– The monthly challenges are back by popular demand! I hope you all enjoy this one. This is the second installment of my three part series, dedicated to writing longer stories. Next month’s challenge will be dedicated to plot development. I look forward to seeing all of your guys’ responses here using the hashtag #wordsnstuffworldbuilding and over on Instagram, where you can tag me @ writingandsuch.
This challenge begins on August 1st, but I thought I would give you guys some time to plan stuff out, because you may need to switch some days around to accommodate your schedule. You’re free to do one day’s challenge on another day if your schedule doesn’t allow enough time to complete that day’s challenge. Best of luck to you!
Days 1-10: History & Geography
How does climate and weather change in the part(s) of the world your story occurs in?
Describe the landscape/layout of the major location(s) in your story. (Major buildings, natural formations, prominent mountains, where characters’ homes are situated, etc.
How have the species/groups/races in your story formed the relationships they have throughout history?
What major wars/conflicts/disasters have taken place in the timeline of history in your story? How do they affect your world and the beings in present times?
What recent history affects your story the most? What were the events’ initial effects and how do they compare and contrast to the long lasting damages/benefits?
Create two timelines; One that covers major events that have occurred since the beginning of your world as your character knows it, then one that covers recent events and time periods (about 500 years should do it).
To what extent does religion exist in your world and how has it evolved over time?
What does nature look like in your world? What plant species exist in your world? Which ones are rare and valuable and which ones are weeds? How do the beings in your world interact with nature?
What animals are present in your world? What areas of the world do specific species inhabit? Does poaching occur? If so, to what extent is it a major issue? What species are commonly domesticated, if any?
How have different species/beings/races been oppressed throughout the history of your world? How does this affect current relationships amongst different groups? Which conflicts have been solved/forgiven and which ones haven’t?
Days 11-20: Society & Culture
What races/species/groups coexist in your world? Describe them and their individual characteristics.
How many languages exist in your world? How do the resemble languages in the real world, if at all?
What major powers play large roles in your world? (i.e. churches, governments, monarchs, caste systems, corporations, etc.)
What does religion look like in your world? Do individuals of faith occupy the majority or the minority?
What are the major and minor opinions held by individuals in your world, concerning politics, morality, society, other groups, etc.
How do the names of beings/groups/individuals translate? How did they originate and how do names differ throughout the world? Are they more sacred and valued in some places than others?
What role does education play in your world? To what extent is it valued or required in society? How are uneducated individuals viewed/discriminated against, if at all?
What is fashion like in your world, if it exists? What do beings wear in your world, if anything? Is clothing an indicator of wealth or class?
To what extent is hygiene a priority to beings of your world? How do beings in different areas keep themselves clean and healthy?
What is the average life span of different species in your world? What aspects of science/evolution/design affect this? How are beings on opposite age extremes treated in society? How are the young and the old treated and how does their treatment differ from those who are not of those ages?
Days 21-30: Systems & Politics
How does your world function economically in your story? What is the currency system and what items/services are of most value in your world?
What political aspects of your story/world mirror real life and how might you convey these similarities through symbolism and abstract depictions of real life events?
How much of a role does politics play in your story/conflict and how does the political climate of your world affect your main character(s), specifically?
What major resources are plentiful and scarce in your world and how does this affect your character(s) as they try to solve the conflict?
What are the specific limits in various areas of science and magic within your world? If you don’t have a magic system, describe the realm of possibility when it comes to scientific capabilities, i.e, maybe in your world, time travel is possible but teleportation has not yet been invented.
What is ethical and non-ethical in your world and how much of a role does ethics play in law-enforcement/society in general?
Are the beings in your world concerned with issues like freedom of speech, equality, opportunity, fairness, and minorities? Do those issues even exist in your setting?
Who are the major world leaders and how do they govern the areas they have control over?
What technology/magic dominates your world? Is it exclusively used by a certain group/species/class? What are its limitations?
If magic does exist in your world, where did it originate? How was it originally meant to function/be used and how is it used in the present? How is magic viewed by different groups/species/classes?
Bonus Day 31 Challenge: The Things You May Forget
What food is common in your world?
