i like adding lines on the edges .
The fun part : adding the ✨
This is the part where I add textures , either from texture images or with screentone/hatching brushes. This is also around the part where i add the character’s accessories and stuff like scars and freckles (its just easier to add smaller things near the end than having them accidentally painted over at the start)
Whenever I feel like the drawing looks too much of a similar shade / temperature , I use a gradient map+layer effects (masked) on parts to give it variety . Technically you can do this by just having a layer effect on and manually adding colors but gradient maps make me go “ooooh didnt think of that color there “
CSP also has a posterization filter that i like using when i feel like some part looks too smooth to me.
I sometimes add in sketchy lines , and seeing how cool it looks in Marvel Rivals art ive been adding it more lol
Artists that influenced me are : Nesskain, Toni Infante , Valorant’s 2d art(their main artist is Suke) ,Arcane , Spiderverse and the most recent one ive been obsessing over is Marvel Rivals ( its got everything i want my art to be when it grows older lmao )
Winter boatem + boatem movie night
this has gotta be one of my fave hermitcraft drawings. i think it's a combination of liking to draw scar and actually putting attention on the background for once.
Sorting system, hopper clock, redstone placed on iron blocks
Tnt run, bed wars, Zombiecleo
Abba caving, UHC, Joe from Nashville, Tennessee
Vault hunters, Mindcrack, Teenage Mumbo
Nine seasons, moon big, Grian was a guinea pig
Record breaking, world-shaking, Mojang watch Cubfan
Etho and Iskall never paid, Doc lost an arm in rage,
Charity streams, minecon slots, eleven years of placing blocks
They didn't start the fire
But they've been burning
Since the game's been learning
They didn't start the fire
But they helped to light it
Really did ignite it
Normal man does normal activity and is so, so normal about it 🐟
(my minecraft + mcyt tag)