10 Non-Lethal Injuries To Add Pain To Your Writing

10 Non-Lethal Injuries to Add Pain to Your Writing

New Part: 10 Lethal Injury Ideas

If you need a simple way to make your characters feel pain, here are some ideas: 

1. Sprained Ankle

A common injury that can severely limit mobility. This is useful because your characters will have to experience a mild struggle and adapt their plans to their new lack of mobiliy. Perfect to add tension to a chase scene.

2. Rib Contusion

A painful bruise on the ribs can make breathing difficult, helping you sneak in those ragged wheezes during a fight scene. Could also be used for something sport-related! It's impactful enough to leave a lingering pain but not enough to hinder their overall movement.

3. Concussions

This common brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment heavily. It can also cause mild amnesia.

I enjoy using concussions when you need another character to subtly take over the fight/scene, it's an easy way to switch POVs. You could also use it if you need a 'cute' recovery moment with A and B.

4. Fractured Finger

A broken finger can complicate tasks that require fine motor skills. This would be perfect for characters like artists, writers, etc. Or, a fighter who brushes it off as nothing till they try to throw a punch and are hit with pain.

5. Road Rash

Road rash is an abrasion caused by friction. Aka scraping skin. The raw, painful sting resulting from a fall can be a quick but effective way to add pain to your writing. Tip: it's great if you need a mild injury for a child.

6. Shoulder Dislocation

This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation. Good for torture scenes.

7. Deep Laceration

A deep laceration is a cut that requires stitches. As someone who got stitches as a kid, they really aren't that bad! A 2-3 inch wound (in length) provides just enough pain and blood to add that dramatic flair to your writing while not severely deterring your character.

This is also a great wound to look back on since it often scars. Note: the deeper and wider the cut the worse your character's condition. Don't give them a 5 inch deep gash and call that mild.

8. Burns

Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma. Like the previous injury, the lasting physical and emotional trauma of a burn is a great wound for characters to look back on.

If you want to explore writing burns, read here.

9. Pulled Muscle

This can create ongoing pain and restrict movement, offering a window to force your character to lean on another. Note: I personally use muscle related injuries when I want to focus more on the pain and sprains to focus on a lack of mobility.

10. Tendonitis

Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted. When exploring tendonitis make sure you research well as this can easily turn into a more severe injury.

This is a quick, brief list of ideas to provide writers inspiration. Since it is a shorter blog, I have not covered the injuries in detail. This is inspiration, not a thorough guide. Happy writing! :)

Looking For More Writing Tips And Tricks? 

Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!

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More Posts from Lexiquc and Others

1 month ago

Overused Words in Writing & How to Avoid Them

We’ve all got our comfort words—those trusty adjectives, verbs, or phrases we lean on like a crutch. But when certain words show up too often, they lose their impact, leaving your writing feeling repetitive or uninspired.

1. “Very” and Its Cousins

Why It’s Overused: It’s easy to tack on “very” for emphasis, but it’s vague and doesn’t pull its weight.

Instead of: “She was very tired.” Try: “She was exhausted.” / “She dragged her feet like lead weights.”

💡 Tip: Use precise, vivid descriptions rather than vague intensifiers.

2. “Looked” and “Saw”

Why It’s Overused: It’s functional but flat, and it often tells instead of shows.

Instead of: “He looked at her in disbelief.” Try: “His eyebrows shot up, his lips parting as if words had failed him.”

💡 Tip: Focus on body language or sensory details instead of relying on generic verbs.

3. “Suddenly”

Why It’s Overused: It’s often used to create surprise, but it tells readers how to feel instead of letting the scene deliver the shock.

Instead of: “Suddenly, the door slammed shut.” Try: “The door slammed shut, the sound ricocheting through the empty room.”

💡 Tip: Let the action or pacing create urgency without needing to announce it.

4. “Said” (When Overdone or Misused)

Why It’s Overused: While “said” is often invisible and functional, using it in every dialogue tag can feel robotic.

Instead of: “I can’t believe it,” she said. “Me neither,” he said. Try: Replace with an action: “I can’t believe it.” She ran a hand through her hair, pacing. “Me neither.” He leaned against the counter, arms crossed.

💡 Tip: Don’t ditch “said” entirely; just mix it up with context clues or action beats.

5. “Felt”

Why It’s Overused: It’s a shortcut that tells instead of showing emotions.

Instead of: “She felt nervous.” Try: “Her palms slicked with sweat, and she couldn’t stop her leg from bouncing.”

💡 Tip: Let readers infer emotions through sensory details or behavior.

6. “Really” and “Actually”

Why It’s Overused: They add little to your sentences and can dilute the impact of stronger words.

Instead of: “I really don’t think that’s a good idea.” Try: “I don’t think that’s a good idea.”

💡 Tip: If a sentence works without these words, cut them.

7. “Walked” or “Ran”

Why It’s Overused: These are go-to movement words, but they can feel bland when used repeatedly.

