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206 posts
foam loam loom boom boot bolt molt malt male gale game tame tome tone tune tube lube lobe robe rote mote moth mosh posh pooh pool cool :)
via @swatercolor [insta]
"New (old) perspectives on self-injurious and aggressive biting" published in Journal of Applied Behavior Analysis / Nine Inch Nails- The Hand that Feeds
I was troubled to see a trend of claiming that Autistic people who do not support Applied Behavior Analysis (ABA) are a group of "low-support-needs" autistics who are monopolizing the conversation and taking resources away from autistics with higher support needs—I think it is misunderstanding.
Individual positive or negative experiences with ABA are irrelevant here—the fundamental core of the therapy is behaviorism, the idea that an autistic person can be "treated" by rewarding "desirable" behaviors and punishing "undesirable" behaviors, and that an increase in desirable behaviors and decrease in undesirable behaviors constitutes successful treatment
In researching I found that ABA practitioners have published statements condemning conversion therapy. They refer to an unfortunate historical association between ABA and conversion therapy, but it is not association—ABA literally is conversion therapy; the creator of it used it to try to "cure" little boys that were too feminine.
ABA is considered "medically necessary" treatment for autism and the only "proven" treatment, in that it is proven to create decrease in "undesirable" behaviors and increase in "desirable" behaviors.
Undesirable behaviors for an autistic person might include things like stimming and talking about their interests, desirable behaviors might include eye contact, using verbal speech, playing with toys in the "right" way.
The BCBA behavior analyst code of ethics does not prohibit "aversive" methods (e.g. electric shock) to punish undesirable behaviors
The code of ethics only discusses the consent of the "client," not the person receiving the treatment
Many people will say "my child's ABA therapist would never make them repress harmless stims, give up their interests, use electric shocks...They understand the value of neurodiversity and emphasize the consent of the child..."
But consider...if nothing binds or requires an ABA therapist to treat stimming as important, nor restrains them from using abusive techniques, nor requires them to consider the consent of a person being treated, what protects vulnerable people other than luck? The ABA therapist still has an innately unethical level of power over a child being "treated."
Furthermore, consider: can a therapy built on the goal of controlling the behavior of a person who cannot meaningfully consent to it, especially without hard limits or protections on the kinds of behavior that can be coerced or controlled, ever be ethical?
I found many articles that discuss teaching "compliance" in autistic children, treating "compliance" as a reasonable goal to strive for without qualification...
The abstract of the above article struck me with a spark of inspiration. Biting is an undesirable behavior to be controlled, understandably so, since most would feel that violence should not be allowed. But I was suddenly reminded of the song "The Hand that Feeds" by Nine Inch Nails, which is a play on the saying "Don't bite the hand that feeds you," meaning don't lash out against someone that is kind to you.
But doesn't "the hand that feeds you" implicitly have power over you through being able to give or withhold food? In this case, kindness can be a form of coercion. Thus "biting the hand that feeds" is used in the song as a metaphor for autonomy and resisting coercive power. The speaker asks the audience if they have the courage to test the benevolence of their oppressors, or if they will remain compliant and unquestioning even though they know deep down that it isn't right.
Likewise the article blunders into something unintentionally poetic when it recognizes that biting is an innately possible behavior in response to "aversive" stimuli or the "removal of reinforcers." Reinforcers and aversives in ABA are discussed as tools used by the therapist—the presentation of a preferred food would be a reinforcer, for instance (and is often used as such in ABA).
The journal article considers biting as a behavioral problem, even though the possibility that someone may bite can never be eliminated. Contrastingly, "The Hand that Feeds" highlights the coercive power behind the ability to control your behavior, even when that control appears benevolent and positive, and argues that "biting the hand that feeds you" is not only a possibility but a moral imperative.
Consider: In what circumstances would you bite someone? To defend your own body? To defend your life? Are there circumstances in which biting would be the reasonable and the right action to take?
What authority decides which behaviors are desirable or undesirable, and rewards or punishes compliance or resistance? Who is an authority—your therapist? Your teacher? Your caregiver? Any adult? Any person with the power to reward or punish?