How developed is medicine in your world? Is it anything like what we have on Earth?
How easy is it to get from one place to another?
**If anyone has any other aspects not mentioned in the list above that they feel is important to world-building, please leave those in the comments below for other writers to peruse!
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MY CURRENT WORK IN PROGRESS (Check it out, it’s pretty cool. At least I think it is.)
Slytherin: Come on Huff, I wasn't that drunk.
Hufflepuff: You tried to color my face with a highlighter because you said I was important.
Slytherin: That's because you are.
It may be extremely easy to just put magic into a story you’re creating, or explain away things with the excuse of “magic.” But if that is how magic is handled in your world, readers are going to find major plot holes in your story. Magic needs rules and guidelines, even in stories where it’s not in the foreground. Without rules, magic could be the solution to all, or you end overpowering a character because he has no restrictions on how he can use his magic.
But where do you start when setting ground rules for how and when magic can be used? My goal in this post is to give you some ideas while you map out your world of magic.
Who can learn magic? Is magic a thing that all people can learn, or certain people who have a knack for it? Is magic something that can be learned at all? Perhaps it’s only readily available for those who are born with it, such as the wizards in Harry Potter. Or magic is contained in things, such as charms, amulets, or unicorn horns. People may have to learn how to access the magic contained in these items, but they are solely reliant on items in order to use magic. Perhaps magic can only be learned by certain races.
How is magic learned? In Harry Potter, wizards go to school for seven years to learn how to use magic. Other books wizards have apprentices they train. Can magic be self-taught? How does a person access magic? Through emotion, thoughts, something else? Perhaps learning magic requires a large sacrifice.
Does the magic need to be channeled? Once again, using the example of Harry Potter, wizards need wands in order to use magic. Other common themes involve wizards using staffs in order to use magic. But there are stories where wizards don’t need an item to channel the magic, such as the wizards in the anime/manga series Fairy Tail. Perhaps magic does need an item to be channeled through, but it doesn’t have to be the traditional wand or staff.
How often can a person use magic? Does magic use up a person’s energy, and therefore a person’s magic is limited to how much energy they have? Perhaps they have a different “energy”, such as mana, that restricts how much magic they can use? Maybe you want to go the Once Upon a Time route and magic isn’t used in excess because it comes with a price. Perhaps how magic is used is why people don’t use it so often. Maybe magic is used very often.
Does magic need incantations? Harry Potter uses incantations, whether is it is verbal or non-verbal. There does not seem to be an incantations in the magic that the Witch uses in the Chronicles of Narnia. Incantations are used quite often in the Septimus Heap series. And there no incantations in Lord of the Rings. Or maybe incantations are reserved for the more powerful, older spells. Perhaps incantations make a spell more stable.
Can magic be invoked by using items? Potions is one of the common ways this is used. But sometimes certain spells can only be invoked by using ingredients, like in the show Charmed or the movie Practical Magic. Perhaps it’s only used occasionally, such as some spells performed in the show Sabrina the Teenage Witch. Maybe items are used in only certain branches, such as Divination in Harry Potter.
What cannot be done by magic? With the Genie’s magic in Disney’s Aladdin, he could not make someone come back from the dead, fall in love, or grant more wishes. Food cannot be created out of thin air according to the rules of magic in Harry Potter. Actual love in Harry Potter can’t be created, but enchantments that cause the victim to have an obsessive type of love does exist. Perhaps the dead can be raised, as evidenced by stories with necromancy, but it can’t actually bring back the person completely. Something’s missing. Perhaps only skeletons can be brought back, or the person comes back in a zombie like state. Perhaps you would go so far as to say that magic cannot create permanent things out of nothing.
Does magic have categories/a way it is organized? Potions, Divination, Transifiguration, Charms, etc. Or light, dark, chaos, order, water, fire, etc. Or human magic, dragon magic, unicorn magic, elf magic, etc. And it doesn’t have to have only one way of organization. It can have several levels, just like when science organizes living organisms.