Instead of: “He walked into the room.” Try: “He strolled in like he owned the place.” / “He shuffled in, avoiding everyone’s eyes.”

💡 Tip: Use verbs that convey mood, speed, or attitude.

8. “Just”

Why It’s Overused: It sneaks into sentences unnecessarily, weakening your prose.

Instead of: “I just wanted to say I’m sorry.” Try: “I wanted to say I’m sorry.”

💡 Tip: Delete “just” unless it adds essential nuance.

9. “Thought”

Why It’s Overused: It tells readers what a character is thinking instead of showing it through internal dialogue or action.

Instead of: “She thought he might be lying.” Try: “His story didn’t add up. The timelines didn’t match, and he wouldn’t meet her eyes.”

💡 Tip: Immerse readers in the character’s perspective without announcing their thoughts.

10. “Nice” and Other Vague Adjectives

Why It’s Overused: It’s generic and doesn’t give readers a clear picture.

Instead of: “He was a nice guy.” Try: “He always remembered her coffee order and held the door open, even when his arms were full.”

💡 Tip: Show qualities through actions instead of relying on vague descriptors.

Final Tips for Avoiding Overused Words:

1. Use a thesaurus wisely: Swap overused words for synonyms, but stay true to your character’s voice and the scene’s tone.

2. Read your work aloud: You’ll catch repetitive patterns and clunky phrases more easily.

3. Edit in layers: Focus on eliminating overused words during your second or third pass, not your first draft.

1 month ago

The Words We Don’t Say: Dialogue Should Reveal, Not Just Inform.

Every line of dialogue is a tiny window into who your characters are, not just what they need to say. In real life, people rarely say exactly what they mean. They dodge, hint, exaggerate, fall silent, or say one thing when they feel another. Your characters should, too.

Good dialogue isn’t about giving information cleanly — it’s about revealing layers.

For example:

A character could say “I’m fine,” while tightening her grip on the table so hard her knuckles go white.

He could say “You’re impossible,” but his voice is soft, almost laughing — meaning you’re impossible and I love you for it.

She could say “I hate you,” in the rain, soaked through, desperate — meaning don’t leave.

The surface words and the real emotions don’t always match. That’s where the tension lives.

That’s what makes dialogue linger.

Three quick tricks to deepen your dialogue:

1. Layer emotion under the words.

Surface: What are they saying?

Subtext: What do they really mean?

Conflict: What’s holding them back from just saying it?

E.g. Two best friends sitting in a car after one of them has announced she’s moving across the country.

She fiddled with the edge of her sleeve, staring straight ahead.

“You’ll forget about me after a week,” she said, light, almost laughing.

Surface: She says he’ll forget about her.

You’ll forget about me after a week. (The outward words are casual, a joke.)

Subtext: She’s terrified of being left behind, feeling abandoned.

I’m scared you don’t care enough. I don’t want to be alone. Please tell me you’ll miss me.

Conflict: She doesn’t want to beg him to stay — she’s too proud, too afraid he doesn’t feel the same.

She wants to stay close, to ask for reassurance — but fear of rejection makes her hide her true feelings under humor.

2. Use silence and body language.

• A pause can scream louder than a speech.

• A glance away can whisper I’m afraid better than a thousand words.

E.g. After her apology, it’s his silence — heavy, raw, unspoken — that says everything words can’t.

After an argument, she finally admits, in a shaking voice, “I didn’t mean to hurt you.”

He says nothing.

Instead, he leans back against the wall, scrubbing a hand across his mouth, looking everywhere but at her.

The silence stretches between them — heavy, aching, almost unbearable.

When he finally does speak, his voice is hoarse: “I know.”

Breakdown:

Pause: His silence after her admission isn’t empty — it’s full. It screams his hurt, his struggle to forgive, his overwhelming emotions.

Body Language: Scrubbing his hand across his mouth, looking away — it all whispers I’m overwhelmed. I’m hurt. I don’t know how to say what I’m feeling.

Result: The tension between them becomes almost physical without a single extra word.

3. Let characters miscommunicate.

• Real conversations are messy.

• People interrupt, misunderstand, react to what they think they heard.

• That tension is pure narrative gold.

E.g. A confession turns into heartbreak when he misunderstands her words and walks away before she can explain.

She pulls him aside at the crowded party, her voice low and urgent.

“I need to tell you something — about us,” she says.

He stiffens immediately, crossing his arms. “Don’t bother. I get it. You regret everything.”

She blinks, hurt flashing across her face.

“No, that’s not what I meant—”

But he’s already turning away, anger burning in his chest.

She watches him go, the words she was really about to say — I love you — still caught in her throat.

Breakdown:

Miscommunication: He interrupts and jumps to conclusions, assuming the worst.

Realism: Conversations are messy; people hear what they’re most afraid of hearing.

Narrative Gold: Now, there’s heartbreak, regret, and a perfect setup for future emotional payoff when they finally untangle the truth.