In what circumstances might compliance be demanded of you? In what circumstances would it be justifiable not to comply? What authority decides which circumstances are justifiable?
Can you imagine a circumstance where it might be important for a child to not comply with the demands of an adult? For a citizen to not comply with the demands of a government? Which authorities demand compliance in a right and just manner, and which demand compliance to things that are evil and wrong? Which authority has the power to differentiate the two? Should you trust them? Will you bite the hand that feeds you?/Will you stay down on your knees?
Bionicle Anomalocaris V.2
As you may have seen, it's now been publicly announced that LEGO has asked for the Bionicle: Masks of Power fan game by Team Kanohi to be shut down.
You can read the announcement letter from Team Kanohi here, and also view a walkthrough of the game demo on YouTube, with and without dev commentary. The demo would have been released on 8/10 of this year.
As I've posted about before, the game was slated to feature fully voice-acted lines in the Matoran Language conlang ("Matoric"), and I've been contributing Matoric line translations for this purpose for a few years now. This work amounted to nearly 800 individual lines of Matoric dialogue translated.
Needless to say, this was a very disappointing thing to experience behind the scenes, after the amount of work that Team Kanohi had put into the game, and (in my opinion) it's an extremely poor repayment from LEGO for the enthusiasm that the team has created in the Bionicle fandom over the years, although not unexpected or shocking on LEGO's part.
With that said, there is some solace to be found in the fact that many resources from the game, including 3D models, music, art, and other development materials, have been preserved by the team (for the time being) via Google Drive. This includes all of the individually recorded voice-actor lines in Matoric!
Here is a link to the full Google Drive.
Here is a link to the folder containing the Matoric line recordings.
Here is a link to a spreadsheet containing all of the written Matoric lines and their English translations (along with a few fun easter eggs).
Finally, here are the credits for the audio directors and individual voice actors whose excellent work was represented in the game:
Voice Acting Directors Tasch Ritter Gort (Garrett B)
Voice Acting Lewa ……………….. Dane Braddy Pohatu ……………….. Gianni Matragrano Gali ……………….. Tasch Ritter Onua ……………….. Ashley Quills Kopaka ……………….. Tom Schalk Tahu ……………….. Wes Wiggins Makuta ……………….. Justice Washington Mata Nui ……………….. Justice Washington Matoran 1 ……………….. Ethan Godwin Matoran 2 ……………….. Viator Matoran 3 ……………….. Lou Haroldson Matoran 4 ……………….. Tasch Ritter Matoran 5 ……………….. Mark (Markle) Stefely Matoran 6 ……………….. Anna Maguire Matoran 7 ……………….. SyntheticCharmVa Matoran 8 ……………….. Tabitha Bardall Matoran 9 ……………….. Mark Beischel Matoran 10 ……………….. Jordan (Jocool1231) Willis Matoran 11 ……………….. Quinn Stokan Matoran 12 ……………….. Abigail Adair Matoran 13 ……………….. Cody (MasterGir) Littlefield Matoran 14 ……………….. Zane Schacht Narrator ……………….. Justice Washington Announcer ……………….. David Michael Williamson
I was honored to be able to contribute to this project in a small way, and I hope that the Bionicle community will continue to support the team as it rebrands and moves on to future projects.
the way ppl have designated cuddling as a purely romantic thing and is weird outside of that context has done widespread damage to our pack animal nature
It really was a pity the Velika As A Great Being arc wasn't finished, (or even properly started, arguably), because Bionicle never really got to explore its Matoran Universe characters as artificial beings having or acquiring personhood.
Almost every other story about robots, cyborgs or artificial beings plays with or explores what it is to be 'alive' or 'human'. But in the absence of organic sapient beings, it was never really a thing in Bionicle. The Matoran never questioned their status as being alive or being people, and even the Glatorian seemed to readily accept them as people upon first meeting them.
