i decided that the current knight death animation was not good enough so i made a new one
i also figured out that the spian (i think i'll rename it to throwable pain) will do, it will be a throwable item that does 3x damage, but you lose the item until you pick it up again.
Is it just me or does the moon kinda look like an eye
new enemy attack: punishment curse
walking into a cursed tile will do one of the following things:
take away 1-3 potions
inflict the player with the poison debuff
spawn extra minions
give the player a 10 turn string cooldown
take away 1/15 of the player's arrows
the punishments will be more severe on hard mode.
introducing our player character:
as you can see, it is very easy to tell that it's the player character. it even has "PLAYER" written on it. it also helpfully show what is and isn't the hitbox!
lore: this thing appeared some day for some reason and started killing monsters for no reason because that makes the best stories. it then started killing NPCs but that doesn't matter because they aren't alive in the first place. it then broke into reality and is attempting to find your exact coordinates.
what game engine do you use?
i typically use love2d for most of my game projects.
i make games. check out http://freeve4hserver.ddns.net
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