Some brilliant examples to study:

‘Normal People’ by Sally Rooney — where miscommunication becomes the air between them.

‘Pride and Prejudice’ by Jane Austen — where formality and wit mask tenderness and fear.

‘Six of Crows’ by Leigh Bardugo — where silence says what pride refuses to.

Dialogue is not just a tool for moving the plot.

It’s a doorway into the heart of your story.

Open it carefully.

1 month ago

Adding More Depth to Characters

Character development is an ongoing journey, with endless opportunities to create realistic and authentic characters that bring your story to life. In this post, I’ll share ways to help you deepen your characters and make them stand out.

Ways to Make Your Characters Stand Out

- Realistic Reactions: Ensure your characters react authentically to the events around them. For example, when something makes them happy, show it through smiles, laughter, or gestures of joy. When faced with sadness, anger, or disgust, portray those emotions believably to immerse readers in their experiences.

- Social Outings: Let your characters interact with others to reveal their personality. Consider scenes where they hang out with friends or family at parties, movie theaters, or other settings relevant to your story.

- Hobbies & Interests: Real people have hobbies that shape their identity. Give your characters hobbies or interests and let them share their passions with others. This adds layers of realism and connection.

Examples of Emotions

Here’s a variety of emotions to consider when writing your characters:

- Sadness, Happiness, Anger, Disgust, Fear, Surprise

- Shame, Panic, Jealousy, Frustration, Envy

- Pride, Love, Amusement, Gratitude, Grief

- Kindness, Pleased, Unhappy, Anticipation

- Awe, Calmness, Enjoyment, Guilt, Pity, Wonder

Use these emotions to showcase your characters' depth and adaptability as they face challenges or triumphs.

Examples of Places to Go

Need ideas for where your characters can interact with others? Here are some examples:

- Park

- Restaurant

- Movie Theater

- Library

- Museum

- Amusement Park

- Zoo or Aquarium

- Sports Game

- Mall

These settings can help your characters showcase their personalities while advancing the plot.

Examples of Hobbies

Incorporating hobbies adds realism to your characters. Here’s a list to inspire you:

- Painting or Drawing

- Yoga

- Pottery

- Playing an Instrument

- Creating Models

- Bird Watching

- Hiking

- Reading

- Watching Movies or TV Shows

- Collecting

- Photography

- Dancing

- Video Gaming

- Writing

- Gardening

- Cooking

- Sports (Basketball, Baseball, Football, Soccer, Tennis)

- Jigsaw Puzzles

- Exercise

Feel free to pick hobbies that align with your characters' personalities or storyline.

Conclusion

By incorporating realistic emotions, hobbies, and interactions into your characters, you can create layered personalities that resonate with your readers. Taking the time to add depth ensures your characters connect and leave a lasting impact.

Happy writing!

1 month ago

Writing Tips Master Post

Edit: Some posts may be deleted

Character writing/development:

Character Arcs

Making Character Profiles

Character Development

Comic Relief Arc

Internal Conflict

Character Voices

Creating Distinct Characters

Creating Likeable Characters

Writing Strong Female Characters

Writing POC Characters

Building Tension

Writing Grumpy x Sunshine Tropes

Writing Sexuality & Gender

Writing Manipulative Characters

Writing Mature Young Characters

Plot devices/development:

Intrigue in Storytelling

Enemies to Lovers

Alternatives to Killing Characters

Worldbuilding

Misdirection

Things to Consider Before Killing Characters

Foreshadowing

Narrative (+ how to write):

Emphasising the Stakes

Avoid Info-Dumping

Writing Without Dialogue

1st vs. 2nd vs. 3rd Perspective

Fight Scenes (+ More)

Transitions

Pacing

Writing Prologues

Dialogue Tips

Writing War

Writing Cheating

Writing Miscommunication

Writing Unrequited Love

Writing a Slow Burn Btwn Introverts

Writing Smut

Writing Admiration Without Attraction

Writing Dual POVs

Worldbuilding:

Worldbuilding: Questions to Consider

Creating Laws/Rules in Fantasy Worlds

Book writing:

Connected vs. Stand-Alone Series

A & B Stories

Writer resources:

Writing YouTube Channels, Podcasts, & Blogs

Online Writing Resources

Outlining/Writing/Editing Software

Translation Software for Writing

Writer help:

Losing Passion/Burnout

Overcoming Writer's Block

Fantasy terms:

How To Name Fantasy Races (Step-by-Step)

Naming Elemental Races

Naming Fire-Related Races

How To Name Fantasy Places

Ask games:

Character Ask Game #1

Character Ask Game #2

Character Ask Game #3

Miscellaneous:

Writing Tips

Writing Fantasy

Miscommunication Prompts

Variety in Sentence Structure (avoiding repetition)

1 month ago
♡ Google Docs Template: VERSION UP

♡ google docs template: VERSION UP

pt-br: Eu fiz esse template pra usar no meu blog de muses e já quis aproveitar pra compartilhar ele aqui. É bem simplesinho, porque é literalmente o primeiro template de docs que eu já fiz, ele é de uma página (se você escrever o suficiente pra passar de uma página, vai ficar estranho) para um personagem só. Para usar é só ir em arquivo > fazer uma cópia. E para trocar a imagem, é só clicar com botão direito > substituir imagem. Não remova os créditos. E, por favor, deixe seu like e reblog, caso vá usar.

eng: I made this template for my muses blog, and now I'm sharing it. It's very simple, because it's the first template I've ever made. It's a single-page single-muse template (if you write more than one page, it'll look weird). To use it, just click on file > make a copy. And to change the picture right click > replace image. Don't remove the credits. And, please, like and reblog if you're using it.