So it would have been fascinating to see them confronted with the possibility that they were not people, just convincing imitations of the real thing, according to Velika.
see the THING IS I don't feel like I ever worked hard enough to have "earned" the burnout, which is. probably how we got here.
Hum
Man accidentally reinvents Bionicle.
every overthinker should have someone to fuck them stupid
struck with a shitpost idea
at least some of these haven’t been posted here yet.
In the continued effort to sexualize autism. Consider the intersection of free use and autistic joy.
A group of butches running a train on a cute sub as she infodumps to them, only pausing to orgasm or get some water, occasionally getting her helpful reminders of her last point when butch cock knocks her train of thought off course.
Comfy gloryholes that restrain a sub’s mouth and hips so they can be fucked on both sides, but leave their hands free to stim on some nice fluffy material, always in reach. A wall of sluts with the ambient sounds of babbling echolalia and slurping/gagging.
A nonverbal free use slut in a comfy hoodie and an easy pamphlet of do’s and don’ts for any takers, silently shifting down their sweats and presenting their holes for their current public partner, getting fucked against the wall of an alley or railed over a table in just the way they like without needing to say a word. And of course, comfy hoodie stays on during gangbangs.
Released: February 2023
63k words; 12 chapters
Noteworthy Tags:
Status: Complete
When an Affini outpost and the object of Phoebe's spy assignment for the Rebellion turns out to be an elaborate "floret-run" hotel, she begins to wonder if she's in over her head.
Grand Folia Hotel is a fic I feel downright unqualified to speak about, because it's just downright incredible. The setting is lush and richly realized, Celosia is a terrifying and enticing force of nature, and chapter 10 hits like a goddamn freight train. The fic feels downright platonic in a way. Like, if one were to wish for an ideal version of an HDG story, a kindly genie might produce something that looks an awful lot like Grand Folia Hotel. I lack the expertise on Wes Anderson to say if the name is more than simply a cute play on words, but it would not surprise me.
Bioware games can absolutely fascinate me, in part because of their worldbuilding, and in part because of where the worldbuilding ends. I mean, I did a whole long series of posts on the grammar of Qunlat and I have at least a dozen essays worth of material of exegetical analysis of religion in Dragon Age kicking around in my brain, which I keep threatening to actually manifest.
But since I'm here with my worldbuilding hat on, I'm going to ramble about Star Wars: The Old Republic, focusing on some of the sometimes-hilarious drama that's implied by the plot, and the implications for how these shenanigans remade a major galactic society in the process. Involved will be a man who faked his death to get out of going to meetings, a wine uncle who might become emperor, a living scowl with dangerous shoulders, and other assorted animals.
Expect a lot of bonus rambles in the image alt-texts, which is where I store commentary and jokes that I can't fit into the flow of the main post.
———
Before I dig into the topic at hand, I have to set the scene for those who don't know the game, or have forgotten in the fourteen years since the game launched.
Spoilers in the post below for Act 1-3 of the Imperial Agent, Sith Warrior, and Inquisitor storylines, Act 1 of the Jedi Knight storyline, the post-Act 3 Battle of Ilum flashpoint, and for various expansions including Rise of the Emperor, Knights of the Fallen Empire, Onslaught, and Legacy of the Sith. Assume that all reference links to Wookieepedia contain major spoilers.
SWTOR is an MMO set 3600 years before the Skywalkers crashed through the ceiling tiles of the galaxy, though it's not to say anything was less chaotic back then, just different chaos.
(Pictured: Anakin Skywalker, circa 32 BBY-4 ABY)
In this time, the titular Old Republic is opposed by a Sith Empire, which is precisely as functional as one might expect. After a decades-long conflict that ended with a Sith victory but left both sides exhausted, a state of cold war began. The Jedi, their Grand Temple destroyed, left Republic space to settle on an ancestral world. The Republic, battered and reeling, tried to recover its stride through use of its superior size and resources, and producing a truly unhinged number of superweapons.
The Sith Empire, in some ways, tried to pretend everything was fine for quite a while. They had successfully forced the Republic into a favorable treaty to end the war. They'd gained territory, they had a lot of work to do there.