So these are few things to consider when creating magic. The nature of your magic may not necessarily fit into all of these questions, and that’s fine. But don’t be afraid to have long explanations for your magic. You probably won’t fit it all in your story - in fact, you’ll want to be careful how you incorporate magic rules as you don’t want to infodump on your readers - but having the rules there will help you create your story and give you some answers to the why questions that might come up, such as, “why don’t they just magic themselves out?”
World building is important in any setting. There are places, such as fantasy literature where it can become the difference between a believable world and an unbelievable one. Suspension of disbelief is often a critical part to stories.
Many fantasy books take place during times of war, or revolution or even a fall of a corrupt empire. I love reading these sorts of stories, as many people do. Power structures can be complex. They can be used to create tension and drama between characters - take for instance the hero versus the corrupt government troupe in fiction such as The Hunger Games, Harry Potter or even more traditional fantasies such as Tigana ( by Guy Gavriel Kay) or The Wheel of Time series (by Robert Jordan). As a reader it can be compelling to follow these stories. For writers though, it can seem daunting to go into the details of shaping a believable power structure. Here are some basic tips for creating one.
There are four crucial factors to any power structure. These are as follows:
1. Military - this includes the size of the army, the types of technology used (guns or swords? navy or land army?), the basic structure of the army (is it highly regimented like the Romans? What are the different groups within the army? How are they divided - by technology, skills or social status?). Another important question here is why has the military developed in this way? The Roman military, for example, grew out of competition with other Italian states. The opposition is equally important here - who were/are they within your story? Apply the above questions just as much to them, because empires and other structures are influenced by the world around them. The military can be the reason an empire begins in the first place. The military should also play a role in sustaining the power structure/empire. It doesn’t have to be the strongest factor by any means. It may even become the downfall of the structure in the end.
2. Economy - How is your power structure or empire funded? Does this change over time? Does your empire take part in internal or external trade? Is trade important to the running of the empire? Resources such as crops, fertile land or people are also a part of this and influences the larger actions (such as conquest) your structure takes towards other countries. Trade can be a form of control and influence as well, even outside of the structure’s territory. In terms of story, a lot of decisions that are made involve trade or economic reasons - no one wants to get on the wrong side of someone who controls valuable resources or trade with other entities. The British Empire was based mainly on trade and this insured a global influence even as it declined in actual power.
3. Administration: The system of government and the way it manages itself is important to know. Is it a traditional monarchy or a democracy? How is leadership decided? How is power delegated throughout the larger administration? Hierarchy? One person can’t do or know everything. In terms of empire and conquest this is equally important. Does the empire recruit the local elites from conquered areas to administer to the general public, like the Romans? If your story is set in the outskirts of your empire, this could effect the outcome of the story - local elites might enjoy the power they have gained through an alliance with the larger empire and thus be unwilling to revolt against it. What other ways does your power structure control its territory? Does it use culture, or a set language to spread out into new territory? What kind of empire is your empire? Is it land based (only conquering territories linked by land) or maritime (navy focused with overseas territory)?
4. Culture: How does your power structure interact with its subjects? Even in a small area, different ethnic groups exist, so what unites all of them together? Are they all united, or is there groups of people the power structure leaves out? Have they always been left out deliberately or have these groups formed over time?How does the the government and the people from inside the empire view outsiders and their culture? Does this influence your story or characters? Do negative stereotypes or different language create a barrier between your character and others? In newly conquered areas is the empire’s language, laws and social ideals endorsed to locals or is it forced upon them? Is religion important to how the empire works or interacts? For example, before war do the gods need to show approval for the empire’s commanders? What about clashes of religion with other areas? Where do cultures intersect? Is your empire influenced by an older power or a hard past? What is seen as integral to your structure’s culture - art, literature, music etc? Are allies connected with your structure through culture, a shared distant history?
Most power structures rely on all of these factors - but none are ever equal in importance. Your government will identify one or two of these areas as important and focus on them. This can impact how the structure comes together and eventually falls apart - the greatest strength becomes a weakness, or something is overlooked until it is too late.