DOWNLOAD HERE (or click the source link)

1 month ago

Writing Platonic Relationships

When writing relationships between characters, one of the best things you can do as a writer is master the art of platonic relationships. Not every relationship has to turn romantic—and when done right, platonic bonds can hit harder than love stories.

But writing them well? That takes a lot of intentionally-written cues and dialogue. Here are just a few tips:

1. Establish emotional intimacy early

Platonic doesn’t mean distant. Let them see each other. Let one character be the first person the other calls when things go wrong. Show moments of vulnerability, casual care, and trust without flirty undertones. Let them have traditions, inside jokes, or quiet routines together.

2. Don’t hint at romance “just in case”

If you’re going for a purely platonic vibe, don’t toss in romantic tension as bait. It cheapens the relationship. Let them have chemistry that’s based in compatibility, not attraction. Not every deep bond needs a romantic subplot. Avoid unnecessary lingering glances or “almost touch” moments unless it’s 100% platonic context (e.g., comforting after a trauma).

3. Give them shared history or shared growth

Platonic duos feel real when we see how they’ve been through things together. Maybe they survived something. Maybe they just grew up side by side. What matters is that their connection isn’t shallow. Flashbacks, casual references to “remember when,” or unspoken teamwork go a long way.

4. Let them be physically close without it meaning more

One character leaning on the other’s shoulder. Braiding hair. Holding hands in a high-stress moment. All of this can be platonic when framed right. Normalize physical affection without romantic framing. You could show how each character interprets the touch. If it’s comfort or instinct—not attraction—it’s platonic.

5. Use other characters to reinforce it

Have others in the story acknowledge the bond without assuming it’s romantic. It helps the reader accept it as non-romantic, too. Maybe someone can say, “You two are like siblings” or “You always have each other’s back.” Reinforce the type of love.

6. Give them conflict—but let them choose each other

Don’t make it perfect. Platonic love, like any bond, includes disagreement. But when they still come through for each other, that’s what makes it powerful. Maybe one apologizes without ego. The other forgives without resentment. That’s platonic strength.

---

Platonic relationships aren’t the backup to romance—they’re their own kind of energy. They don’t need to be slow-burn romances in disguise. Let them be bold, soft, loud, or quiet—but most of all, real. Because at the end of the day, platonic love deserves to be written with the same depth, stakes, and tenderness as any love story.

1 month ago

What to Give a Sh*t About While Brainstorming Your Book

(A.K.A. Before You Even Touch That Shiny Blank Page)

↳ What You’re Actually Obsessed With Stop trying to write what’s trendy. What do you spiral about at 2 a.m.? What ideas make you grin like a gremlin and mutter, “Ohhh, that’s juicy”? That’s your story. Chase that weird, niche, can’t-let-it-go stuff. Your obsession will be the fuel that drags you through chapter 27 when everything sucks and you kind of want to fake your own death.

↳ Your Story’s “Why the Hell Should Anyone Care?” Not in a mean way. But genuinely—why should a stranger give up sleep to read this? What itch does it scratch? What feeling does it deliver? Figure that out early and let it guide you like a tiny emotional compass. If you can’t answer it yet, cool. But keep poking at it until you can.

↳ A Character With Big, Messy Feelings Don’t start with a plot. Start with a person. A disaster with a wound and a want. Someone who wants something so badly it makes them do unwise things. Get to know them like a nosy therapist. Let them tell you what kind of story they want to be in.

↳ Conflict That Isn’t Just Vibes Mood boards are fun. But conflict is what makes a story move. Make sure you’ve got some stakes, emotional, relational, existential, literal. If your idea doesn’t have anything to push against, it’s not a story yet. It’s an inspiration board.

↳ A Rough Emotional Shape Not an outline. Not yet. Just… the feeling. Where does it start (lonely)? Where does it go (rage)? Where does it end (hopeful)? Think of your book like a rollercoaster. You need the high points, low points, and those slow creaky climbs that make people scream. If it’s all flat? Snoozefest.

↳ The One Vibe You Want to Nail Every great book has a thing. An atmosphere. A flavor. Your job during brainstorming is to catch the scent of it. Is it spooky and tender? Funny and tragic? Cozy but secretly brutal? Whatever it is, write it down. Tattoo it on your brain. Let it infect every scene.

