Bionicle Anomalocaris V.2
I would put Gahlok instead but I don't have the canister handy
As you may have seen, it's now been publicly announced that LEGO has asked for the Bionicle: Masks of Power fan game by Team Kanohi to be shut down.
You can read the announcement letter from Team Kanohi here, and also view a walkthrough of the game demo on YouTube, with and without dev commentary. The demo would have been released on 8/10 of this year.
As I've posted about before, the game was slated to feature fully voice-acted lines in the Matoran Language conlang ("Matoric"), and I've been contributing Matoric line translations for this purpose for a few years now. This work amounted to nearly 800 individual lines of Matoric dialogue translated.
Needless to say, this was a very disappointing thing to experience behind the scenes, after the amount of work that Team Kanohi had put into the game, and (in my opinion) it's an extremely poor repayment from LEGO for the enthusiasm that the team has created in the Bionicle fandom over the years, although not unexpected or shocking on LEGO's part.
With that said, there is some solace to be found in the fact that many resources from the game, including 3D models, music, art, and other development materials, have been preserved by the team (for the time being) via Google Drive. This includes all of the individually recorded voice-actor lines in Matoric!
Here is a link to the full Google Drive.
Here is a link to the folder containing the Matoric line recordings.
Here is a link to a spreadsheet containing all of the written Matoric lines and their English translations (along with a few fun easter eggs).
Finally, here are the credits for the audio directors and individual voice actors whose excellent work was represented in the game:
Voice Acting Directors Tasch Ritter Gort (Garrett B)
Voice Acting Lewa ……………….. Dane Braddy Pohatu ……………….. Gianni Matragrano Gali ……………….. Tasch Ritter Onua ……………….. Ashley Quills Kopaka ……………….. Tom Schalk Tahu ……………….. Wes Wiggins Makuta ……………….. Justice Washington Mata Nui ……………….. Justice Washington Matoran 1 ……………….. Ethan Godwin Matoran 2 ……………….. Viator Matoran 3 ……………….. Lou Haroldson Matoran 4 ……………….. Tasch Ritter Matoran 5 ……………….. Mark (Markle) Stefely Matoran 6 ……………….. Anna Maguire Matoran 7 ……………….. SyntheticCharmVa Matoran 8 ……………….. Tabitha Bardall Matoran 9 ……………….. Mark Beischel Matoran 10 ……………….. Jordan (Jocool1231) Willis Matoran 11 ……………….. Quinn Stokan Matoran 12 ……………….. Abigail Adair Matoran 13 ……………….. Cody (MasterGir) Littlefield Matoran 14 ……………….. Zane Schacht Narrator ……………….. Justice Washington Announcer ……………….. David Michael Williamson
I was honored to be able to contribute to this project in a small way, and I hope that the Bionicle community will continue to support the team as it rebrands and moves on to future projects.
Playing the long game
when i was a straight boy, i said so, at least to myself.
it was always "pretty girls" and "beautiful women" shown to me, described to me. men were "handsome", but that's not an aesthetic judgement. it's a recommendation for marriage that could be based on other traits.
a good-looking man's portrait was almost always painted to what would make him look good to straight men, not those who wanted to fuck.
it seemed like desire for men was alien, an unexplainable, unrelatable magical feeling that others were mind controlled by.
until, eventually, i found that desire.
yet, it still feels wrong to use the same descriptions. masculine men are still, generally, not pretty to me. but i. i want to kiss them so much. i want a better word. help.
being attracted to men is not shameful or regrettable and if you think this is a 'needlessly arguing for the norm in a community of outsiders' post then you're part of the problem
The data does not support the assumption that all burned out people can “recover.” And when we fully appreciate what burnout signals in the body, and where it comes from on a social, economic, and psychological level, it should become clear to us that there’s nothing beneficial in returning to an unsustainable status quo.
The term “burned out” is sometimes used to simply mean “stressed” or “tired,” and many organizations benefit from framing the condition in such light terms. Short-term, casual burnout (like you might get after one particularly stressful work deadline, or following final exams) has a positive prognosis: within three months of enjoying a reduced workload and increased time for rest and leisure, 80% of mildly burned-out workers are able to make a full return to their jobs.
But there’s a lot of unanswered questions lurking behind this happy statistic. For instance, how many workers in this economy actually have the ability to take three months off work to focus on burnout recovery? What happens if a mildly burnt-out person does not get that rest, and has to keep toiling away as more deadlines pile up? And what is the point of returning to work if the job is going to remain as grueling and uncontrollable as it was when it first burned the worker out?
Burnout that is not treated swiftly can become far more severe. Clinical psychologist and burnout expert Arno van Dam writes that when left unattended (or forcibly pushed through), mild burnout can metastasize into clinical burnout, which the International Classification of Diseases defines as feelings of energy depletion, increased mental distance, and a reduced sense of personal agency. Clinically burned-out people are not only tired, they also feel detached from other people and no longer in control of their lives, in other words.
Unfortunately, clinical burnout has quite a dismal trajectory. Multiple studies by van Dam and others have found that clinical burnout sufferers may require a year or more of rest following treatment before they can feel better, and that some of burnout’s lingering effects don’t go away easily, if at all.