…But as things started to look more and more like war again, they were left with the uncomfortable realization that they had sorta kinda killed most of the Sith in the last war, and Imperial citizens in good standing weren't producing enough Force-sensitive kids fast enough to rebuild the losses. Might've had something to do with most of them being dead.
The Empire, of course, is an absolute clusterfuck of a society. Slaves toil to maintain its power. Children of a slave and a citizen will be citizens themselves—unless they're "aliens", a category that includes everyone that isn't a human or a Sith pureblood, the original Sith species.
Being a citizen isn't great either: The Force-blind face mandatory conscription into the military, and can never rise to the highest echelons of society. Above them, the Sith act as a semi-hereditary aristocracy of evil space-wizards that serve an immortal, eldritch Emperor, their living god who has also kiiiind of gone AWOL for reasons only a few of them understand. He's torn between doing his job or staring at a living paperweight, and the paperweight has been winning. He also recently got trapped by an evil hole in the ground, it's complicated.
With the Emperor incommunicado, the duties of the state fall to the Dark Council, a ruling body of up to twelve Dark Lords of the Sith. Each have their own sphere of governmental influence, which are, one can only assume, very dark as well.
Presumably, the Dark Council had something to do with the inevitable yet still surprising solution to their space wizard deficit: over a thousand years of laws were suddenly overturned. Slaves, aliens, and prisoners were not only permitted to become Sith, it was now mandatory that they report for induction into training programs if they possessed any hint of Force-sensitivity.
This is how one of the eight protagonists of the MMO gets their start: if you play the Sith Inquisitor plotline, you begin as a former slave who has survived basic training and made it to the Sith Academy, where your teacher dearly wants to kill you. Your first mission: survive school.
I'm sure this is very relatable to quite a lot of you.
Now that I've got my PhD with only a few gray hairs, I'm looking back at this premise and thinking: This would completely upend the social framework of the Empire. You'd have every established Sith Lord in the Empire scrambling to kill these threats to their power, or harness them against their enemies, or both.
This is actually canon, but canon never touches on the broader, systemic implications of what the new Sith would do, and who they were before—Sure, the overseers of the training programs seem to be doing their damnedest to kill and undermine the newbies while maintaining plausible deniability, but enough of them survive to reshape the Empire. We know that. You play as one of them.
How in the fuck did the Dark Council ever manage to get this policy implemented in the first place? Obviously they did somehow, but the specifics are never mentioned.
But the specifics have the possibility to be hilarious.
The Dark Council itself is composed of Sith who either killed their way to the top, or inherited their seat from their Sith master—who they probably murdered. Turnover on most Council seats is incredibly high. The Spheres of Ancient Knowledge, Technology, and Military Offense each have three different Councilors within a single year, for example.
This also means that whoever ends up in charge of a Sphere might be entirely unsuited for it. Who heads up the Sphere of Expansion and Diplomacy? The least diplomatic guy on the Council, naturally. He goes by Darth Ravage, which fits in well enough with the three different Darths whose names mean 'death' (Thanaton, Mortis, and Rictus). The player can even end up as Darth Nox--'Darth Night'. You get the title by killing one of the Darth Deaths.
So, which of these barely-domesticated evil goths probably voted to allow 'inferior' beings to become Sith, overturning a fundamental tenet of imperial sith philosophy? Probably not the guy in charge of Sith Philosophy! We never see him, but he seems to have been a traditionalist. On the other hand, Darth "Murder has no rules" Ravage might not be huge on tradition, so we can mark him down as a "maybe". But he doesn't seem to be an instigator for something like this.
But on the subject of instigators: Darth Jadus.
Darth Jadus is an experience. While many of the other Council members make it quite clear they're angry enough to chew on the furniture, Jadus unnerves all of them by being utterly calm and composed, as long as you don't count how intensely fervent and irrational he sounds when he starts talking about the Dark Side. He's unhinged in a distressingly hinged-seeming way.