↳ Something You’re Scared to Write About You don’t have to go here. But if something in your gut says, “Oh god, I could never write about that”… maybe poke it. Maybe there’s gold in there. Maybe the story wants to heal something. You don’t have to bleed for your art—but if it makes you uncomfortable in a thrilling way? That’s your fire.

1 month ago

How to Write a CHARMING Villain

Everyone loves a good villain, and they especially love a charming one. If you want to write an antagonist who's both evil yet irresistible, look no further!

1. Show Their "Kindness"

Kindness? Wait, I thought you said we're writing a villain today.

Yup, I mean it--make your antagonist appear kind. Realistically, someone who's polite and friendly is often considered more attractive than someone who's rude and judgmental, so make them kind. It doesn't have to be honest kindness, but you want your readers to doubt the malevolence of your character, if that makes sense.

You can show this kindness through small, daily actions; they don't have to have a lot of impact on the story. Something simple like leaving a big tip, granting a minion a vacation, letting someone go first in the line, and holding open the door all contribute to this image.

2. Smooth Talker

Effective communication is everything. If your villain is eloquent, they seem more capable and intelligent! However, if you're looking to expand further, explore what they can do with their speech.

Does everyone pay attention when they start speaking? Are they able to calmly resolve conflicts verbally? Are they really persuasive? Do they speak elegantly?

Show the effects of their communication skills!

3. Good leader

Make them a good leader. Make them consider how their subordinates might feel. Make them choose good decisions. Perhaps they give their workers days off when they need it. Perhaps they engage with their followers often. Perhaps they're more down-to-earth.

A solid leader looks respectable while a poor one looks ridiculous.

4. Intelligent + Logic

I say this all the time, but make your villains smart, make them logical, make your readers understand where they're coming from. Some of the best antagonists I've ever seen are not the ones that seem excessively evil or unhinged, but rather the ones that seem logical in their actions. And knowing that they're well-aware of their actions and the consequences makes things that much scarier.

if you want a charming villain, you have to start with someone who is competent.

5. Conflicting Moments

At the end of the day, your character is still the antagonist. Yes, they might appear kind, but that's not going to last forever. There will be times when they act unnecessary cruel, and that's okay.

Your audience might be unsettled and confused from the whiplash, and that's okay. Don't force your character into being someone else to satisfy the readers. Embrace the difference.

6. Backstory

Backstories matter for all different types of reasons. From establishing the basis to one's goals, morals, and values to providing the foundation for their character, an effective backstory can do a lot.

However, I want to specifically talk about how the backstory demonstrates someone overcoming their obstacles. If they made it to the present, then they really defied all odds to be here, and honestly? That's admirable (and attractive), no matter what kind of person they turn out to be.

Now, if you're thinking "what if I don't give the antagonist a painful backstory?", I'll address that real quick. You don't have to give them a super depressing past, but there will always be pain and hurt in their past, even if it isn't something "lifechanging" or there 24/7. There is no such thing as a perfect, happy past.

CONCLUSION

To quickly conclude, a charming villain is often not one who appears visibly evil, but one who appears compassionate, intelligent, well-spoken, and acts like a good leader.

Happy writing~

3hks :)

1 month ago
Welcome  To  A  Guide  For  2025  Rpc  And  A  Throwback  To  The  Importance  Of  Creating 

welcome  to  a  guide  for  2025  rpc  and  a  throwback  to  the  importance  of  creating  well  rounded  ,  developed  characters  .

Welcome  To  A  Guide  For  2025  Rpc  And  A  Throwback  To  The  Importance  Of  Creating 

a  general  lovenote  and  reminder  on  how  to  create  characters  people  want  to  rp  with  ,  as  discussed  by  g.    please  note  ,  these  are  all  my  own  thoughts  and  feelings  ,  but  i'm  not  '  married  '  to  any  of  this  .  i'm  happy  for  open  conversation  ,  thoughts  ,  feedback  etc  ,  but  i  don't  tolerate  aggressive  messaging  .

the  first  thing  i  think  about  when  i  think about  my  character  ,  whether  for  a  rp  ,  a  book  ,  a  short  story  ,  or  a  1x1  partner  is  .  .  .  where  is  my  character  ?  not  just  physically  ,  but  emotionally  .  what  got  them  there  ?  what  have  they  already  overcome  ?  what  do  they  have  LEFT  to  overcome  ?

whenever  i  write  or  create  a  character  ,  i  think  about  them  in  the  same  way  i  think  about  any  story  making  .  stories  (  typically  and  in  some  manner  )  have  beginnings  ,  climaxes  and  ends  .  they  also  have  problems  that  need  to  be  solved  (  or  not  solved  )  .  there's  an  arc  we  follow  .  we  go  up  the  mountain  ,  then  back  down  again  .