In one study conducted by Anita Eskildsen, for example, burnout sufferers continued to show memory and processing speed declines one year after burnout. Their cognitive processing skills improved slightly since seeking treatment, but the experience of having been burnt out had still left them operating significantly below their non-burned-out peers or their prior self, with no signs of bouncing back.
It took two years for subjects in one of van Dam’s studies to return to “normal” levels of involvement and competence at work. following an incident of clinical burnout. However, even after a multi-year recovery period they still performed worse than the non-burned-out control group on a cognitive task designed to test their planning and preparation abilities. Though they no longer qualified as clinically burned out, former burnout sufferers still reported greater exhaustion, fatigue, depression, and distress than controls.
In his review of the scientific literature, van Dam reports that anywhere from 25% to 50% of clinical burnout sufferers do not make a full recovery even four years after their illness. Studies generally find that burnout sufferers make most of their mental and physical health gains in the first year after treatment, but continue to underperform on neuropsychological tests for many years afterward, compared to control subjects who were never burned out.
People who have experienced burnout report worse memories, slower reaction times, less attentiveness, lower motivation, greater exhaustion, reduced work capability, and more negative health symptoms, long after their period of overwork has stopped. It’s as if burnout sufferers have fallen off their previous life trajectory, and cannot ever climb fully back up.
And that’s just among the people who receive some kind of treatment for their burnout and have the opportunity to rest. I found one study that followed burned-out teachers for seven years and reported over 14% of them remained highly burnt-out the entire time. These teachers continued feeling depersonalized, emotionally drained, ineffective, dizzy, sick to their stomachs, and desperate to leave their jobs for the better part of a decade. But they kept working in spite of it (or more likely, from a lack of other options), lowering their odds of ever healing all the while.
Van Dam observes that clinical burnout patients tend to suffer from an excess of perseverance, rather than the opposite: “Patients with clinical burnout…report that they ignored stress symptoms for several years,” he writes. “Living a stressful life was a normal condition for them. Some were not even aware of the stressfulness of their lives, until they collapsed.”
Instead of seeking help for workplace problems or reducing their workload, as most people do, clinical burnout sufferers typically push themselves through unpleasant circumstances and avoid asking for help. They’re also less likely to give up when placed under frustrating circumstances, instead throttling the gas in hopes that their problems can be fixed with extra effort. They become hyperactive, unable to rest or enjoy holidays, their bodies wired to treat work as the solution to every problem. It is only after living at this unrelenting pace for years that they tumble into severe burnout.
Among both masked Autistics and overworked employees, the people most likely to reach catastrophic, body-breaking levels of burnout are the people most primed to ignore their own physical boundaries for as long as possible. Clinical burnout sufferers work far past the point that virtually anyone else would ask for help, take a break, or stop caring about their work.
And when viewed from this perspective, we can see burnout as the saving grace of the compulsive workaholic — and the path to liberation for the masked disabled person who has nearly killed themselves trying to pass as a diligent worker bee.
"Original" Sin is what i've titled this piece. by me. sorry if you don't have "collapse long posts" enabled. I have many thoughts.
Transcript - References
This came across my youtube and I think it fits Secily, end of thought process.
My nook's cramps have worsened since the murder of my matesprit. Corporate is doing nothing, and my boss says that my detective skills, however brilliant, have no place near this investigation. I have always been a woman who puts her job before her personal life, but what about personal death? My obsession with my job nearly cost me my kismesissitude, and now my obsession with my matesprit's death may cost me my job. I failed my matesprit in life, I will do her justice in death. Who am I? I'm Secily Iopara, and this is my story...
criminal profiling is just astrology for cops
although it got delisted from steam, it can still be played on pc through BLRevive.
ok this is gonna be unrelated to anything i usually post and im tagging #gaming and #blacklight retribution and #fps even if they doesnt have an actual fanbase. anyway
blacklight retribution is the game of all time. its a blatant cod bo3 copy, alright, but it has built in wallhack (with a cooldown, obviously), the controls are retro (aka they suck) and all the players also suck. which puts me exactly on top because i know how to take advantage of all of that
the game, like original cod games, has like a "spendable credit score" system or something. you trade your score for goods and services basically. and one of those goods is the Fucking Hardsuit, costing 1300.
and holy shit it sucks.
i actually buy the hardsuit every match im in, not because i like it – no, no, i hate it, it doesnt allow you to use the built-in wallhack, it has slow movement, and he gets stuck a lot. but, without fail, i still buy it. and, also without fail, i give it to the shittiest player on my team. this hollow shell of a person that cant even play one of the most basic fps games ever.
and i always feel like a father, the father i wish i always had (i have one but i dont like him), a father giving his son a shitty toy. but this toy means so much to the child they isnt just gonna give up. no, no, theys gonna cling on to it, they will spend so much time with it. and they will like it. a lot.
so yeah the game is free on ps4 idk on steam (adding the tags #ps4 and #steam rn)
Post-9/11 kids nowadays