Heading up the Sphere of Intelligence, Jadus is a noted iconoclast on the Dark Council, using his authority to open Imperial Intelligence positions to aliens. He chooses slaves and Force-blind citizens to be his advisors and agents, ignoring the traditional power structures of the Sith. He prefers his literal cult following of fanatical adherents instead, who see him as a visionary savior, a terrifying inevitability, or both.
This means he seems to have basically no interest in elevating other Sith. In fact, he hates the way the rest of them run the Empire. Making more of them might potentially be against his interests.
Or at least it would be, if he didn't have some long-running secret plans that he wants to keep the other Dark Council members from catching wind of. Advocating for slaves, aliens and convicts to become Sith would superficially fall in line with his philosophy, and just raising the idea in public could cause such social chaos that his true plans would benefit from it. Jadus is also the most genre-savvy sith in the entire game: he seems to almost be aware at points that he's neither the protagonist nor main antagonist, and thus his evil plans involve not messing with either of them. When he jostles up against the main plot and realizes he has no plausible means to derail it, he responds by leaving the plot entirely.
Given the tactical chaos and uncomfortably fourth wall-touching strategies Jadus makes use of, let's mark him down as a "yes".
But Jadus is an unpopular one on the Council. He's creepy. Sith HATE feeling creeped out. That's supposed to happen to other people, dammit, not them! And with his disinterest in politics and his deep interest in foisting his manifesto on everyone, he's not the most effective Dark Councilor.
He might be able to pull in a few—Darth Decimus, head of Military Strategy, seems to have been quite willing to exploit any advantage he might be able to squeeze out of a situation. Fun side note, his voice actor also played the First Order officer who was just so done with Hux at the beginning of The Last Jedi.
[Video Description: A compilation of Mark Lewis Jones as Captain Moden Canady from The Last Jedi, with the video quality partially encrunchified by YouTube. This includes all of his shots from the film, from arrival of the Seige Dreadnought Fulminatrix, to the extremely annoyed look he gives the fireball that kills him. Sound supervisor Matt Wood was apparently pretty sure "FIRE ON THE BASE!" was going to be used as an EDM drop, and I can confirm, I've heard it out in the wild.]
Who else have we got rattling around in this Council, who might have extremely ridiculous reasons to vote yes? Well, we have Darth Vengean, head of Military Offense, was all about the Offense. Who needs defense? That nerd Darth Marr? HA! No, Vengean wanted to restart the war with the Republic. More bodies for the war machine would probably be fine with him.
Speaking of that nerd Darth Marr, Darth Marr.
Apparently he designed this armor himself. Solid effort, my man.
Marr is in his sixties by the time the game happens. He's one of the longest-surviving Dark Councilors, and he sounds so tired of his coworkers in every scene he's in. Heading up the Defense of the Empire, Marr also is the de facto leader of the Dark Council, by dint of being the only adult in the room.
Much like Jadus, he distances himself from the backstabbery and rivalries among the Council members. Unlike Jadus, he 100% means it, and has been focused on not making the Empire explode. He eventually ends up as the unofficial leader of the Empire until he gets one-shotted so hard it makes his ghost chill out a bit. He keeps the spikes, though.
So, if there's anyone on the Council who might vote for this on purely practical grounds, and has the power to push others into agreeing with him, because so help him if they don't stop holding duels in the conference room he's going to turn this Empire around—
Nobody listens to him on that, by the way. Both the Sith main plots involve duels in the conference room.
In fact, one of those duels is egged on by our last suspect. Marr might be a contender for longest-running Dark Councilor, but there is another candidate: Darth Vowrawn, who seems to be having a much better time being on the Council than Marr. I suspect the only reason why he doesn't have a bucket of popcorn with him in the Council chambers is because somebody made a rule that he had to stop doing that.
Vowrawn is a surprisingly cheerful old bastard who seems to have turned his hobby into his job. He shows up 'fashionably late' to someone else's attempted coup, after lamenting he can't sell tickets to the clusterfuck that's about to commence. In the expansions to the game, he can outmaneuver and outlive all of the competition and end up becoming the Emperor, at the age of 87.