This is a long post - so I’m going to leave it here for now. If you guys have any questions, feel free to use the Ask feature to contact me.
hey i'm creating a race of fairies and since they generally have small builds and metal such as iron cold steel are deadly to them what are some good materials to use for the fairies to craft their weapons, i considered gems but doing some research i realized substance like diamonds and crystal are utterly impractical even for the fairies.
Well, fairies are magic. If a fairy wanted to wield a diamond sword, they could and no audience would question it. Magic is the solution to a lot of problems. The weakness of a weapon forged with magic is, of course, a steel blade but that only matters if they’re encountering humans wielding steel on the regular. Fairies can do whatever they want and dance merrily on the graves of scientists the world over, so don’t let that stop you.
Blades of pure light.
Blades of diamond.
Blades from plants.
Fairies wielding magma blades or swords forged from stardust.
A sword of glass containing the beating heart and heat of the sun.
Futuristic fairies who behave like aliens in Iron Man style power armor formed from plastics/polymers wielding lightsabers and firing bolts of plasma.
They’re fairies. Sky’s the limit here. Except, it’s not because then we catapult ourselves out into space. Go however far your imagination takes you.
Look to myth for your solutions, especially the Celtic Sidhe. Unless you’re dealing with a modern setting (and even if you are) mythology has already developed solutions. It’s a great place to start your search.
However, here are some things I’ll point out:
Cold Iron/Cold Steel are a reference to a specific forging technique rather than a type of metal, though in folklore it can just mean steel swords. Still, this will open up your options some.
Cold Iron for fairies dates back to when iron forging was still mostly new, or less common. There’s certainly lore out there with mythological fairies fighting warriors wielding iron blades, but were unbeatable until new forging techniques were developed.
Ask yourself: is it the forging technique which makes these swords dangerous to your fairies or is it the metal itself? In which case, then you can cut out “cold” as it’s just steel.
Here’s the Wikipedia article about iron in folklore. It may help you some in your search.
If you want to write Urban Fantasy with fairies then I’d go with the forging process rather steel itself. The reason is that they couldn’t go anywhere. At least, not places like the US or Europe or anywhere there’s a high steel content in the buildings, cars, and sewer systems. Even with a shift to polymers too much of the major metropolitan centers in the developed world are built on steel bones. Science fiction fairies re-emerging in the future where all metals are polymers has more potential.
Honestly, any army from a period using steel or iron weapons could curb stomp fairies if they’re allergic to the metal. Using the forging process moves all to some and then down to almost none, making way for the future fairyocalypse of 2018.
-Michi
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hey guys !! this is my first masterpost hahaha exciting so exams are coming up soon (for me), aka those early may dates.. here is just a bunch of resources that i found !!
study tips 101
i have terrible memory! how do i study? by @estudying
conquering procrastination by @studybudyblr
how to stay focused, motivated, and on track by @briellestudies
how to study for math by @enfpfocustudyblr (making a math masterpost soon)
focus and motivation by @katsdesk
study methods by @heystudy
“the oh god it’s the night before the exam” by @renaistudying
another test is tomorrow by @getstudyblr
stress help by @highschoolering
101 study tips by @study-early
6 things people don’t tell you about studying by @behindonstudying
ap testing tips by @katsdesk
3 steps in studying by @milkystudies
studying from ..
how to study from textbooks by @strive-for-da-best
four steps to reading textbooks by @kimberlystudies
lecture notes by @strive-for-da-best
revision notes by @raistudy
how to: flashcards by @pseudocodead
more flashcards by @studydiaryofamedstudent
how do i study ?? / being organized
study schedule by @mindofamedstudent
pomodoro printable by @cmpsbls
printables masterpost by @studie-s
vocab and formulas printables by @studeyh
how to maintain good notes by @skeletonstudy
typing notes by @study-well
colorcoding by @kimberlystudies
highlighting by @studygene
highlighting pt 2 by @ayetstudies
how to use sticky notes by @etudiance
organized study spaces by @etudiance
sketches for notes by @staedtlers-and-stabilos
how to revise by @youaretheairinmyalveoli
if any of these links are broken, please message me so i can update it. hope you find these helpful !!