a  beginning  is  not  necessarily  '  born  in  1982  ,  to  two  loving  parents  '  .  it  doesn't  need  to  be  a  beginning  of  time  ,  but  can  just  be  the  beginning  to  your  characters  story  .  e.g  '  despite  having  two  loving  parents  ,  she  had  a  deep  focus  on  soccer  .  if  not  soccer  ,  then  maths  .  if  not  maths  ,  something  else  .  from  a  young  age  ,  she  strove  for  perfection  and  being  the  best  at  something  .'

this  beginning  sets  the  tone  of  your  character  .  in  a  few  sentence  ,  we  can  already  see  what  kind  of  person  she  is  and  know  that  she  has  some  internal  demons  she's  battling  .  we  don't  necessarily  need  her  entire  family  tree  unless  it's  critical  to  the  story.

from  there,  we  have  our  climax  or  problem  statement  ,  where  things  really  begin  to  boil  .  again  ,  it  doesn't  necessarily  need  to  be  '  everything  came  to  a  head  when  her  mother  died  '  .  we  can  make  it  more  character  focused  by  writing  '  in  2012  ,  her  mother  died  and  she  threw  herself  into  trying  to  create  the  perfect  replacement  family  .  she  got  married  to  4  different  men  in  the  space  of  5  years  ,  and  has  5  children  shared  among  them  ,  as  well  as  2  step  children  .  but  she  is  unable  to  settle  down  .  she  feels  restless  .  she  finds  it  hard  to  be  a  mother  because  everything  reminds  her  of  her  own  mother  ,  and  the  loss  she's  endured  .  '  now  ,  we  already  know  two  things  about  our  character  :

1  .  she  wants  to  be  perfect  and  the  best  ,  including  at  creating  families

2  .  she  is  terrified  of  her  role  in  motherhood  due  to  the  loss  of  her  own  mother  and  feeling  unmoored  without  her

this  can  then  take  us  to  the  problem  solving  portion  of  the  character  .  this  is  usually  where  i  like  to  start  my  character  in  rps  and  1x1  and  novel  worlds  .  we  have  these  2  issues  and  2  core  beliefs  within  the  character  .  they're  instrumental  to  her  .  how  are  we  going  to  overcome  it  ?  ARE  we  going  to  overcome  it  ?

we  can  begin  to  think  of  the  butterfly  effect  in  terms  of  our  character  .  we  can  begin  to  think  of  the  tree   and  its  branches  growing  within  her  ,  extending  out  to  other  characters  .  we  can  see  how  she  effects  other  people  ,  including  those  close  to  her  ,  not  close  to  her  ,  new  friends  ,  old  friends  ,  new  love  interests  ,  past  interests  .  we  can  create  drama  and  connections  because  we  have  a  strong  foundation  .

so  .  where  does  it  end  ?  does  it  need  to  end  happily  ?  simple  answer  is  no  .  your  character  can  end  in  the  exact  same  place  as  they  did  at  the  beginning  ,  but  the  point  is  that  we've  gone  on  the  journey  with  the  character  .  maybe  we've  seen  her  talk  to  her  mother's  grave  .  maybe  we've  seen  her  go  to  grief  counselling  .  maybe  she's  gotten  pregnant  or  married  again  .  the  problem  statement  doesn't  stop  her  or  stick  her  in  one  place  .  in  fact  ,  if  anything  ,  it  can  encourage  her  to  keep  making  the  same  mistakes  .  on  the  coin  flip  ,  she  can  learn  .  she  can  grow  .  she  can  heal  .  she  can  mend  the  relationships  with  her  kids  ,  her  past  partners  ,  rekindle  love  ,  or  find  new  love  .  the  whole  point  in  the  made-up  'ending'  for  a  character  ,  is  that  we  have  options  .  we  haven't  locked  her  down  .  we  can  continue  to  plot  ,  connect  ,  develop  ,  etc  ,  as  we  go  along  .

QUESTIONS  AND  THOUGHTS  I  CONSIDER  WHEN  CREATING  A  CHARACTER  :

how  has  your  character  ended  up  where  they  are  right  in  this  moment?  think  about  where  you’re  starting  them  from,  and  what  that  looks  like  realistically.  not  just  physically  :  how  did  they  get  to  this  place  ?  but  also  mentally  :  what  did  they  have  to  do  to  become  the  person  they  are  ?  was  it  good  or  bad  ?  everything  you  are  and  do  and  become  as  a  human  is  made  up  of  tiny  almost  inconsequential  decisions  or  choices  you  made.  you  decided  to  study  x.  you  broke  up  with  y.  your  parent  passed  away  so  you  had  to  come  back  to  your  childhood  home.  your  illustrious  career  came  crashing  down  and  you  need  a  place  to  cool  off.  you  never  left  here,  you’ve  been  here  from  the  beginning,  because  you’re  searching  for  something.  what  is  it?  what  is  the  thing  that  has  your  character  right  where  they  are  in  this  exact  moment  ? 