Vowrawn is also indifferent to against the Empire's policies--he supports the ascension of a Zabrak to the Dark Council, and takes one as an apprentice as well. Beyond that, Vowrawn would have to support this move, because he's instrumental in any large project like this, both politically and practically. While the others I've mentioned all have roles explicitly to do with the aggressive expansion or protection of the Empire, Vowrawn heads the Sphere of Production and Logistics. In essence, he's the one who can decide whether all these other bozos get to eat or not.
If Vowrawn didn't accept this change, then it would have failed. So, he's a definite "yes" by default.
Speaking of bastards who are still active well into their eighties, we have one last major figure who isn't on the Council that likely advocated for this: Darth Malgus.
[Video Description: The "Deceived" trailer, set ten years before the game. God, I love this thing. This was the first trailer I saw for the game, and it got me, it really did. The Sith are just as ridiculous as they should be, combined with choreography that feels a lot more crunchy than lightsaber combat had been before, with distinct combat styles for the two main fighters. It's quick, it's impactful, and it's got a memorable conclusion. Love it.]
Malgus is as anti-racist and anti-classist as Jadus is, but without the insane transcendental Dark Side philosophy. Instead, he has an insane philosophy of bettering the Empire through eternal war, which he believes everyone should have an equal ability to participate in. He is what would happen if a Warhammer 40k character had an inside voice.
[Video Description: The "Disorder" cinematic trailer, set before the Legacy of the Sith expansion. Malgus is 75 here. Man's held together by spite and screws and whatever nutrients you can absorb by being thrown through walls. He's fully given up on the Sith Order at this point and is trying to do his own thing, and he makes it look rad. The choreography has only gotten better, goddamn. Why did it take me three goddamn years to watch this. IT'S REALLY GOOD.]
Malgus is a big deal in the military, with a lot of support from both the Force-blind soldiers and earning the loyalty of a surprising cross-section of Sith. We know this, because he nearly hijacks the Empire at one point in the early expansions. He'd be into this idea, and he probably advocated for it. While he'd have the most direct interaction with the military-related Councilors we already have in the "yes" column, he also has a history of annoying the bejeezus out of other Sith on "his" turf, so who knows! He may have been more persuasive to the others we haven't dug into.
And we can't really dig into all of them at the depth we have with some. Despite how bogglingly huge SWTOR is and the two thousand four hundred and ninety-five named characters and "Additional Voices" credits in IMDb, we never meet some of the Dark Councilors. If you don't play all the eight main storylines, you won't see all of them in the game. I'll admit, I've never seen Darth Hadra, because I've never gotten that far in a Republic-aligned storyline! The Sith you encounter in their stories can often be more one-note, because they're purely there as antagonists rather than people you are legally required to hang out with, and thus have more opportunity to pester mercilessly.
[Video Description: A clip from my own Warrior run-through, featuring my big lad Rejalgar, his coolest friend Vette, and his boss, Darth Baras, who is presently having a screaming tantrum, which Rejalgar makes worse with the most delightfully straight-faced "Is there a problem here?". The Warrior plotline lets you play things sincerely evil, sincerely noble, or sincerely hilarious. Do you want to see Jedi bluescreen when a Sith just straight-up refuses to be violent? Do you want to sidestep a boss fight by offering a family a government pension, something your boss commends as being very devious and evil? Do you want to break up a fight between gangs by threatening to eat them? Come play the Sith Warrior storyline, and be the chaos you want to see in the galaxy!]
[Video Description, from a clip I uploaded to YT specifically for this post after I found out you can only upload one video per tumblr post wtf: A clip from my Inquisitor run-through, featuring my extremely shirtless lad, Sericus, playing coy and a little airheaded when called up by his Sith master, Darth Zash. Back in the day, Purebloods weren't supposed to be played as canon for this storyline, but there were tweaks later made to dialog that provided a canon explanation for how someone with visible Sith ancestry could end up in this situation. The storyline, however, unfortunately does not fully account for a character whose ideal job description is 'villain's beautiful and deceptively intelligent consort, the true power behind the throne'. It assumes you're playing a character who wants to go conquer and/or do mad wizard-science. Bonus points for eventually letting you marry your eight foot tall razor-faced cannibal thrall though, that's very fun.]
