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It's time to get into the countries, y'all!
We're starting with Ubria, a mix of modern technology and elemental magic. Ubria is home to a variety of people, but many are Elementals; Humanoid though pure elemental energy flows through their veins, things like fire or shadow or lightning. Ubria is also home to a majority of the world's Mutants; They can be any of the other species, though sometimes magic sometimes finds a way into a person later in their lives after childhood. It's kind of like how superhero movies have their powers origin stories, just very magic related in their accidental occurrences.
Every country has a patron God, and rarely two. Ubria's patron Goddess is Gala, Goddess of logic and intelligence. I'll get more into the Gods later.
Now, Ubria is a democracy with a President voted on every 5 years. I'm not an expert on how government works so none of them are currently all that planned out really, you've been warned. Overall, Ubria is similar to America if it was slightly less of a capitalistic nightmare. It is a little bit tho
Ubria's police and military force is a privately owned company called Sentinel, which I'll go into more detail on later, but the general rundown is that Sentinel is owned by one of the original mutants, Reagan Cole. Long story short, he's immortal so he's still in charge. There's multiple teams stationed around Ubria, one in each city and maybe in enemy countries-
Ubria has a mountain that the capital (Platinum city) is built near, and at the top is where the temple dedicated to Gala is. Mountains in Evergreen are important magical conduits, so mountaintops are the best places to be connected to magic and the Gods.
I dunno what else to add here, but I'm sure there's probably more I'll think of at some point. If anybody sees this and feels like it, feel free to send me an ask, it'd be awesome.
Anyway, byee