what  emotion  do  they  feel  the  most?  regret,  anger,  longing,  nostalgia  ?  this  helps  drive  your  characters  motives  past  and  presently.  it  also  helps  you  understand  their  goals.  what  they  want  to  achieve  and  why.  maybe  they  yearn  for  longing  and  friendship  and  connection  because  they  never  got  it  as  a  child,  whether  at  home  or  at  school.  maybe  they  regret  not  keeping  in  touch  with  their  childhood  friends  because  now  they  are  surrounded  by  people  they  can’t  trust  and  work  in  a  shitty  environment  where  you  have  to  climb  over  others  to  get  on  top.  everyone  has  a  goal.  everyone  has  an  emotion  that  drives  it.  what  is  your  characters  and  why  does  it  matter?  how  does  it  present? 

when’s  the  last  time  they  cried  and  why?  everybody  cries  and  everybody  cries  in  very  different  ways.  it  says  a  lot  about  the  emotional  state  of  a  character  and  their  emotional  health.  are  they  in  tune  with  their  emotions  and  cry  at  appropriate  times?  do  they  compartmentalise  it?  do  they  only  cry  when  angry?  dig  into  it  and  think  of  the  why  why  why.  why  does  my  character  only  cry  at  this  one  thing?  why  does  my  character  only  feel  safe  crying  alone?  why. 

what  is  your  characters  biggest  regret  in  life?  did  they  get  on  a  plane  when  they  should  have  stayed?  did  they  study  a  subject  only  because  their  parents  wanted  them  to?  did  they  not  kiss  the  girl  when  they  wanted  to?  let’s  be  honest.  our  lives  are  filled  with  “if  only  i’d  done  xyz”  .  if  only  .  this  also  provides  a  great  opportunity  to  MAKE  these  plots  and  plot  with  other  people.  now  we  can  come  up  with  exes  or  ex  best  friends  or  old  flames  or  whatever  whatever  ,  because  there’s  a  good  chance  your  character  regrets  something  that  impacts  someone  else  and  they  regret  it  BECAUSE  of  that  impact  . 

ADDITIONAL  THOUGHTS  AND  TIPS  I'VE  PICKED  UP  WHILE  RPING

honestly  the  more  “whys”  you  can  answer  for  your  character,  the  more  in  depth  you’re  getting.  in  order  for  other  people  to  understand  your  character,  you  need  to  understand  them  yourself.  you  can’t  expect  people  to  write  with  your  character  if  they  don’t  really  have  much  of  a  stable  personality  and  your  plots  don’t  make  much  sense.  remember:  plotting  should  contribute  to  your  character  and  their  development.  human  relationships  don’t  just  exist  because  we  like  them.  they  exist  because  they  serve  an  unserved  part  within  ourselves. 

genuinely  think  of  their  hobbies.  it’s  all  well  and  good  to  say  “she’s  a  bookworm  and  loves  puzzles”  “he  likes  music”  but  like.  what  does  that  actually  mean?  WHY  do  they  like  certain  things  ?  do  they  like  reading  books  or  writing?  do  they  like  fantasy  and  escapism  because  it  reminds  them  of  childhood?  do  they  listen  to  only  their  dads  favourite  music  because  they  miss  him?  do  they  make  playlists  for  niche  and  specific  moods  only  applicable  to  them?  why  are  their  hobbies  important  to  them? 

consider  their  connections,  not  just  future  but  npc  and  current.   how  would  5  close  friends  describe  them  in  one  word?  how  would  their  ex  describe  them  in  one  word?  what  is  one  thing  that  others  could  safely  always  rely  on  your  character  for  (eg  designated  driver  on  nights  out,  always  having  some  type  of  fidgeting  device,  knowing  a  phone  app  to  help  you  meditate  or  streamline  a  process  etc  etc).  we  all  exist  in  the  worlds  of  our  loved  ones,  past,  present  and  future.  we  leave  marks  with  them.  we  are  known  to  them.  so  what  is  your  character  known  and  loved  for? 

pick  your  plot  first,  not  your  fc  or  your  character.  i  know  this  sounds  counterintuitive  but  when  you  have  a  plot  for  a  character  and  a  clear  path  for  development  -  it  helps  everything  else  fall  into  place.  the  worst  thing  are  characters  that  are  plotless  (specifically  for  group  rping).  i’m  going  to  be  honest  here:  your  character  has  to  have  something  to  give  other  characters.  whether  it’s  drama,  information,  hidden  secrets,  a  connection…  your  character  has  to  have  something  of  substance.  i’d  actually  prefer  they’re  a  stereotype  then  they’re  just  aimless  and  personality-less.  when  you  have  a  big  overarching  plot  and  path  for  your  character,  it  will  not  only  help  you  plot  with  others,  but  also  help  keep  your  character  moving  and  not  JUST  reliant  on  others  to  pick  up  the  slack