Why don't we see all of the Dark Council? Well, because they're ultimately not important to the story as a group. Events keep you locked tightly under the purview of just one or two of them on the Sith side of things, before the post-game and expansion plots launch you into the experience of being a major player in Imperial affairs, and Imperial affairs launch themselves at you in return.
Everyone realizes the Emperor wants to eat them. Then he dies, except he doesn't. Malgus takes over the Empire for a few weeks. Marr takes over, but half the Council is dead and the rest are still in orientation and are probably also dead, because their would-be successors assassinated them. The Emperor, only mildly inconvenienced by also being dead, eats a planet. Then things go completely off the deep end, and the Dark Council is no longer your concern at all.
It's economical storytelling to not belabor the rest of the Councilors, and playing through as an ex-slave Inquisitor, you continue to face enough challenges directly linked to your background that the resistance feels systemic, even if you don't actually see all that many others who are facing the same issues.
But I think there's a lot of potential for some really wild storytelling in there. Your character receives some level of basic training before they reach the Sith Academy, along with a whole batch of ex-slaves. What did that entail? How was it organized? What happens when folks from abolitionist movements start being trained as sith, gaining all the attendant legal authority over the life and death of others?
And what about the prisoners who were released for training? While one canon option is to play a character who was facing immediate execution for participation in violent anti-Imperial resistance, at least a fair chunk of Force-sensitive prisoners were probably serving longer sentences. What happens when prison gangs start gaining a foothold in the Sith Academy, where they're too dysfunctional to even form Mean Girl cliques? What happens when some of their members become full Sith? How many of them might have Hutt backing, or even funding from the Republic Secret Intelligence Service?
These are the sorts of things the Sith themselves are terrified of. This earns a very sarcastic thoughts and prayers to them, of course. Yet it truly is wild to think about the decision-making process that went into this massive societal shift that the game treats as simply a piece of inciting incident for two plotlines out of eight: Twelve unhinged people sat down in some extremely high-backed chairs one day and voted to give everyone equal access to lightning.
I love Star Wars, it's just the funniest shit imaginable sometimes.
really cool style :)
Turns out lineless works really well for bionicle :) this one is based on my own Chiara moc that I made for Visions, in which I made sure to give waist articulation to fit with the acrobatics she keeps pulling off in fights
people who find it easy to do things have no idea how hard it is to do things
An overworked wishing flower
There should totally be a movement called “Sleep in Public” where people defend their right to sleep on public property. Sleep in your cars. Sleep on benches. Sleep at the park. Just make it a mundane and regular part of life to see someone napping in the library. It would make it much harder to single out the homeless for harassment if everyone else is doing the same thing and much harder to argue that it’s a “threat to public safety” when it’s so clearly harmless.
choosing to allocate spoons to hanging out and having a good time at the cost of perfectly completing all your work is not a failing it is in fact an act of survival. “too sick to work = too sick to play” is in fact ableist bullshit that you don’t have to buy into. and the fact that leisure time is treated like a privilege is a fucking travesty
I love talking with neurotypical people about my executive dysfunction because I'm like "yeah there's this invisible wall in my head that I'm incapable of getting past no matter what I do and it stops me from doing things" and they're like what the actual fuck
Meanwhile other neurodivergents are like
If Kraata can reach Matoran-level intelligence in their final stage of development, could a Makuta create a fake Matoran or Toa that was just a sapient Kraata in a Matoran shaped mech suit?