- xoxo j
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Mixing science fiction and magic can be tricky; if everyone in the world is capable of teleporting anywhere at anytime, it probably won’t make much sense for people to own cars, for example. Blending these two forces leads to countless exciting possibilities, but it can also end up creating some inconsistencies that your audience will pick up on if you don’t think things through well.
I have several tips and things you should think about if you want to build a world that mixes sci-fi and fantasy. Ultimately how detailed you get with it is up to you; maybe you want to plot out ever single tiny aspect of how your world works, or maybe you just want to have robot dragons and to hell with whoever disagrees! It’s a story of your making; if you and your audience are having fun with it, that’s what I consider most important.
Either way, here’s some things to think about!
- Of course, it helps to start off with the usual integral factors that tend to define societies; things like geography, language, religion, laws, agriculture, philosophy, etc. Before you even start throwing magic/tech into the mix, what does your world look like? What does it sound like? What does it taste like??
- How does magic work in your world? Is it a gift only available to a select few, or can pretty much any Average Joe summon a fireball? Are all mages Clerics (with magic derived from a powerful entity), Wizards (with magic learned from studying), Sorcerers (with magic just as an innate trait), or a mixture of these (and other?) things?
- How does technology (generally) work in your world? How widely available is it? How well is it understood? What level is it at; are there nanobots in everyone’s bloodstreams, or is a bronze sword considered “high technology”?
- How well do magic and technology (generally) mix in your world? Are they both just two different tools for solving problems, or opposed forces? Can one be used to study the other? Can someone be an expert on both things? What problems have been solved (and created) from blending the two?
- Are either things taboo? How much social friction do either things cause? Is the use of one meant to be secret or forbidden? Why?
- Are tech-favoring people/societies generally on equal footing with magic-favoring ones? They don’t have to be! The world being skewed in one side’s favor could be a great source of conflict!
- What can only be done with magic? What can only be done with technology? Consider the limitations of both forces in the world. Does one force typically work better in some or most ways than the other? What things simply can’t be replicated by one side?
- Consider how advanced each side is. What methods of communication, transportation, education, fuel consumption, medical care, etc are available to magic-favoring societies and which ones are available to tech-favoring societies? One side may not be exclusively better than the other; a tech-favoring society might have much faster land transportation in the form of huge cars, but a magic-favoring one might be able to magically tame huge creatures that can walk on walls and reach places tech can’t easily get to.
- (When it can,) how does magic solve the same problems as tech and vice versa? A magical stone of far-speech can fill the magic-equivalent role of a phone, for example. A manufactured chemical packet could function like a certain spell. Of course, if one side’s method is so ubiquitous and accessible, it’s more likely that all people’s will favor it.
- On the other hand, the different perspectives will likely produce entirely different problems and methods of solving them. Beyond one side being unable to replicate certain things from another, they may not want to. Mages may have no interest in creating an internet analogue they instead have access to some great collective unconscious tech-favoring people can’t access. How might one describe these things to the other? This is where the real creative world-building comes in; not every problem should be solved by just having an equally viable magic or tech version of it. Different cultures will value things differently, and exploring that leads to lots of creative worldbuilding and conflict!
- Consider what divisions might exist within societies. There are always subdivisions within groups; not all mages are as powerful, knowledgeable, or experienced as one another. Some subgroups may think themselves superior in some way, and/or might look down upon others within their own circle for all kinds of reasons. No group is a hivemind (unless they literally are); groups are made up individuals!
- Lastly (but possibly most importantly), DON’T GET TOO CAUGHT UP WITH HOW COOL YOUR WORLD IS! Consider exactly what information is relevant to the audience and what interesting ways you can show/explain it. Remember that the focus should generally remain on the characters; there’s nothing wrong with having lots of extra world-building details, but they can bog down the story in minutia if you get too off track! You can always explore and explain deeper lore in side material!
Excuse me wtf
Oh shit I’m being followed
you get home at 4, you planned to do your homework the moment you got home, you lay in your bed, you open your phone and begin to scroll, your phone alerts you you’re on low battery, you look at the clock, it’s now 7, you panic, you start your homework. you keep getting distracted it’s now 12, you plan to not do the same the next day.
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