rping  has  always  used  the  yes  and…?  rule.  that  extends  to  your  characters.  instead  of  yes  and…?  think  of  So…  what?  your  character  loves  to  bake.  ok.  so  what?  what  does  that  mean  for  a  thread,  or  another  character?  why  do  we  care?  maybe  we’d  care  if  your  character  bakes  experimental  stuff  and  loves  to  test  it  on  other  muses.  maybe  we’d  care  if  your  character  used  to  be  a  professional  baker  but  hasn’t  baked  lovingly  in  a  while.  maybe  we’d  care  if  your  character  is  a  baker  but  has  lost  their  charm  and  schtick  and  can’t  bake  the  way  they  used  to.  this  stuff  is  important.  don’t  just  stick  arbitrary  things  onto  your  character  and  expect  others  to  care,  especially  when  you  don’t  care  and  have  just  put  it  on  your  character  as  a  random  quirk.  that’s  not  how  people  and  humans  work.  everything  means  everything. 

your  character  doesn’t  have  to  be  likeable  but  they  do  have  to  be  memorable.  evil  nasty  girls,  manipulative  jerks…  yeah  that’s  all  ok!  but  also  you  kinda  have  to  show,  don’t  tell.  you  can’t  just  SAY  your  character  is  the  “head  bitch  in  charge”  and  then  she  never  actually  talks  or  says  anything  or  does  anything.  sorry,  but  in  order  for  me  to  see  your  character,  you  actually  have  to  write  them  or  at  the  very  least  headcanon  them.  otherwise,  they’re  just  a  blob  of  musings  in  the  ether. 

in  order  to  create  a  character  ,  you  have  to  write  your  character  .  i  see  this  a  lot  in  groups  ..  people  love  to  create  a  character  pinterest  ,  graphics  ,  aesthetics  galore  .  its  amazing  !  but  they  don't  actually  write  the  character  and  it  can  close  off  a  lot  of  opportunities  to  plot  because  people  don't  know  who  your  character  really  is  .  i  hate  to  say  it  ,  and  its  not  true  for  everyone  but  :  if  you're  relying  on  aesthetic  ,  then  you  could  be  lacking  in  the  actual  creation  and  writing  aspect  .  plus  ,  people  have  come  here  to  WRITE  with  YOU  .  not  just  see  fan  edits  of  your  character  .  write  .  write  badly  .  write  starters  ,  even  if  they  scare  you  .  write  with  people  you  don't  know  .  write  with  yourself  .  write  with  your  best  friend  .  but  you  have  to  actually  do  the  writing  part  .

1 month ago

How to Make Fictional Settings Real (Even If You’re Faking the Whole Thing)

➤ Real Estate Listings (Yes, Seriously)

Looking up local listings in a place similar to your fictional town or city gives you surprising insight—average home styles, neighborhood layouts, what “affordable” means in that region, even local slang in the listings. + Great for,  grounding your setting in subtle realism without hitting readers over the head with exposition.

➤  Google Street View (Time to Creep Around Like a Setting Spy)

Drop into a random street in a town that resembles your fictional setting. Walk around virtually. Notice what's boring.Trash cans, streetlights, sidewalk cracks, old ads. + Great for: figuring out what makes a setting feel “normal” instead of movie-set polished.

➤  Local Newspapers or Small Town Reddit Threads

Want voice? Culture? Weird local drama? This is where it lives. What’s in the classifieds? What’s pissing people off at town hall? + Great for: authentic small-town flavor, conflict inspiration, and the kind of gossip that fuels subplot gold.

➤ Fantasy Map Generator Sites (Even for Contemporary Settings!)

Not just for epic quests. Generating a map, even a basic one, can help you stop mentally teleporting your characters between places without any sense of space or distance.+ Great for: figuring out how long it takes to get from the protagonist’s house to that cursed gas station.

➤  Music from or Inspired by the Region/Culture

Even fictional cities deserve a soundtrack. Listen to regional or cultural playlists and let the vibe soak into your setting. What kind of music would be playing in your character’s world? + Great for: writing atmospherically and getting in the right emotional headspace.

➤  Online Menus from Local Diners, Restaurants, or Cafés

You want a setting that tastes real? Look at what people are actually eating. + Great for: writing scenes with meals that aren’t just “some soup” or “generic coffee.” (Also, bonus points for fictionalizing weird specials: “Tuesday Fish Waffle Night” is canon now.)

➤  Yelp Reviews (Especially the One-Star Ones)

Looking for a spark of chaos? One-star Yelp reviews will tell you what your characters complain about and where the best petty drama lives. + Great for: worldbuilding quirks, local tensions, and giving your town character.

➤  Real Estate “Before/After” Renovation Blogs

You’ll find the bones of houses, historical details, and how people preserve or erase the past. + Great for: backstory-laced settings, haunted houses, or any structure that’s more than just a place, it’s a story.

➤  Old Travel Books or Tourism Brochures

Especially the outdated ones. What used to be considered “the pride of the town”? What’s still standing? What was erased? + Great for: layering a setting with history, especially for second-generation characters or stories rooted in change.

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