810NICLE DAY
It's bionicle day, so here's some of the toa I drew as part of a commisioned set sometime last year. Looking back at when I was making these, I had thought that it was when I was stll refining the biomechanical elements of my style, but I've also found things from that time that were further down the line in detail. I still need to get to Onua and Pohatu, but haven't quite had the time to just sit down and draw a bunch of pieces for a little while - plus I feel nervous about if whether I'd manage to capture them in a comparable amount of detail haha, don't want any of them to stand out in an unusual way
the whole irony poisoned way of seeing something unusual and reacting with quips of 'kill it with fire' or 'i just lost brain cells' is such a muted way of trotting through this beautiful timeline, and such a common reaction from those raised by the internets depths. i hear this a lot with my books
and it just makes me think, 'do you realize that you have trained yourself to experience shock as dismissal?’ so many irony poisoned buds have wired themselves so that something 'unusual' equals disgust instead of wonder and curiosity and joy at the strange corners of our timeline.
i should be clear, this is not really a complaint. everyone can trot their own trot and these buckaroos often still buy or share my books out of curiosity, but i cant help but feel bad for them. there is so much wonder in this existence and some of it IS WEIRD. i mean A LOT of it is weird.
but by training yourself to react with an automatic veil will create such a haze across your experience. maybe you read a tingler and DO enjoy it. maybe you eat a food that seems unusual. maybe you listen to a musician with a video that people share to make fun of and YOU find something powerful
there will be plenty of things out there that are not to your taste, but this culture of saying yuck to sincerity to get little more than an empty laugh - it will destroy your heart.
Staggered in under the black stone, sick from the teleport. He’d barely made it. Could feel how close it had been, as the power ebbed. He fell to his knees, succumbing to the shivering exhaustion that spread through his core and into his limbs.
Once, he had been strong. He remembered how the villagers of Ta-Koro had first looked at him from behind their thin spears: fear and hope mixed. They were frail, weakened by the darkness, but still they had raised open hands toward him.
“Mata Nui has answered,” they’d said in hushed tones. Then, beseeching: “O Spirit of Flame, hear us!”
The Armor had abandoned him. Angonce had warned...“Contingency against contingency” or something equally as cryptic. Not only that: The Armor had taken its power with it, emptied him of all the strange abilities it had granted. Teleportation was all he’d been able to manage. One last escape, and no more.
All that was left now was his own elemental power, but even that.... The Hunter’s black ceramic lances throbbed where they protruded from his back, draining his energies. Dark and smooth and alien. He couldn’t get them out. He’d have to try again....
Jaw clenched, he crawled forward a pace, felt cool air on his brow, and remembered that he was maskless. That’d have to be first. He reached out with his mind. It was hard, much too hard...but then he felt his old Hau respond. It came to him from however far away and covered his face with its familiar shape, filled him with its familiar energy.
Better. He breathed and pushed back against the pain in his body. Now he raised a hand in front of his face. Focused again. It was still hard, but not like before. Come on!
Radiance. A small tongue of fire sprang to life above his palm. It grew. Yes, it was alive. He was alive. For now.
“Listen to me!” he’d yelled, trying to make himself heard as the Hunter smashed blunt arms against his shield. He’d used the Armor to exert telekinetic control then, arresting his foe’s upper limbs. The great eye fixed on him with an expression of...Amusement? Insult?
“Your creators don’t want this!” he’d gasped, breathless from his wounds. “And neither do mine. We must stop. They don’t want this destruction.”
The Hunter had no real mouth, but words came from somewhere, a metallic clamor issuing from the gaps in its carapace.
“THEY DO.”
He’d felt it then. An unlatching, a withdrawal. The air shimmered as his telekinesis failed. The Armor twisted him, wrenched itself from his body and limbs and face, and flung him away. Teleportation saved him from the impact, but not much else, and then...
The tiny flame danced before his eyes. Alive.
They have answered you. They have shown you what they want.
Pain swelled in his body, and his hand began to shake. His arm sagged, and his breath came in gasps. He was weak, weakened by the darkness, and there was no one here to help.
He struggled to raise his hand a little higher, felt the warmth on his mask.
“Spirit of Flame...hear me,” he whispered.
Then he collapsed forward, and was still.
The flame wavered in the air. Trembled.
But it did not go out.
it was not on wheat...